mirror of
https://github.com/azerothcore/mod-solo-lfg
synced 2025-11-29 15:58:17 +08:00
update Lfg_Solo.cpp
Thanks to Artanisx for updates https://github.com/Artanisx/mod-solo-lfg/blob/master/src/Lfg_Solo.cpp Extra Credits added
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@@ -3,6 +3,7 @@
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** AzerothCore 2019 http://www.azerothcore.org/
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** AzerothCore 2019 http://www.azerothcore.org/
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** Conan513 https://github.com/conan513
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** Conan513 https://github.com/conan513
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** Made into a module by Micrah https://github.com/milestorme/
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** Made into a module by Micrah https://github.com/milestorme/
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** Updated to work with AzerothCore Docker Installations by Artanisx https://github.com/Artanisx/
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*/
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*/
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#include "ScriptMgr.h"
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#include "ScriptMgr.h"
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@@ -18,7 +19,9 @@ class lfg_solo : public PlayerScript
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public:
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public:
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lfg_solo() : PlayerScript("lfg_solo") { }
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lfg_solo() : PlayerScript("lfg_solo") { }
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void OnLogin(Player* player)
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// Docker Installation prevents warnings. In order to avoid the issue, we need to add __attribute__ ((unused))
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// to the player variable to tell the compiler it is fine not to use it.
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void OnLogin(Player* __attribute__ ((unused))player)
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{
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{
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if (sConfigMgr->GetIntDefault("LFG.SoloMode", true))
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if (sConfigMgr->GetIntDefault("LFG.SoloMode", true))
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{
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{
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