Files
mod-playerbots/src/PerformanceMonitor.h
2024-08-04 10:23:36 +08:00

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1.6 KiB
C++

/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it
* and/or modify it under version 2 of the License, or (at your option), any later version.
*/
#ifndef _PLAYERBOT_PERFORMANCEMONITOR_H
#define _PLAYERBOT_PERFORMANCEMONITOR_H
#include <chrono>
#include <ctime>
#include <map>
#include <mutex>
#include <vector>
#include "Common.h"
typedef std::vector<std::string> PerformanceStack;
struct PerformanceData
{
uint64 minTime;
uint64 maxTime;
uint64 totalTime;
uint32 count;
std::mutex lock;
};
enum PerformanceMetric
{
PERF_MON_TRIGGER,
PERF_MON_VALUE,
PERF_MON_ACTION,
PERF_MON_RNDBOT,
PERF_MON_TOTAL
};
class PerformanceMonitorOperation
{
public:
PerformanceMonitorOperation(PerformanceData* data, std::string const name, PerformanceStack* stack);
void finish();
private:
PerformanceData* data;
std::string const name;
PerformanceStack* stack;
std::chrono::microseconds started;
};
class PerformanceMonitor
{
public:
PerformanceMonitor(){};
virtual ~PerformanceMonitor(){};
static PerformanceMonitor* instance()
{
static PerformanceMonitor instance;
return &instance;
}
public:
PerformanceMonitorOperation* start(PerformanceMetric metric, std::string const name,
PerformanceStack* stack = nullptr);
void PrintStats(bool perTick = false, bool fullStack = false);
void Reset();
private:
std::map<PerformanceMetric, std::map<std::string, PerformanceData*> > data;
std::mutex lock;
};
#define sPerformanceMonitor PerformanceMonitor::instance()
#endif