Files
mod-playerbots/src/strategy/Trigger.cpp
2022-03-12 22:27:09 +01:00

50 lines
1.0 KiB
C++

/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
*/
#include "Trigger.h"
#include "Event.h"
#include "Playerbots.h"
Trigger::Trigger(PlayerbotAI* botAI, std::string const name, int32 checkInterval) :
AiNamedObject(botAI, name), checkInterval(checkInterval), lastCheckTime(time(nullptr) - rand() % checkInterval)
{
}
Event Trigger::Check()
{
if (IsActive())
{
Event event(getName());
return event;
}
Event event;
return event;
}
Value<Unit*>* Trigger::GetTargetValue()
{
return context->GetValue<Unit*>(GetTargetName());
}
Unit* Trigger::GetTarget()
{
return GetTargetValue()->Get();
}
bool Trigger::needCheck()
{
if (checkInterval < 2)
return true;
time_t now = time(nullptr);
if (!lastCheckTime || now - lastCheckTime >= checkInterval)
{
lastCheckTime = now;
return true;
}
return false;
}