Files
mod-playerbots/src/strategy/actions/ChooseRpgTargetAction.h
2024-08-04 12:04:06 +02:00

46 lines
1.2 KiB
C++

/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it
* and/or modify it under version 2 of the License, or (at your option), any later version.
*/
#ifndef _PLAYERBOT_CHOOSERPGTARGETACTION_H
#define _PLAYERBOT_CHOOSERPGTARGETACTION_H
#include "ObjectGuid.h"
#include "RpgAction.h"
class GuidPosition;
class Player;
class PlayerbotAI;
class WorldObject;
class WorldPosition;
class ChooseRpgTargetAction : public Action
{
public:
ChooseRpgTargetAction(PlayerbotAI* botAI, std::string const name = "choose rpg target") : Action(botAI, name) {}
bool Execute(Event event) override;
bool isUseful() override;
static bool isFollowValid(Player* bot, WorldObject* target);
static bool isFollowValid(Player* bot, WorldPosition pos);
private:
float getMaxRelevance(GuidPosition guidP);
bool HasSameTarget(ObjectGuid guid, uint32 max, GuidVector const& nearGuids);
std::unordered_map <ObjectGuid, std::string> rgpActionReason;
};
class ClearRpgTargetAction : public ChooseRpgTargetAction
{
public:
ClearRpgTargetAction(PlayerbotAI* botAI) : ChooseRpgTargetAction(botAI, "clear rpg target") {}
bool Execute(Event event) override;
bool isUseful() override;
};
#endif