mirror of
https://github.com/mod-playerbots/mod-playerbots
synced 2025-11-29 15:58:20 +08:00
148 lines
3.4 KiB
C++
148 lines
3.4 KiB
C++
#pragma once
|
|
|
|
class PlayerbotAI;
|
|
class Player;
|
|
class ItemTemplate;
|
|
class Quest;
|
|
class Creature;
|
|
class Group;
|
|
|
|
class BroadcastHelper
|
|
{
|
|
public:
|
|
BroadcastHelper();
|
|
|
|
public:
|
|
enum ToChannel
|
|
{
|
|
TO_GUILD = 1,
|
|
TO_WORLD = 2,
|
|
TO_GENERAL = 3,
|
|
TO_TRADE = 4,
|
|
TO_LOOKING_FOR_GROUP = 5,
|
|
TO_LOCAL_DEFENSE = 6,
|
|
TO_WORLD_DEFENSE = 7,
|
|
TO_GUILD_RECRUITMENT = 8
|
|
};
|
|
|
|
static uint8_t GetLocale();
|
|
static bool BroadcastTest(
|
|
PlayerbotAI* ai,
|
|
Player* bot
|
|
);
|
|
static bool BroadcastToChannelWithGlobalChance(
|
|
PlayerbotAI* ai,
|
|
std::string message,
|
|
std::list<std::pair<ToChannel, uint32_t>> toChannels
|
|
);
|
|
static bool BroadcastLootingItem(
|
|
PlayerbotAI* ai,
|
|
Player* bot,
|
|
const ItemTemplate* proto
|
|
);
|
|
static bool BroadcastQuestAccepted(
|
|
PlayerbotAI* ai,
|
|
Player* bot,
|
|
const Quest* quest
|
|
);
|
|
static bool BroadcastQuestUpdateAddKill(
|
|
PlayerbotAI* ai,
|
|
Player* bot,
|
|
Quest const* quest,
|
|
uint32_t availableCount,
|
|
uint32_t requiredCount,
|
|
std::string obectiveName
|
|
);
|
|
static bool BroadcastQuestUpdateAddItem(
|
|
PlayerbotAI* ai,
|
|
Player* bot,
|
|
Quest const* quest,
|
|
uint32_t availableCount,
|
|
uint32_t requiredCount,
|
|
const ItemTemplate* proto
|
|
);
|
|
static bool BroadcastQuestUpdateFailedTimer(
|
|
PlayerbotAI* ai,
|
|
Player* bot,
|
|
Quest const* quest
|
|
);
|
|
static bool BroadcastQuestUpdateComplete(
|
|
PlayerbotAI* ai,
|
|
Player* bot,
|
|
Quest const* quest
|
|
);
|
|
static bool BroadcastQuestTurnedIn(
|
|
PlayerbotAI* ai,
|
|
Player* bot,
|
|
Quest const* quest
|
|
);
|
|
static bool BroadcastKill(
|
|
PlayerbotAI* ai,
|
|
Player* bot,
|
|
Creature* creature
|
|
);
|
|
static bool BroadcastLevelup(
|
|
PlayerbotAI* ai,
|
|
Player* bot
|
|
);
|
|
static bool BroadcastGuildMemberPromotion(
|
|
PlayerbotAI* ai,
|
|
Player* bot,
|
|
Player* player
|
|
);
|
|
static bool BroadcastGuildMemberDemotion(
|
|
PlayerbotAI* ai,
|
|
Player* bot,
|
|
Player* player
|
|
);
|
|
static bool BroadcastGuildGroupOrRaidInvite(
|
|
PlayerbotAI* ai,
|
|
Player* bot,
|
|
Player* player,
|
|
Group* group
|
|
);
|
|
static bool BroadcastSuggestInstance(
|
|
PlayerbotAI* ai,
|
|
std::vector<std::string>& allowedInstances,
|
|
Player* bot
|
|
);
|
|
static bool BroadcastSuggestQuest(
|
|
PlayerbotAI* ai,
|
|
std::vector<uint32>& quests,
|
|
Player* bot
|
|
);
|
|
static bool BroadcastSuggestGrindMaterials(
|
|
PlayerbotAI* ai,
|
|
std::string item,
|
|
Player* bot
|
|
);
|
|
static bool BroadcastSuggestGrindReputation(
|
|
PlayerbotAI* ai,
|
|
std::vector<std::string> levels,
|
|
std::vector<std::string> allowedFactions,
|
|
Player* bot
|
|
);
|
|
static bool BroadcastSuggestSell(
|
|
PlayerbotAI* ai,
|
|
const ItemTemplate* proto,
|
|
uint32_t count,
|
|
uint32_t price,
|
|
Player* bot
|
|
);
|
|
static bool BroadcastSuggestSomething(
|
|
PlayerbotAI* ai,
|
|
Player* bot
|
|
);
|
|
static bool BroadcastSuggestSomethingToxic(
|
|
PlayerbotAI* ai,
|
|
Player* bot
|
|
);
|
|
static bool BroadcastSuggestToxicLinks(
|
|
PlayerbotAI* ai,
|
|
Player* bot
|
|
);
|
|
static bool BroadcastSuggestThunderfury(
|
|
PlayerbotAI* ai,
|
|
Player* bot
|
|
);
|
|
}; |