update Lfg_Solo.cpp

Thanks to Artanisx for updates https://github.com/Artanisx/mod-solo-lfg/blob/master/src/Lfg_Solo.cpp
Extra Credits added
This commit is contained in:
Micrah
2020-01-03 18:38:08 +11:00
committed by BarbzYHOOL
parent 079d34fc18
commit f80b05c674

View File

@@ -3,6 +3,7 @@
** AzerothCore 2019 http://www.azerothcore.org/ ** AzerothCore 2019 http://www.azerothcore.org/
** Conan513 https://github.com/conan513 ** Conan513 https://github.com/conan513
** Made into a module by Micrah https://github.com/milestorme/ ** Made into a module by Micrah https://github.com/milestorme/
** Updated to work with AzerothCore Docker Installations by Artanisx https://github.com/Artanisx/
*/ */
#include "ScriptMgr.h" #include "ScriptMgr.h"
@@ -18,7 +19,9 @@ class lfg_solo : public PlayerScript
public: public:
lfg_solo() : PlayerScript("lfg_solo") { } lfg_solo() : PlayerScript("lfg_solo") { }
void OnLogin(Player* player) // Docker Installation prevents warnings. In order to avoid the issue, we need to add __attribute__ ((unused))
// to the player variable to tell the compiler it is fine not to use it.
void OnLogin(Player* __attribute__ ((unused))player)
{ {
if (sConfigMgr->GetIntDefault("LFG.SoloMode", true)) if (sConfigMgr->GetIntDefault("LFG.SoloMode", true))
{ {