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https://github.com/azerothcore/mod-solo-lfg
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fix: docker install
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@@ -21,7 +21,7 @@ public:
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// Docker Installation prevents warnings. In order to avoid the issue, we need to add __attribute__ ((unused))
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// to the player variable to tell the compiler it is fine not to use it.
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void OnLogin(Player* __attribute__ ((unused))player)
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void OnLogin(Player* player)
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{
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if (sConfigMgr->GetIntDefault("LFG.SoloMode", true))
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{
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