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https://github.com/mod-playerbots/mod-playerbots
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14 lines
511 B
C++
14 lines
511 B
C++
#include "RaidMcStrategy.h"
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#include "Strategy.h"
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void RaidMcStrategy::InitTriggers(std::vector<TriggerNode*>& triggers)
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{
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triggers.push_back(
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new TriggerNode("mc living bomb debuff",
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NextAction::array(0, new NextAction("mc check should move from group", ACTION_RAID), nullptr)));
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triggers.push_back(
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new TriggerNode("mc baron geddon inferno",
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NextAction::array(0, new NextAction("mc move from baron geddon", ACTION_RAID), nullptr)));
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}
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