# # Credits: silviu20092 # [worldserver] ######################################## # Mod Reforging configuration ######################################## # # Reforging.Enable # Description: Enable Reforging module # Default: 0 - Disabled # 1 - Enabled # Reforging.Enable = 1 # # Reforging.ReforgeableStats # Description: Stats that can be reforged. These are usually secondary stats like spirit, hit rating, etc. These correspond # to ItemModType enum in ItemTemplate.h. Choose a MAXIMUM of 15 stats. # Default: 6,13,14,31,32,36,37 (Spirit, Dodge Rating, Parry Rating, Hit Rating, Crit Rating, Haste Rating, Expertise Rating) # Reforging.ReforgeableStats = 6,13,14,31,32,36,37 # # Reforging.Percentage # Description: A number between 10 and 90 which calculates how much from the reforged stat goes into another stat. # Example: if you reforge 130 Spirit and this percentage is 40, then the new stat will be 52 (40% of 130) # Default: 40 - 40% of reforged stat goes to another (that's what Blizzard used back when reforging was a thing) # Reforging.Percentage = 40