cleaned and ready to work on script

This commit is contained in:
Micrah
2019-04-29 16:11:34 +10:00
parent 681de176df
commit 7dcbbbd928
13 changed files with 365 additions and 0 deletions

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.editorconfig Normal file
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[*]
charset = utf-8
indent_style = space
indent_size = 4
tab_width = 4
insert_final_newline = true
trim_trailing_whitespace = true
max_line_length = 80

49
.git_commit_template.txt Normal file
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### TITLE
## Type(Scope/Subscope): Commit ultra short explanation
## |---- Write below the examples with a maximum of 50 characters ----|
## Example 1: fix(DB/SAI): Missing spell to NPC Hogger
## Example 2: fix(CORE/Raid): Phase 2 of Ragnaros
## Example 3: feat(CORE/Commands): New GM command to do something
### DESCRIPTION
## Explain why this change is being made, what does it fix etc...
## |---- Write below the examples with a maximum of 72 characters per lines ----|
## Example: Hogger (id: 492) was not charging player when being engaged.
## Provide links to any issue, commit, pull request or other resource
## Example 1: Closes issue #23
## Example 2: Ported from other project's commit (link)
## Example 3: References taken from wowpedia / wowhead / wowwiki / https://wowgaming.altervista.org/aowow/
## =======================================================
## EXTRA INFOS
## =======================================================
## "Type" can be:
## feat (new feature)
## fix (bug fix)
## refactor (refactoring production code)
## style (formatting, missing semi colons, etc; no code change)
## docs (changes to documentation)
## test (adding or refactoring tests; no production code change)
## chore (updating bash scripts, git files etc; no production code change)
## --------------------
## Remember to
## Capitalize the subject line
## Use the imperative mood in the subject line
## Do not end the subject line with a period
## Separate subject from body with a blank line
## Use the body to explain what and why rather than how
## Can use multiple lines with "-" for bullet points in body
## --------------------
## More info here https://www.conventionalcommits.org/en/v1.0.0-beta.2/
## =======================================================
## "Scope" can be:
## CORE (core related, c++)
## DB (database related, sql)
## =======================================================
## "Subscope" is optional and depends on the nature of the commit.
## =======================================================

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## AUTO-DETECT
## Handle line endings automatically for files detected as
## text and leave all files detected as binary untouched.
## This will handle all files NOT defined below.
* text=auto eol=lf
# Text
*.conf text
*.conf.dist text
*.cmake text
## Scripts
*.sh text
*.fish text
*.lua text
## SQL
*.sql text
## C++
*.c text
*.cc text
*.cxx text
*.cpp text
*.c++ text
*.hpp text
*.h text
*.h++ text
*.hh text
## For documentation
# Documents
*.doc diff=astextplain
*.DOC diff=astextplain
*.docx diff=astextplain
*.DOCX diff=astextplain
*.dot diff=astextplain
*.DOT diff=astextplain
*.pdf diff=astextplain
*.PDF diff=astextplain
*.rtf diff=astextplain
*.RTF diff=astextplain
## DOCUMENTATION
*.markdown text
*.md text
*.mdwn text
*.mdown text
*.mkd text
*.mkdn text
*.mdtxt text
*.mdtext text
*.txt text
AUTHORS text
CHANGELOG text
CHANGES text
CONTRIBUTING text
COPYING text
copyright text
*COPYRIGHT* text
INSTALL text
license text
LICENSE text
NEWS text
readme text
*README* text
TODO text
## GRAPHICS
*.ai binary
*.bmp binary
*.eps binary
*.gif binary
*.ico binary
*.jng binary
*.jp2 binary
*.jpg binary
*.jpeg binary
*.jpx binary
*.jxr binary
*.pdf binary
*.png binary
*.psb binary
*.psd binary
*.svg text
*.svgz binary
*.tif binary
*.tiff binary
*.wbmp binary
*.webp binary
## ARCHIVES
*.7z binary
*.gz binary
*.jar binary
*.rar binary
*.tar binary
*.zip binary
## EXECUTABLES
*.exe binary
*.pyc binary

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!.gitignore
#
#Generic
#
.directory
.mailmap
*.orig
*.rej
*.*~
.hg/
*.kdev*
.DS_Store
CMakeLists.txt.user
*.bak
*.patch
*.diff
*.REMOTE.*
*.BACKUP.*
*.BASE.*
*.LOCAL.*
#
# IDE & other softwares
#
/.settings/
/.externalToolBuilders/*
# exclude in all levels
nbproject/
.sync.ffs_db
*.kate-swp
#
# Eclipse
#
*.pydevproject
.metadata
.gradle
tmp/
*.tmp
*.swp
*~.nib
local.properties
.settings/
.loadpath
.project
.cproject

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sudo: required
dist: xenial # (16.04)
# bionic (18.04) is not yet available in travis
language: cpp
cache: ccache
addons:
apt:
update: true
services:
- mysql
git:
depth: 10
stages:
- prepare_cache
- run
jobs:
include:
- stage: prepare_cache
env: TRAVIS_BUILD_ID="1"
before_install:
- cd ..
- git clone --depth=1 --branch=master https://github.com/azerothcore/azerothcore-wotlk.git azerothcore-wotlk
- mv "$TRAVIS_BUILD_DIR" azerothcore-wotlk/modules
- cd azerothcore-wotlk
- source ./apps/ci/ci-before_install.sh
install:
- source ./apps/ci/ci-install.sh OFF
script:
- source ./apps/ci/ci-compile.sh
- stage: run
env: TRAVIS_BUILD_ID="1"
before_install:
- cd ..
- git clone --depth=1 --branch=master https://github.com/azerothcore/azerothcore-wotlk.git azerothcore-wotlk
- mv "$TRAVIS_BUILD_DIR" azerothcore-wotlk/modules
- cd azerothcore-wotlk
- source ./apps/ci/ci-before_install.sh
install:
- source ./apps/ci/ci-install.sh ON
- source ./apps/ci/ci-import-db.sh
script:
- source ./apps/ci/ci-compile.sh
- source ./apps/ci/ci-worldserver-dry-run.sh
- stage: prepare_cache
env: TRAVIS_BUILD_ID="2"
before_install:
- cd ..
- git clone --depth=1 --branch=master https://github.com/azerothcore/azerothcore-wotlk.git azerothcore-wotlk
- mv "$TRAVIS_BUILD_DIR" azerothcore-wotlk/modules
- cd azerothcore-wotlk
- source ./apps/ci/ci-before_install.sh
install:
- source ./apps/ci/ci-install.sh OFF
script:
- source ./apps/ci/ci-compile.sh
- stage: run
env: TRAVIS_BUILD_ID="2"
before_install:
- cd ..
- git clone --depth=1 --branch=master https://github.com/azerothcore/azerothcore-wotlk.git azerothcore-wotlk
- mv "$TRAVIS_BUILD_DIR" azerothcore-wotlk/modules
- cd azerothcore-wotlk
- source ./apps/ci/ci-before_install.sh
install:
- source ./apps/ci/ci-install.sh ON
script:
- source ./apps/ci/ci-compile.sh

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CMakeLists.txt Normal file
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CU_SET_PATH("CMAKE_LFG_SOLO_DIR" "${CMAKE_CURRENT_LIST_DIR}")
AC_ADD_SCRIPT("${CMAKE_CURRENT_LIST_DIR}/src/Lfg_Solo.cpp")
AC_ADD_SCRIPT_LOADER("Sc_Lfg_Solo" "${CMAKE_CURRENT_LIST_DIR}/src/loader.h")
CU_ADD_HOOK(AFTER_WORLDSERVER_CMAKE "${CMAKE_CURRENT_LIST_DIR}/src/cmake/after_ws_install.cmake")
message("-- Solo LFG CONFIGURED --")

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README.md Normal file
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# ![logo](https://raw.githubusercontent.com/azerothcore/azerothcore.github.io/master/images/logo-github.png) AzerothCore
# mod-weapon-visual
### This is a module for [AzerothCore](http://www.azerothcore.org)
- Latest build status with azerothcore: [![Build Status](https://travis-ci.org/azerothcore/mod-weapon-visual.svg?branch=master)](https://travis-ci.org/azerothcore/mod-npc-services)

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[worldserver]
###################################################################################################
# SOLO LFG
###################################################################################################
# EnableSoloLfg
# Description: Enable the module
# Default: 1 - (Enabled)
# 0 - (Disabled)
LFG.SoloMode = 1

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#!/usr/bin/env bash
## Set a local git commit template
git config --local commit.template ".git_commit_template.txt" ;

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src/Lfg_Solo.cpp Normal file
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/*
** Made by Traesh https://github.com/Traesh
** AzerothCore 2019 http://www.azerothcore.org/
** Made into a module by Micrah https://github.com/milestorme/
*/
#include "Config.h"
#include "World.h"
#include "LFGMgr.h"
#include "Chat.h"
class lfg_solo : public PlayerScript
{
public:
lfg_solo() : PlayerScript("lfg_solo") { }
void OnLogin(Player* player, bool /*loginFirst*/)
{
if (sConfigMgr->GetBoolDefault("LFG.SoloMode", true))
{
if (!sLFGMgr->IsTesting())
{
sLFGMgr->ToggleTesting();
}
}
}
};
void AddScLfg_SoloScripts()
{
new lfg_solo();
}

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if( WIN32 )
if ( MSVC )
add_custom_command(TARGET worldserver
POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy "${CMAKE_MOD_DUELRESET_DIR}/conf/SoloLfg.conf.dist" ${CMAKE_BINARY_DIR}/bin/$(ConfigurationName)/
)
elseif ( MINGW )
add_custom_command(TARGET worldserver
POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy "${CMAKE_MOD_DUELRESET_DIR}/conf/SoloLfg.conf.dist" ${CMAKE_BINARY_DIR}/bin/
)
endif()
endif()
install(FILES "${CMAKE_LFG_SOLO_DIR}/conf/SoloLfg.conf.dist" DESTINATION ${CONF_DIR})

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src/loader.h Normal file
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void AddSc_Lfg_SoloScripts();