Files
mod-playerbots/src/ServerFacade.h
2024-08-04 12:04:06 +02:00

44 lines
1.1 KiB
C++

/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it
* and/or modify it under version 2 of the License, or (at your option), any later version.
*/
#ifndef _PLAYERBOT_SERVERFACADE_H
#define _PLAYERBOT_SERVERFACADE_H
#include "Common.h"
class Player;
class Unit;
class WorldObject;
class WorldPacket;
class ServerFacade
{
public:
ServerFacade(){};
virtual ~ServerFacade(){};
static ServerFacade* instance()
{
static ServerFacade instance;
return &instance;
}
public:
float GetDistance2d(Unit* unit, WorldObject* wo);
float GetDistance2d(Unit* unit, float x, float y);
bool IsDistanceLessThan(float dist1, float dist2);
bool IsDistanceGreaterThan(float dist1, float dist2);
bool IsDistanceGreaterOrEqualThan(float dist1, float dist2);
bool IsDistanceLessOrEqualThan(float dist1, float dist2);
void SetFacingTo(Player* bot, WorldObject* wo, bool force = false);
Unit* GetChaseTarget(Unit* target);
void SendPacket(Player *player, WorldPacket* packet);
};
#define sServerFacade ServerFacade::instance()
#endif