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mod-playerbots/src/factory/StatsCollector.h
2024-08-09 02:40:03 +08:00

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1.9 KiB
C++

/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it
* and/or modify it under version 2 of the License, or (at your option), any later version.
*/
#ifndef _PLAYERBOT_STATSCOLLECTOR_H
#define _PLAYERBOT_STATSCOLLECTOR_H
#include "ItemTemplate.h"
#include "SpellInfo.h"
enum StatsType : uint8
{
// Basic stats
STATS_TYPE_AGILITY = 0,
STATS_TYPE_STRENGTH,
STATS_TYPE_INTELLECT,
STATS_TYPE_SPIRIT,
STATS_TYPE_STAMINA,
STATS_TYPE_HIT,
STATS_TYPE_CRIT,
STATS_TYPE_HASTE,
// Stats for tank
STATS_TYPE_ARMOR,
STATS_TYPE_DEFENSE,
STATS_TYPE_DODGE,
STATS_TYPE_PARRY,
STATS_TYPE_BLOCK_VALUE,
STATS_TYPE_BLOCK_RATING,
STATS_TYPE_RESILIENCE,
STATS_TYPE_HEALTH_REGENERATION,
// Stats for spell damage and heal
STATS_TYPE_SPELL_POWER,
STATS_TYPE_SPELL_PENETRATION,
STATS_TYPE_MANA_REGENERATION,
// Stats for physical damage and melee
STATS_TYPE_ATTACK_POWER,
STATS_TYPE_ARMOR_PENETRATION,
STATS_TYPE_EXPERTISE,
// Stats for weapon dps
STATS_TYPE_MELEE_DPS,
STATS_TYPE_RANGED_DPS,
STATS_TYPE_MAX = 24
};
enum class CollectorType
{
MELEE,
RANGED,
SPELL
};
class StatsCollector
{
public:
StatsCollector(CollectorType type);
StatsCollector(StatsCollector& stats) = default;
void Reset();
void CollectItemStats(ItemTemplate const* proto);
void CollectSpellStats(uint32 spellId, bool isTrigger = false);
void CollectPositiveSpellEffectStats(const SpellEffectInfo& effectInfo, float multiplier = 1.0f);
void CollectEnchantStats(SpellItemEnchantmentEntry const* enchant);
public:
int32 stats[STATS_TYPE_MAX];
private:
void CollectByItemStatType(uint32 itemStatType, int32 val);
bool CollectSpecialCaseSpellStats(uint32 spellId);
bool CollectSpecialEnchantSpellStats(uint32 enchantSpellId);
private:
CollectorType type_;
};
#endif