diff --git a/src/Lfg_Solo.cpp b/src/Lfg_Solo.cpp index ee5f70e..ea035bf 100644 --- a/src/Lfg_Solo.cpp +++ b/src/Lfg_Solo.cpp @@ -20,7 +20,7 @@ public: lfg_solo_announce() : PlayerScript("lfg_solo_announce") {} - void OnLogin(Player* player) + void OnLogin(Player* __attribute__ ((unused))player) { // Announce Module if (sConfigMgr->GetBoolDefault("SoloLFG.Announce", true)) @@ -37,7 +37,7 @@ public: // Docker Installation prevents warnings. In order to avoid the issue, we need to add __attribute__ ((unused)) // to the player variable to tell the compiler it is fine not to use it. - void OnLogin(Player* player) + void OnLogin(Player* __attribute__ ((unused))player) { if (sConfigMgr->GetIntDefault("SoloLFG.Enable", true)) {