Files
mod-playerbots/src/strategy/Action.cpp
2023-08-03 15:15:31 +08:00

113 lines
2.4 KiB
C++

/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
*/
#include "Action.h"
#include "Playerbots.h"
#include "Timer.h"
uint32 NextAction::size(NextAction** actions)
{
if (!actions)
return 0;
uint32 size = 0;
for (size = 0; actions[size];)
++size;
return size;
}
NextAction** NextAction::clone(NextAction** actions)
{
if (!actions)
return nullptr;
uint32 size = NextAction::size(actions);
NextAction** res = new NextAction*[size + 1];
for (uint32 i = 0; i < size; i++)
res[i] = new NextAction(*actions[i]);
res[size] = nullptr;
return res;
}
NextAction** NextAction::merge(NextAction** left, NextAction** right)
{
uint32 leftSize = NextAction::size(left);
uint32 rightSize = NextAction::size(right);
NextAction** res = new NextAction*[leftSize + rightSize + 1];
for (uint32 i = 0; i < leftSize; i++)
res[i] = new NextAction(*left[i]);
for (uint32 i = 0; i < rightSize; i++)
res[leftSize + i] = new NextAction(*right[i]);
res[leftSize + rightSize] = nullptr;
NextAction::destroy(left);
NextAction::destroy(right);
return res;
}
NextAction** NextAction::array(uint32 nil, ...)
{
va_list vl;
va_start(vl, nil);
uint32 size = 0;
NextAction* cur = nullptr;
do
{
cur = va_arg(vl, NextAction*);
++size;
}
while (cur);
va_end(vl);
NextAction** res = new NextAction*[size];
va_start(vl, nil);
for (uint32 i = 0; i < size; i++)
res[i] = va_arg(vl, NextAction*);
va_end(vl);
return res;
}
void NextAction::destroy(NextAction** actions)
{
if (!actions)
return;
for (uint32 i=0; actions[i]; i++)
delete actions[i];
delete[] actions;
}
Value<Unit*>* Action::GetTargetValue()
{
return context->GetValue<Unit*>(GetTargetName());
}
Unit* Action::GetTarget()
{
return GetTargetValue()->Get();
}
ActionBasket::ActionBasket(ActionNode* action, float relevance, bool skipPrerequisites, Event event) :
action(action), relevance(relevance), skipPrerequisites(skipPrerequisites), event(event), created(getMSTime())
{
}
bool ActionBasket::isExpired(uint32 msecs)
{
return getMSTime() - created >= msecs;
}