mirror of
https://github.com/mod-playerbots/mod-playerbots
synced 2025-11-29 15:58:20 +08:00
26 lines
692 B
C++
26 lines
692 B
C++
#ifndef _PLAYERBOT_RAIDICCACTIONS_H
|
|
#define _PLAYERBOT_RAIDICCACTIONS_H
|
|
|
|
#include "MovementActions.h"
|
|
#include "PlayerbotAI.h"
|
|
#include "Playerbots.h"
|
|
|
|
class IccCannonFireAction : public Action
|
|
{
|
|
public:
|
|
IccCannonFireAction(PlayerbotAI* botAI, std::string const name = "icc cannon fire")
|
|
: Action(botAI, name) {}
|
|
bool Execute(Event event) override;
|
|
};
|
|
|
|
class IccGunshipEnterCannonAction : public MovementAction
|
|
{
|
|
public:
|
|
IccGunshipEnterCannonAction(PlayerbotAI* botAI, std::string const name = "icc gunship enter cannon")
|
|
: MovementAction(botAI, name) {}
|
|
bool Execute(Event event) override;
|
|
bool EnterVehicle(Unit* vehicleBase, bool moveIfFar);
|
|
};
|
|
|
|
#endif
|