mirror of
https://github.com/mod-playerbots/mod-playerbots
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19 lines
880 B
C++
19 lines
880 B
C++
#include "ForgeOfSoulsStrategy.h"
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#include "ForgeOfSoulsMultipliers.h"
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void WotlkDungeonFoSStrategy::InitTriggers(std::vector<TriggerNode*>& triggers) {
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triggers.push_back(
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new TriggerNode("move from bronjahm",
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NextAction::array(0, new NextAction("move from bronjahm", ACTION_MOVE + 5), nullptr)));
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triggers.push_back(new TriggerNode(
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"switch to soul fragment", NextAction::array(0, new NextAction("attack corrupted soul fragment", ACTION_RAID + 1), nullptr)));
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triggers.push_back(new TriggerNode("bronjahm position",
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NextAction::array(0, new NextAction("bronjahm position", ACTION_RAID + 1), nullptr)));
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}
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void WotlkDungeonFoSStrategy::InitMultipliers(std::vector<Multiplier*>& multipliers)
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{
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multipliers.push_back(new BronjahmMultiplier(botAI));
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multipliers.push_back(new AttackFragmentMultiplier(botAI));
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}
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