Files
mod-playerbots/src/strategy/AiObjectContext.h
2025-07-26 00:15:46 +02:00

96 lines
3.5 KiB
C++

/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it
* and/or modify it under version 2 of the License, or (at your option), any later version.
*/
#ifndef _PLAYERBOT_AIOBJECTCONTEXT_H
#define _PLAYERBOT_AIOBJECTCONTEXT_H
#include <sstream>
#include <string>
#include "Common.h"
#include "DynamicObject.h"
#include "NamedObjectContext.h"
#include "PlayerbotAIAware.h"
#include "Strategy.h"
#include "Trigger.h"
#include "Value.h"
class PlayerbotAI;
typedef Strategy* (*StrategyCreator)(PlayerbotAI* botAI);
typedef Action* (*ActionCreator)(PlayerbotAI* botAI);
typedef Trigger* (*TriggerCreator)(PlayerbotAI* botAI);
typedef UntypedValue* (*ValueCreator)(PlayerbotAI* botAI);
class AiObjectContext : public PlayerbotAIAware
{
public:
static BoolCalculatedValue* custom_glyphs(PlayerbotAI* ai); // Added for cutom glyphs
AiObjectContext(PlayerbotAI* botAI,
SharedNamedObjectContextList<Strategy>& sharedStrategyContext = sharedStrategyContexts,
SharedNamedObjectContextList<Action>& sharedActionContext = sharedActionContexts,
SharedNamedObjectContextList<Trigger>& sharedTriggerContext = sharedTriggerContexts,
SharedNamedObjectContextList<UntypedValue>& sharedValueContext = sharedValueContexts);
virtual ~AiObjectContext() {}
virtual Strategy* GetStrategy(std::string const name);
virtual std::set<std::string> GetSiblingStrategy(std::string const name);
virtual Trigger* GetTrigger(std::string const name);
virtual Action* GetAction(std::string const name);
virtual UntypedValue* GetUntypedValue(std::string const name);
template <class T>
Value<T>* GetValue(std::string const name)
{
return dynamic_cast<Value<T>*>(GetUntypedValue(name));
}
template <class T>
Value<T>* GetValue(std::string const name, std::string const param)
{
return GetValue<T>((std::string(name) + "::" + param));
}
template <class T>
Value<T>* GetValue(std::string const name, int32 param)
{
std::ostringstream out;
out << param;
return GetValue<T>(name, out.str());
}
std::set<std::string> GetValues();
std::set<std::string> GetSupportedStrategies();
std::set<std::string> GetSupportedActions();
std::string const FormatValues();
std::vector<std::string> Save();
void Load(std::vector<std::string> data);
std::vector<std::string> performanceStack;
static void BuildAllSharedContexts();
static void BuildSharedContexts();
static void BuildSharedStrategyContexts(SharedNamedObjectContextList<Strategy>& strategyContexts);
static void BuildSharedActionContexts(SharedNamedObjectContextList<Action>& actionContexts);
static void BuildSharedTriggerContexts(SharedNamedObjectContextList<Trigger>& triggerContexts);
static void BuildSharedValueContexts(SharedNamedObjectContextList<UntypedValue>& valueContexts);
protected:
NamedObjectContextList<Strategy> strategyContexts;
NamedObjectContextList<Action> actionContexts;
NamedObjectContextList<Trigger> triggerContexts;
NamedObjectContextList<UntypedValue> valueContexts;
private:
static SharedNamedObjectContextList<Strategy> sharedStrategyContexts;
static SharedNamedObjectContextList<Action> sharedActionContexts;
static SharedNamedObjectContextList<Trigger> sharedTriggerContexts;
static SharedNamedObjectContextList<UntypedValue> sharedValueContexts;
};
#endif