mirror of
https://github.com/mod-playerbots/mod-playerbots
synced 2025-11-29 15:58:20 +08:00
50 lines
1.4 KiB
C++
50 lines
1.4 KiB
C++
/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
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*/
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#ifndef _PLAYERBOT_CURETRIGGERS_H
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#define _PLAYERBOT_CURETRIGGERS_H
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#include "GenericTriggers.h"
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class PlayerbotAI;
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class Unit;
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class NeedCureTrigger : public SpellTrigger
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{
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public:
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NeedCureTrigger(PlayerbotAI* botAI, std::string const spell, uint32 dispelType) : SpellTrigger(botAI, spell, 1 * 1000), dispelType(dispelType) { }
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std::string const GetTargetName() override { return "self target"; }
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bool IsActive() override;
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protected:
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uint32 dispelType;
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};
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class TargetAuraDispelTrigger : public NeedCureTrigger
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{
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public:
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TargetAuraDispelTrigger(PlayerbotAI* botAI, std::string const spell, uint32 dispelType) : NeedCureTrigger(botAI, spell, dispelType) { }
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std::string const GetTargetName() override { return "current target"; }
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};
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class PartyMemberNeedCureTrigger : public NeedCureTrigger
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{
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public:
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PartyMemberNeedCureTrigger(PlayerbotAI* botAI, std::string const spell, uint32 dispelType) : NeedCureTrigger(botAI, spell, dispelType) { }
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Value<Unit*>* GetTargetValue() override;
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};
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class NeedWorldBuffTrigger : public Trigger
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{
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public:
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NeedWorldBuffTrigger(PlayerbotAI* botAI) : Trigger(botAI) { }
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bool IsActive() override;
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};
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#endif
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