Files
mod-playerbots/src/strategy/values/NearestGameObjects.cpp
2024-04-15 20:36:44 +08:00

91 lines
2.7 KiB
C++

/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
*/
#include "NearestGameObjects.h"
#include "CellImpl.h"
#include "GridNotifiers.h"
#include "GridNotifiersImpl.h"
#include "Playerbots.h"
#include "SharedDefines.h"
#include "SpellMgr.h"
class AnyGameObjectInObjectRangeCheck
{
public:
AnyGameObjectInObjectRangeCheck(WorldObject const* obj, float range) : i_obj(obj), i_range(range) { }
WorldObject const& GetFocusObject() const { return *i_obj; }
bool operator()(GameObject* u)
{
if (u && i_obj->IsWithinDistInMap(u, i_range) && u->isSpawned() && u->GetGOInfo())
return true;
return false;
}
private:
WorldObject const* i_obj;
float i_range;
};
GuidVector NearestGameObjects::Calculate()
{
std::list<GameObject*> targets;
AnyGameObjectInObjectRangeCheck u_check(bot, range);
Acore::GameObjectListSearcher<AnyGameObjectInObjectRangeCheck> searcher(bot, targets, u_check);
Cell::VisitAllObjects(bot, searcher, range);
GuidVector result;
for (GameObject* go : targets)
{
// if (ignoreLos || bot->IsWithinLOSInMap(go))
result.push_back(go->GetGUID());
}
return result;
}
GuidVector NearestTrapWithDamageValue::Calculate()
{
std::list<GameObject*> targets;
AnyGameObjectInObjectRangeCheck u_check(bot, range);
Acore::GameObjectListSearcher<AnyGameObjectInObjectRangeCheck> searcher(bot, targets, u_check);
Cell::VisitAllObjects(bot, searcher, range);
GuidVector result;
for (GameObject* go : targets)
{
if (go->GetGoType() != GAMEOBJECT_TYPE_TRAP)
{
continue;
}
const GameObjectTemplate* goInfo = go->GetGOInfo();
if (!goInfo)
{
continue;
}
uint32 spellId = goInfo->trap.spellId;
if (!spellId)
{
continue;
}
const SpellInfo* spellInfo = sSpellMgr->GetSpellInfo(spellId);
if (spellInfo->IsPositive()) {
continue;
}
for (int i = 0; i < MAX_SPELL_EFFECTS; i++) {
if (spellInfo->Effects[i].Effect == SPELL_EFFECT_APPLY_AURA) {
if (spellInfo->Effects[i].ApplyAuraName == SPELL_AURA_PERIODIC_DAMAGE) {
result.push_back(go->GetGUID());
break;
}
} else if (spellInfo->Effects[i].Effect == SPELL_EFFECT_SCHOOL_DAMAGE) {
result.push_back(go->GetGUID());
break;
}
}
}
return result;
}