Files
mod-playerbots/src/strategy/raids/moltencore/RaidMcStrategy.cpp

14 lines
511 B
C++

#include "RaidMcStrategy.h"
#include "Strategy.h"
void RaidMcStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
{
triggers.push_back(
new TriggerNode("mc living bomb debuff",
NextAction::array(0, new NextAction("mc check should move from group", ACTION_RAID), nullptr)));
triggers.push_back(
new TriggerNode("mc baron geddon inferno",
NextAction::array(0, new NextAction("mc move from baron geddon", ACTION_RAID), nullptr)));
}