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mod-reforging/conf/mod_reforging.conf.dist
2025-03-01 10:04:34 +02:00

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#
# Credits: silviu20092
#
[worldserver]
########################################
# Mod Reforging configuration
########################################
#
# Reforging.Enable
# Description: Enable Reforging module
# Default: 0 - Disabled
# 1 - Enabled
#
Reforging.Enable = 1
#
# Reforging.ReforgeableStats
# Description: Stats that can be reforged. These are usually secondary stats like spirit, hit rating, etc. These correspond
# to ItemModType enum in ItemTemplate.h. Choose a MAXIMUM of 15 stats.
# Default: 6,13,14,31,32,36,37 (Spirit, Dodge Rating, Parry Rating, Hit Rating, Crit Rating, Haste Rating, Expertise Rating)
#
Reforging.ReforgeableStats = 6,13,14,31,32,36,37
#
# Reforging.Percentage
# Description: A number between 10 and 90 which calculates how much from the reforged stat goes into another stat.
# Example: if you reforge 130 Spirit and this percentage is 40, then the new stat will be 52 (40% of 130)
# Default: 40 - 40% of reforged stat goes to another (that's what Blizzard used back when reforging was a thing)
#
Reforging.Percentage = 40