update lgf-solo.patch

This commit is contained in:
locus313
2020-10-16 23:05:47 -07:00
parent 925a4cc672
commit 9aa764a320

View File

@@ -1,47 +1,43 @@
diff --git a/src/server/game/DungeonFinding/LFGMgr.cpp b/src/server/game/DungeonFinding/LFGMgr.cpp
index 95a7aec98f..4afd6e635e 100644
index 3ed8184..6951e81 100644
--- a/src/server/game/DungeonFinding/LFGMgr.cpp
+++ b/src/server/game/DungeonFinding/LFGMgr.cpp
@@ -27,7 +27,7 @@
namespace lfg
{
-LFGMgr::LFGMgr(): m_lfgProposalId(1), m_options(sWorld->getIntConfig(CONFIG_LFG_OPTIONSMASK))
+LFGMgr::LFGMgr(): m_lfgProposalId(1), m_options(sWorld->getIntConfig(CONFIG_LFG_OPTIONSMASK)), m_isSoloLFG(false)
{
new LFGPlayerScript();
new LFGGroupScript();
@@ -1622,7 +1622,7 @@ void LFGMgr::UpdateProposal(uint32 proposalId, uint64 guid, bool accept)
if (itPlayers->second.accept != LFG_ANSWER_AGREE) // No answer (-1) or not accepted (0)
allAnswered = false;
- if (!allAnswered)
+ if (!sLFGMgr->IsSoloLFG() && !allAnswered)
- LFGMgr::LFGMgr(): m_lfgProposalId(1), m_options(sWorld->getIntConfig(CONFIG_LFG_OPTIONSMASK))
+ LFGMgr::LFGMgr(): m_lfgProposalId(1), m_options(sWorld->getIntConfig(CONFIG_LFG_OPTIONSMASK)), m_isSoloLFG(false)
{
for (LfgProposalPlayerContainer::const_iterator it = proposal.players.begin(); it != proposal.players.end(); ++it)
SendLfgUpdateProposal(it->first, proposal);
@@ -2640,5 +2640,8 @@ LfgDungeonSet LFGMgr::GetRandomAndSeasonalDungeons(uint8 level, uint8 expansion)
new LFGPlayerScript();
new LFGGroupScript();
@@ -1639,7 +1639,7 @@ namespace lfg
if (itPlayers->second.accept != LFG_ANSWER_AGREE) // No answer (-1) or not accepted (0)
allAnswered = false;
- if (!allAnswered)
+ if (!sLFGMgr->IsSoloLFG() && !allAnswered)
{
for (LfgProposalPlayerContainer::const_iterator it = proposal.players.begin(); it != proposal.players.end(); ++it)
SendLfgUpdateProposal(it->first, proposal);
@@ -2658,4 +2658,9 @@ namespace lfg
return randomDungeons;
}
return randomDungeons;
}
-
+void LFGMgr::ToggleSoloLFG()
+{
+ m_isSoloLFG = !m_isSoloLFG;
+}
+ void LFGMgr::ToggleSoloLFG()
+ {
+ m_isSoloLFG = !m_isSoloLFG;
+ }
+
} // namespace lfg
diff --git a/src/server/game/DungeonFinding/LFGMgr.h b/src/server/game/DungeonFinding/LFGMgr.h
index c51f006600..f0fdccfcac 100644
index d301bad..c01545e 100644
--- a/src/server/game/DungeonFinding/LFGMgr.h
+++ b/src/server/game/DungeonFinding/LFGMgr.h
@@ -516,7 +516,10 @@ class LFGMgr
void RBPacketAppendPlayer(const RBInternalInfo& info, ByteBuffer& buffer);
@@ -534,6 +534,10 @@ namespace lfg
void RBPacketBuildDifference(WorldPacket& differencePacket, uint32 dungeonId, uint32 deletedCounter, ByteBuffer& buffer_deleted, uint32 groupCounter, ByteBuffer& buffer_groups, uint32 playerCounter, ByteBuffer& buffer_players);
void RBPacketBuildFull(WorldPacket& fullPacket, uint32 dungeonId, RBInternalInfoMap& infoMap);
-
+ /// Toggle LFG in debug mode
+ void ToggleSoloLFG();
+ /// Check if debug mode
@@ -49,37 +45,36 @@ index c51f006600..f0fdccfcac 100644
// LfgQueue
/// Get last lfg state (NONE, DUNGEON or FINISHED_DUNGEON)
LfgState GetOldState(uint64 guid);
@@ -574,7 +577,7 @@ class LFGMgr
uint32 lastProposalId; ///< pussywizard, store it here because of splitting LFGMgr update into tasks
@@ -592,6 +596,8 @@ namespace lfg
uint32 m_raidBrowserUpdateTimer[2]; ///< pussywizard
uint32 m_raidBrowserLastUpdatedDungeonId[2]; ///< pussywizard: for 2 factions
-
+ bool m_isSoloLFG; ///< solo lfg
+
LfgQueueContainer QueuesStore; ///< Queues
LfgCachedDungeonContainer CachedDungeonMapStore; ///< Stores all dungeons by groupType
// Reward System
diff --git a/src/server/game/DungeonFinding/LFGQueue.cpp b/src/server/game/DungeonFinding/LFGQueue.cpp
index 30ae2a4ec4..288ccbe5af 100644
index 0079901..f0f1e84 100644
--- a/src/server/game/DungeonFinding/LFGQueue.cpp
+++ b/src/server/game/DungeonFinding/LFGQueue.cpp
@@ -289,7 +289,7 @@ LfgCompatibility LFGQueue::CheckCompatibility(Lfg5Guids const& checkWith, const
return LFG_INCOMPATIBLES_MULTIPLE_LFG_GROUPS;
@@ -289,7 +289,7 @@ namespace lfg
return LFG_INCOMPATIBLES_MULTIPLE_LFG_GROUPS;
// Group with less that MAXGROUPSIZE members always compatible
- if (check.size() == 1 && numPlayers < MAXGROUPSIZE)
+ if (!sLFGMgr->IsSoloLFG() && numPlayers != MAXGROUPSIZE) //solo lfg
{
LfgQueueDataContainer::iterator itQueue = QueueDataStore.find(check.front());
LfgRolesMap roles = itQueue->second.roles;
@@ -386,7 +386,7 @@ LfgCompatibility LFGQueue::CheckCompatibility(Lfg5Guids const& checkWith, const
}
// Group with less that MAXGROUPSIZE members always compatible
- if (check.size() == 1 && numPlayers < MAXGROUPSIZE)
+ if (!sLFGMgr->IsSoloLFG() && numPlayers != MAXGROUPSIZE) //solo lfg
{
LfgQueueDataContainer::iterator itQueue = QueueDataStore.find(check.front());
LfgRolesMap roles = itQueue->second.roles;
@@ -386,7 +386,7 @@ namespace lfg
}
// Enough players?
- if (numPlayers != MAXGROUPSIZE)
+ if (!sLFGMgr->IsSoloLFG() && numPlayers != MAXGROUPSIZE) //solo lfg
{
strGuids.addRoles(proposalRoles);
for (uint8 i=0; i<5 && check.guid[i]; ++i)
// Enough players?
- if (numPlayers != MAXGROUPSIZE)
+ if (!sLFGMgr->IsSoloLFG() && numPlayers != MAXGROUPSIZE) //solo lfg
{
strGuids.addRoles(proposalRoles);
for (uint8 i = 0; i < 5 && check.guid[i]; ++i)
--
1.8.3.1