mirror of
https://github.com/mod-playerbots/mod-playerbots
synced 2025-11-29 15:58:20 +08:00
91 lines
2.7 KiB
C++
91 lines
2.7 KiB
C++
/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
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*/
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#include "NearestGameObjects.h"
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#include "CellImpl.h"
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#include "GridNotifiers.h"
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#include "GridNotifiersImpl.h"
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#include "Playerbots.h"
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#include "SharedDefines.h"
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#include "SpellMgr.h"
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class AnyGameObjectInObjectRangeCheck
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{
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public:
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AnyGameObjectInObjectRangeCheck(WorldObject const* obj, float range) : i_obj(obj), i_range(range) { }
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WorldObject const& GetFocusObject() const { return *i_obj; }
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bool operator()(GameObject* u)
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{
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if (u && i_obj->IsWithinDistInMap(u, i_range) && u->isSpawned() && u->GetGOInfo())
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return true;
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return false;
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}
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private:
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WorldObject const* i_obj;
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float i_range;
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};
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GuidVector NearestGameObjects::Calculate()
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{
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std::list<GameObject*> targets;
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AnyGameObjectInObjectRangeCheck u_check(bot, range);
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Acore::GameObjectListSearcher<AnyGameObjectInObjectRangeCheck> searcher(bot, targets, u_check);
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Cell::VisitAllObjects(bot, searcher, range);
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GuidVector result;
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for (GameObject* go : targets)
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{
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// if (ignoreLos || bot->IsWithinLOSInMap(go))
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result.push_back(go->GetGUID());
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}
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return result;
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}
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GuidVector NearestTrapWithDamageValue::Calculate()
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{
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std::list<GameObject*> targets;
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AnyGameObjectInObjectRangeCheck u_check(bot, range);
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Acore::GameObjectListSearcher<AnyGameObjectInObjectRangeCheck> searcher(bot, targets, u_check);
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Cell::VisitAllObjects(bot, searcher, range);
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GuidVector result;
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for (GameObject* go : targets)
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{
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if (go->GetGoType() != GAMEOBJECT_TYPE_TRAP)
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{
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continue;
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}
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const GameObjectTemplate* goInfo = go->GetGOInfo();
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if (!goInfo)
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{
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continue;
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}
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uint32 spellId = goInfo->trap.spellId;
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if (!spellId)
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{
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continue;
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}
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const SpellInfo* spellInfo = sSpellMgr->GetSpellInfo(spellId);
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if (spellInfo->IsPositive()) {
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continue;
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}
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for (int i = 0; i < MAX_SPELL_EFFECTS; i++) {
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if (spellInfo->Effects[i].Effect == SPELL_EFFECT_APPLY_AURA) {
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if (spellInfo->Effects[i].ApplyAuraName == SPELL_AURA_PERIODIC_DAMAGE) {
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result.push_back(go->GetGUID());
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break;
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}
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} else if (spellInfo->Effects[i].Effect == SPELL_EFFECT_SCHOOL_DAMAGE) {
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result.push_back(go->GetGUID());
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break;
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}
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}
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}
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return result;
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}
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