Vendor Interface and Code Cleanup (#166)

* Decent refactor, add option to charge for hide item, add option to use vendor interface

* Add custom items for hide/clear item buttons in Vendor interface

* Address pre-existing bug where misc weapons/weapons without subclass skill requirements would not show up
This commit is contained in:
Ceikry
2024-08-25 05:19:09 -05:00
committed by GitHub
parent 5d4e1b415e
commit 1281c9bd46
5 changed files with 391 additions and 171 deletions

View File

@@ -18,11 +18,24 @@
# If disabled, players must have an item in their bags to use as a transmogrification appearance source. # If disabled, players must have an item in their bags to use as a transmogrification appearance source.
# Default: 1 # Default: 1
# #
# Transmogrification.UseVendorInterface
# Description: Enables/Disables the use of a fake vendor interface for item selection.
# There are (optional) custom items available for Hide Item and Remove Transmog if data/sql/db-world/tasm_world_VendorItems.sql is imported.
# If enabled, players can select items from a vendor menu, complete with ctrl-click previews.
# If disabled, players will use the gossip menu to select items and will not have access to previews.
# Default: 0
#
# Transmogrification.AllowHiddenTransmog # Transmogrification.AllowHiddenTransmog
# Description: Enables/Disables the hiding of equipment through transmog # Description: Enables/Disables the hiding of equipment through transmog
# If enabled, players can select an "invisible" appearance for items at the transmog vendor # If enabled, players can select an "invisible" appearance for items at the transmog vendor
# Default: 1 # Default: 1
# #
# Transmogrification.HiddenTransmogIsFree
# Description: Enables/Disables free hiding of items through the transmog system.
# If enabled, players can hide pieces of equipment for free.
# If disabled, players will be charged the standard transmog price (affected by all modifiers) to hide an item.
# Default: 1
#
# Transmogrification.TrackUnusableItems # Transmogrification.TrackUnusableItems
# Description: If enabled, appearances are collected even for items that are not suitable for transmogrification. # Description: If enabled, appearances are collected even for items that are not suitable for transmogrification.
# This allows these appearances to be used later if the configuration is changed. # This allows these appearances to be used later if the configuration is changed.
@@ -62,7 +75,9 @@
Transmogrification.Enable = 1 Transmogrification.Enable = 1
Transmogrification.UseCollectionSystem = 1 Transmogrification.UseCollectionSystem = 1
Transmogrification.UseVendorInterface = 0
Transmogrification.AllowHiddenTransmog = 1 Transmogrification.AllowHiddenTransmog = 1
Transmogrification.HiddenTransmogIsFree = 1
Transmogrification.TrackUnusableItems = 1 Transmogrification.TrackUnusableItems = 1
Transmogrification.RetroActiveAppearances = 1 Transmogrification.RetroActiveAppearances = 1
Transmogrification.ResetRetroActiveAppearancesFlag = 0 Transmogrification.ResetRetroActiveAppearancesFlag = 0

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@@ -0,0 +1,30 @@
SET
@HideEntry = 57575,
@RemoveEntry = 57576,
@HideName = "Hide Equipped",
@RemoveName = "Clear Transmog";
DELETE FROM `item_template` WHERE `entry` = @HideEntry OR `entry` = @RemoveEntry;
INSERT INTO `item_template` (`entry`, `class`, `subclass`, `name`, `displayid`, `InventoryType`, `description`) VALUES
(@HideEntry, 15, 0, @HideName, 55112, 0, "Hide the item in this slot."),
(@RemoveEntry, 15, 0, @RemoveName, 8931, 0, "Remove active transmog for this item.");
DELETE FROM `item_template_locale` WHERE `ID` = @HideEntry OR `ID` = @RemoveEntry;
INSERT INTO `item_template_locale` (`ID`, `locale`, `Name`, `Description`) VALUES
(@HideEntry, "koKR", "장착된 아이템 숨기기", "이 슬롯의 아이템을 숨깁니다."),
(@RemoveEntry,"koKR", "변형 지우기", "이 아이템의 활성화된 변형을 제거합니다."),
(@HideEntry, "frFR", "Masquer l'équipement", "Masquer l'objet dans cet emplacement."),
(@RemoveEntry,"frFR", "Effacer transmog", "Supprimer la transmog active."),
(@HideEntry, "deDE", "Ausgerüstet verbergen", "Item in diesem Slot verbergen."),
(@RemoveEntry,"deDE", "Transmog zurücksetzen", "Aktive Transmogrifikation entfernen."),
(@HideEntry, "zhCN", "隐藏已装备", "隐藏此物品。"),
(@RemoveEntry,"zhCN", "清除幻化", "移除激活的幻化。"),
(@HideEntry, "zhTW", "隱藏已裝備", "隱藏此物品。"),
(@RemoveEntry,"zhTW", "清除幻化", "移除啟用的幻化。"),
(@HideEntry, "esES", "Ocultar equipado", "Ocultar el objeto en esta ranura."),
(@RemoveEntry,"esES", "Borrar transmog", "Eliminar la transmog activa."),
(@HideEntry, "esMX", "Ocultar equipado", "Ocultar el objeto en este espacio."),
(@RemoveEntry,"esMX", "Borrar transmog", "Eliminar la transmog activa."),
(@HideEntry, "ruRU", "Скрыть экипированное", "Скрыть предмет в слоте."),
(@RemoveEntry,"ruRU", "Очистить трансмог", "Удалить активный трансмог.");

View File

@@ -521,6 +521,22 @@ TransmogAcoreStrings Transmogrification::Transmogrify(Player* player, Item* item
if (hidden_transmog) if (hidden_transmog)
{ {
cost = GetSpecialPrice(itemTransmogrified->GetTemplate());
cost *= ScaledCostModifier;
cost += CopperCost;
if (!HiddenTransmogIsFree && cost)
{
if (cost < 0)
LOG_DEBUG("module", "Transmogrification::Transmogrify - {} ({}) transmogrification invalid cost (non negative, amount {}). Transmogrified {} with {}",
player->GetName(), player->GetGUID().ToString(), -cost, itemTransmogrified->GetEntry(), itemTransmogrifier->GetEntry());
else
{
if (!player->HasEnoughMoney(cost))
return LANG_ERR_TRANSMOG_NOT_ENOUGH_MONEY;
player->ModifyMoney(-cost, false);
}
}
SetFakeEntry(player, HIDDEN_ITEM_ID, slot, itemTransmogrified); // newEntry SetFakeEntry(player, HIDDEN_ITEM_ID, slot, itemTransmogrified); // newEntry
return LANG_ERR_TRANSMOG_OK; return LANG_ERR_TRANSMOG_OK;
} }
@@ -680,6 +696,8 @@ bool Transmogrification::IsSubclassMismatchAllowed(Player *player, const ItemTem
{ {
return true; return true;
} }
if (sourceSub == ITEM_SUBCLASS_WEAPON_MISC)
return sourceType == targetType;
} }
else if (targetClass == ITEM_CLASS_ARMOR) else if (targetClass == ITEM_CLASS_ARMOR)
{ {
@@ -764,7 +782,8 @@ bool Transmogrification::SuitableForTransmogrification(Player* player, ItemTempl
return false; return false;
//[AZTH] Yehonal //[AZTH] Yehonal
if (proto->SubClass > 0 && player->GetSkillValue(proto->GetSkill()) == 0) uint32 subclassSkill = proto->GetSkill();
if (proto->SubClass > 0 && subclassSkill && player->GetSkillValue(proto->GetSkill()) == 0)
{ {
if (proto->Class == ITEM_CLASS_ARMOR && !AllowMixedArmorTypes) if (proto->Class == ITEM_CLASS_ARMOR && !AllowMixedArmorTypes)
{ {
@@ -1124,7 +1143,9 @@ void Transmogrification::LoadConfig(bool reload)
IgnoreReqEvent = sConfigMgr->GetOption<bool>("Transmogrification.IgnoreReqEvent", false); IgnoreReqEvent = sConfigMgr->GetOption<bool>("Transmogrification.IgnoreReqEvent", false);
IgnoreReqStats = sConfigMgr->GetOption<bool>("Transmogrification.IgnoreReqStats", false); IgnoreReqStats = sConfigMgr->GetOption<bool>("Transmogrification.IgnoreReqStats", false);
UseCollectionSystem = sConfigMgr->GetOption<bool>("Transmogrification.UseCollectionSystem", true); UseCollectionSystem = sConfigMgr->GetOption<bool>("Transmogrification.UseCollectionSystem", true);
UseVendorInterface = sConfigMgr->GetOption<bool>("Transmogrification.UseVendorInterface", false);
AllowHiddenTransmog = sConfigMgr->GetOption<bool>("Transmogrification.AllowHiddenTransmog", true); AllowHiddenTransmog = sConfigMgr->GetOption<bool>("Transmogrification.AllowHiddenTransmog", true);
HiddenTransmogIsFree = sConfigMgr->GetOption<bool>("Transmogrification.HiddenTransmogIsFree", true);
TrackUnusableItems = sConfigMgr->GetOption<bool>("Transmogrification.TrackUnusableItems", true); TrackUnusableItems = sConfigMgr->GetOption<bool>("Transmogrification.TrackUnusableItems", true);
RetroActiveAppearances = sConfigMgr->GetOption<bool>("Transmogrification.RetroActiveAppearances", true); RetroActiveAppearances = sConfigMgr->GetOption<bool>("Transmogrification.RetroActiveAppearances", true);
ResetRetroActiveAppearances = sConfigMgr->GetOption<bool>("Transmogrification.ResetRetroActiveAppearancesFlag", false); ResetRetroActiveAppearances = sConfigMgr->GetOption<bool>("Transmogrification.ResetRetroActiveAppearancesFlag", false);
@@ -1280,12 +1301,18 @@ bool Transmogrification::GetUseCollectionSystem() const
{ {
return UseCollectionSystem; return UseCollectionSystem;
}; };
bool Transmogrification::GetUseVendorInterface() const
{
return UseVendorInterface;
}
bool Transmogrification::GetAllowHiddenTransmog() const bool Transmogrification::GetAllowHiddenTransmog() const
{ {
return AllowHiddenTransmog; return AllowHiddenTransmog;
} }
bool Transmogrification::GetHiddenTransmogIsFree() const
{
return HiddenTransmogIsFree;
}
bool Transmogrification::GetAllowTradeable() const bool Transmogrification::GetAllowTradeable() const
{ {
return AllowTradeable; return AllowTradeable;

View File

@@ -106,10 +106,13 @@ public:
typedef std::unordered_map<uint32, std::vector<uint32>> collectionCacheMap; typedef std::unordered_map<uint32, std::vector<uint32>> collectionCacheMap;
typedef std::unordered_map<uint32, std::string> searchStringMap; typedef std::unordered_map<uint32, std::string> searchStringMap;
typedef std::unordered_map<uint32, std::vector<uint32>> transmogPlusData; typedef std::unordered_map<uint32, std::vector<uint32>> transmogPlusData;
typedef std::unordered_map<ObjectGuid, uint8> selectedSlotMap;
transmogPlusData plusDataMap; transmogPlusData plusDataMap;
transmogMap entryMap; // entryMap[pGUID][iGUID] = entry transmogMap entryMap; // entryMap[pGUID][iGUID] = entry
transmogData dataMap; // dataMap[iGUID] = pGUID transmogData dataMap; // dataMap[iGUID] = pGUID
collectionCacheMap collectionCache; collectionCacheMap collectionCache;
selectedSlotMap selectionCache;
#ifdef PRESETS #ifdef PRESETS
bool EnableSetInfo; bool EnableSetInfo;
@@ -184,7 +187,11 @@ public:
bool IgnoreReqStats; bool IgnoreReqStats;
bool UseCollectionSystem; bool UseCollectionSystem;
bool UseVendorInterface;
bool AllowHiddenTransmog; bool AllowHiddenTransmog;
bool HiddenTransmogIsFree;
bool TrackUnusableItems; bool TrackUnusableItems;
bool RetroActiveAppearances; bool RetroActiveAppearances;
bool ResetRetroActiveAppearances; bool ResetRetroActiveAppearances;
@@ -241,7 +248,9 @@ public:
bool GetAllowTradeable() const; bool GetAllowTradeable() const;
bool GetUseCollectionSystem() const; bool GetUseCollectionSystem() const;
bool GetUseVendorInterface() const;
bool GetAllowHiddenTransmog() const; bool GetAllowHiddenTransmog() const;
bool GetHiddenTransmogIsFree() const;
bool GetTrackUnusableItems() const; bool GetTrackUnusableItems() const;
bool EnableRetroActiveAppearances() const; bool EnableRetroActiveAppearances() const;
bool EnableResetRetroActiveAppearances() const; bool EnableResetRetroActiveAppearances() const;
@@ -262,9 +271,7 @@ public:
bool IsTransmogPlusEnabled; bool IsTransmogPlusEnabled;
[[nodiscard]] bool IsPlusFeatureEligible(ObjectGuid const& playerGuid, uint32 feature) const; [[nodiscard]] bool IsPlusFeatureEligible(ObjectGuid const& playerGuid, uint32 feature) const;
uint32 getPlayerMembershipLevel(ObjectGuid const & playerGuid) const; uint32 getPlayerMembershipLevel(ObjectGuid const & playerGuid) const;
[[nodiscard]] bool IgnoreLevelRequirement(ObjectGuid const& playerGuid) const { return IgnoreReqLevel || IsPlusFeatureEligible(playerGuid, PLUS_FEATURE_SKIP_LEVEL_REQ); } [[nodiscard]] bool IgnoreLevelRequirement(ObjectGuid const& playerGuid) const { return IgnoreReqLevel || IsPlusFeatureEligible(playerGuid, PLUS_FEATURE_SKIP_LEVEL_REQ); }
}; };
#define sTransmogrification Transmogrification::instance() #define sTransmogrification Transmogrification::instance()

View File

@@ -25,6 +25,8 @@ Cant transmogrify rediculus items // Foereaper: would be fun to stab people with
#include "ScriptedCreature.h" #include "ScriptedCreature.h"
#include "ItemTemplate.h" #include "ItemTemplate.h"
#include "DatabaseEnv.h" #include "DatabaseEnv.h"
#include "WorldPacket.h"
#include "Opcodes.h"
#define sT sTransmogrification #define sT sTransmogrification
#define GTS session->GetAcoreString // dropped translation support, no one using? #define GTS session->GetAcoreString // dropped translation support, no one using?
@@ -331,6 +333,12 @@ std::unordered_map<std::string, const std::unordered_map<LocaleConstant, std::st
{"added_appearance", &TRANSMOG_TEXT_ADDED_APPEARANCE} {"added_appearance", &TRANSMOG_TEXT_ADDED_APPEARANCE}
}; };
const uint32 FALLBACK_HIDE_ITEM_VENDOR_ID = 9172; //Invisibility potion
const uint32 FALLBACK_REMOVE_TMOG_VENDOR_ID = 1049; //Tablet of Purge
const uint32 CUSTOM_HIDE_ITEM_VENDOR_ID = 57575;//Custom Hide Item item
const uint32 CUSTOM_REMOVE_TMOG_VENDOR_ID = 57576;//Custom Remove Transmog item
const uint32 TMOG_VENDOR_CREATURE_ID = 190010;
std::string GetLocaleText(LocaleConstant locale, const std::string& titleType) { std::string GetLocaleText(LocaleConstant locale, const std::string& titleType) {
auto textMapIt = textMaps.find(titleType); auto textMapIt = textMaps.find(titleType);
if (textMapIt != textMaps.end()) { if (textMapIt != textMaps.end()) {
@@ -344,6 +352,105 @@ std::string GetLocaleText(LocaleConstant locale, const std::string& titleType) {
return ""; return "";
} }
uint32 GetTransmogPrice (ItemTemplate const* targetItem)
{
uint32 price = sT->GetSpecialPrice(targetItem);
price *= sT->GetScaledCostModifier();
price += sT->GetCopperCost();
return price;
}
bool ValidForTransmog (Player* player, Item* target, Item* source, bool hasSearch, std::string searchTerm)
{
if (!target || !source || !player) return false;
ItemTemplate const* targetTemplate = target->GetTemplate();
ItemTemplate const* sourceTemplate = source->GetTemplate();
if (!sT->CanTransmogrifyItemWithItem(player, targetTemplate, sourceTemplate))
return false;
if (sT->GetFakeEntry(target->GetGUID()) == source->GetEntry())
return false;
if (hasSearch && sourceTemplate->Name1.find(searchTerm) == std::string::npos)
return false;
return true;
}
std::vector<Item*> GetValidTransmogs (Player* player, Item* target, bool hasSearch, std::string searchTerm)
{
std::vector<Item*> allowedItems;
if (!target) return allowedItems;
if (sT->GetUseCollectionSystem())
{
uint32 accountId = player->GetSession()->GetAccountId();
if (sT->collectionCache.find(accountId) == sT->collectionCache.end())
return allowedItems;
for (uint32 itemId : sT->collectionCache[accountId])
{
if (!sObjectMgr->GetItemTemplate(itemId))
continue;
Item* srcItem = Item::CreateItem(itemId, 1, 0);
if (ValidForTransmog(player, target, srcItem, hasSearch, searchTerm))
allowedItems.push_back(srcItem);
}
}
else
{
for (uint8 i = INVENTORY_SLOT_ITEM_START; i < INVENTORY_SLOT_ITEM_END; ++i)
{
Item* srcItem = player->GetItemByPos(INVENTORY_SLOT_BAG_0, i);
if (ValidForTransmog(player, target, srcItem, hasSearch, searchTerm))
allowedItems.push_back(srcItem);
}
for (uint8 i = INVENTORY_SLOT_BAG_START; i < INVENTORY_SLOT_BAG_END; ++i)
{
Bag* bag = player->GetBagByPos(i);
if (!bag)
continue;
for (uint32 j = 0; j < bag->GetBagSize(); ++j)
{
Item* srcItem = player->GetItemByPos(i, j);
if (ValidForTransmog(player, target, srcItem, hasSearch, searchTerm))
allowedItems.push_back(srcItem);
}
}
}
return allowedItems;
}
void PerformTransmogrification (Player* player, uint32 itemEntry, uint32 cost)
{
uint8 slot = sT->selectionCache[player->GetGUID()];
WorldSession* session = player->GetSession();
if (!player->HasEnoughMoney(cost))
{
ChatHandler(session).SendNotification(LANG_ERR_TRANSMOG_NOT_ENOUGH_MONEY);
return;
}
TransmogAcoreStrings res = sT->Transmogrify(player, itemEntry, slot);
if (res == LANG_ERR_TRANSMOG_OK)
session->SendAreaTriggerMessage("%s",GTS(LANG_ERR_TRANSMOG_OK));
else
ChatHandler(session).SendNotification(res);
}
void RemoveTransmogrification (Player* player)
{
uint8 slot = sT->selectionCache[player->GetGUID()];
WorldSession* session = player->GetSession();
if (Item* newItem = player->GetItemByPos(INVENTORY_SLOT_BAG_0, slot))
{
if (sT->GetFakeEntry(newItem->GetGUID()))
{
sT->DeleteFakeEntry(player, slot, newItem);
session->SendAreaTriggerMessage("%s", GTS(LANG_ERR_UNTRANSMOG_OK));
}
else
ChatHandler(session).SendNotification(LANG_ERR_UNTRANSMOG_NO_TRANSMOGS);
}
}
class npc_transmogrifier : public CreatureScript class npc_transmogrifier : public CreatureScript
{ {
public: public:
@@ -412,13 +519,18 @@ public:
// Next page // Next page
if (sender > EQUIPMENT_SLOT_END + 10) if (sender > EQUIPMENT_SLOT_END + 10)
{ {
ShowTransmogItems(player, creature, action, sender); ShowTransmogItemsInGossipMenu(player, creature, action, sender);
return true; return true;
} }
switch (sender) switch (sender)
{ {
case EQUIPMENT_SLOT_END: // Show items you can use case EQUIPMENT_SLOT_END: // Show items you can use
ShowTransmogItems(player, creature, action, sender); sT->selectionCache[player->GetGUID()] = action;
if (sT->GetUseVendorInterface())
ShowTransmogItemsInFakeVendor(player, creature, action);
else
ShowTransmogItemsInGossipMenu(player, creature, action, sender);
break; break;
case EQUIPMENT_SLOT_END + 1: // Main menu case EQUIPMENT_SLOT_END + 1: // Main menu
OnGossipHello(player, creature); OnGossipHello(player, creature);
@@ -448,16 +560,7 @@ public:
} break; } break;
case EQUIPMENT_SLOT_END + 3: // Remove Transmogrification from single item case EQUIPMENT_SLOT_END + 3: // Remove Transmogrification from single item
{ {
if (Item* newItem = player->GetItemByPos(INVENTORY_SLOT_BAG_0, action)) RemoveTransmogrification(player);
{
if (sT->GetFakeEntry(newItem->GetGUID()))
{
sT->DeleteFakeEntry(player, action, newItem);
session->SendAreaTriggerMessage("%s", GTS(LANG_ERR_UNTRANSMOG_OK));
}
else
ChatHandler(session).SendNotification(LANG_ERR_UNTRANSMOG_NO_TRANSMOGS);
}
OnGossipSelect(player, creature, EQUIPMENT_SLOT_END, action); OnGossipSelect(player, creature, EQUIPMENT_SLOT_END, action);
} break; } break;
#ifdef PRESETS #ifdef PRESETS
@@ -576,25 +679,7 @@ public:
OnGossipHello(player, creature); OnGossipHello(player, creature);
return true; return true;
} }
// sender = slot, action = display PerformTransmogrification(player, action, sender);
if (sT->GetUseCollectionSystem())
{
TransmogAcoreStrings res = sT->Transmogrify(player, action, sender);
if (res == LANG_ERR_TRANSMOG_OK)
session->SendAreaTriggerMessage("%s",GTS(LANG_ERR_TRANSMOG_OK));
else
ChatHandler(session).SendNotification(res);
}
else
{
TransmogAcoreStrings res = sT->Transmogrify(player, ObjectGuid::Create<HighGuid::Item>(action), sender);
if (res == LANG_ERR_TRANSMOG_OK)
session->SendAreaTriggerMessage("%s",GTS(LANG_ERR_TRANSMOG_OK));
else
ChatHandler(session).SendNotification(res);
}
// OnGossipSelect(player, creature, EQUIPMENT_SLOT_END, sender);
// ShowTransmogItems(player, creature, sender);
CloseGossipMenuFor(player); // Wait for SetMoney to get fixed, issue #10053 CloseGossipMenuFor(player); // Wait for SetMoney to get fixed, issue #10053
} break; } break;
} }
@@ -685,174 +770,206 @@ public:
} }
#endif #endif
void ShowTransmogItems(Player* player, Creature* creature, uint8 slot, uint16 gossipPageNumber) // Only checks bags while can use an item from anywhere in inventory void ShowTransmogItemsInGossipMenu(Player* player, Creature* creature, uint8 slot, uint16 gossipPageNumber) // Only checks bags while can use an item from anywhere in inventory
{ {
WorldSession* session = player->GetSession(); WorldSession* session = player->GetSession();
LocaleConstant locale = session->GetSessionDbLocaleIndex(); LocaleConstant locale = session->GetSessionDbLocaleIndex();
Item* oldItem = player->GetItemByPos(INVENTORY_SLOT_BAG_0, slot); Item* oldItem = player->GetItemByPos(INVENTORY_SLOT_BAG_0, slot);
bool sendGossip = true;
bool hasSearchString; bool hasSearchString;
uint16 pageNumber = 0;
uint32 startValue = 0;
uint32 endValue = MAX_OPTIONS - 4;
bool lastPage = true;
if (gossipPageNumber > EQUIPMENT_SLOT_END + 10)
{
pageNumber = gossipPageNumber - EQUIPMENT_SLOT_END - 10;
startValue = (pageNumber * (MAX_OPTIONS - 2));
endValue = (pageNumber + 1) * (MAX_OPTIONS - 2) - 1;
}
if (oldItem) if (oldItem)
{ {
uint32 price = sT->GetSpecialPrice(oldItem->GetTemplate()); uint32 price = GetTransmogPrice(oldItem->GetTemplate());
price *= sT->GetScaledCostModifier();
price += sT->GetCopperCost();
std::ostringstream ss; std::ostringstream ss;
ss << std::endl; ss << std::endl;
if (sT->GetRequireToken()) if (sT->GetRequireToken())
ss << std::endl << std::endl << sT->GetTokenAmount() << " x " << sT->GetItemLink(sT->GetTokenEntry(), session); ss << std::endl << std::endl << sT->GetTokenAmount() << " x " << sT->GetItemLink(sT->GetTokenEntry(), session);
std::string lineEnd = ss.str(); std::string lineEnd = ss.str();
if (sT->GetUseCollectionSystem()) std::unordered_map<uint32, std::string>::iterator searchStringIterator = sT->searchStringByPlayer.find(player->GetGUID().GetCounter());
hasSearchString = !(searchStringIterator == sT->searchStringByPlayer.end());
std::string searchDisplayValue(hasSearchString ? searchStringIterator->second : GetLocaleText(locale, "search"));
std::vector<Item*> allowedItems = GetValidTransmogs(player, oldItem, hasSearchString, searchDisplayValue);
if (allowedItems.size() > 0)
{ {
sendGossip = false; lastPage = false;
// Offset values to add Search gossip item
uint16 pageNumber = 0; if (pageNumber == 0)
uint32 startValue = 0;
uint32 endValue = MAX_OPTIONS - 4;
bool lastPage = false;
if (gossipPageNumber > EQUIPMENT_SLOT_END + 10)
{ {
pageNumber = gossipPageNumber - EQUIPMENT_SLOT_END - 10; if (hasSearchString)
startValue = (pageNumber * (MAX_OPTIONS - 2));
endValue = (pageNumber + 1) * (MAX_OPTIONS - 2) - 1;
}
uint32 accountId = player->GetSession()->GetAccountId();
if (sT->collectionCache.find(accountId) != sT->collectionCache.end())
{
std::unordered_map<uint32, std::string>::iterator searchStringIterator = sT->searchStringByPlayer.find(player->GetGUID().GetCounter());
hasSearchString = !(searchStringIterator == sT->searchStringByPlayer.end());
std::string searchDisplayValue(hasSearchString ? searchStringIterator->second : GetLocaleText(locale, "search"));
// Offset values to add Search gossip item
if (pageNumber == 0)
{ {
if (hasSearchString) AddGossipItemFor(player, GOSSIP_ICON_MONEY_BAG, sT->GetItemIcon(30620, 30, 30, -18, 0) + GetLocaleText(locale, "searching_for") + searchDisplayValue, slot + 1, 0, GetLocaleText(locale, "search_for_item"), 0, true);
{
AddGossipItemFor(player, GOSSIP_ICON_MONEY_BAG, sT->GetItemIcon(30620, 30, 30, -18, 0) + GetLocaleText(locale, "searching_for") + searchDisplayValue, slot + 1, 0, GetLocaleText(locale, "search_for_item"), 0, true);
}
else
{
AddGossipItemFor(player, GOSSIP_ICON_MONEY_BAG, sT->GetItemIcon(30620, 30, 30, -18, 0) + GetLocaleText(locale, "search"), slot + 1, 0, GetLocaleText(locale, "search_for_item"), 0, true);
}
} }
else else
{
AddGossipItemFor(player, GOSSIP_ICON_MONEY_BAG, sT->GetItemIcon(30620, 30, 30, -18, 0) + GetLocaleText(locale, "search"), slot + 1, 0, GetLocaleText(locale, "search_for_item"), 0, true);
}
}
else
{
startValue--;
}
if (sT->GetAllowHiddenTransmog())
{
// Offset the start and end values to make space for invisible item entry
endValue--;
if (pageNumber != 0)
{ {
startValue--; startValue--;
} }
std::vector<Item*> allowedItems; else
if (sT->GetAllowHiddenTransmog())
{ {
// Offset the start and end values to make space for invisible item entry // Add invisible item entry
endValue--; AddGossipItemFor(player, GOSSIP_ICON_MONEY_BAG, "|TInterface/ICONS/inv_misc_enggizmos_27:30:30:-18:0|t" + GetLocaleText(locale, "hide_slot"), slot, UINT_MAX, GetLocaleText(locale, "confirm_hide_item") + lineEnd, 0, false);
if (pageNumber != 0)
{
startValue--;
}
else
{
// Add invisible item entry
AddGossipItemFor(player, GOSSIP_ICON_MONEY_BAG, "|TInterface/ICONS/inv_misc_enggizmos_27:30:30:-18:0|t" + GetLocaleText(locale, "hide_slot"), slot, UINT_MAX, GetLocaleText(locale, "confirm_hide_item") + lineEnd, 0, false);
}
}
for (uint32 newItemEntryId : sT->collectionCache[accountId]) {
if (!sObjectMgr->GetItemTemplate(newItemEntryId))
continue;
Item* newItem = Item::CreateItem(newItemEntryId, 1, 0);
if (!newItem)
continue;
if (!sT->CanTransmogrifyItemWithItem(player, oldItem->GetTemplate(), newItem->GetTemplate()))
continue;
if (sT->GetFakeEntry(oldItem->GetGUID()) == newItem->GetEntry())
continue;
if (hasSearchString && newItem->GetTemplate()->Name1.find(searchDisplayValue) == std::string::npos)
continue;
allowedItems.push_back(newItem);
}
for (uint32 i = startValue; i <= endValue; i++)
{
if (allowedItems.empty() || i > allowedItems.size() - 1)
{
lastPage = true;
break;
}
Item* newItem = allowedItems.at(i);
AddGossipItemFor(player, GOSSIP_ICON_MONEY_BAG, sT->GetItemIcon(newItem->GetEntry(), 30, 30, -18, 0) + sT->GetItemLink(newItem, session), slot, newItem->GetEntry(), GetLocaleText(locale, "confirm_use_item") + sT->GetItemIcon(newItem->GetEntry(), 40, 40, -15, -10) + sT->GetItemLink(newItem, session) + lineEnd, price, false);
} }
} }
if (gossipPageNumber == EQUIPMENT_SLOT_END + 11) for (uint32 i = startValue; i <= endValue; i++)
{ {
AddGossipItemFor(player, GOSSIP_ICON_CHAT, GetLocaleText(locale, "previous_page"), EQUIPMENT_SLOT_END, slot); if (allowedItems.empty() || i > allowedItems.size() - 1)
if (!lastPage)
{ {
AddGossipItemFor(player, GOSSIP_ICON_CHAT, GetLocaleText(locale, "next_page"), gossipPageNumber + 1, slot); lastPage = true;
}
}
else if (gossipPageNumber > EQUIPMENT_SLOT_END + 11)
{
AddGossipItemFor(player, GOSSIP_ICON_CHAT, GetLocaleText(locale, "previous_page"), gossipPageNumber - 1, slot);
if (!lastPage)
{
AddGossipItemFor(player, GOSSIP_ICON_CHAT, GetLocaleText(locale, "next_page"), gossipPageNumber + 1, slot);
}
}
else if (!lastPage)
{
AddGossipItemFor(player, GOSSIP_ICON_CHAT, "Next Page", EQUIPMENT_SLOT_END + 11, slot);
}
AddGossipItemFor(player, GOSSIP_ICON_MONEY_BAG, "|TInterface/ICONS/INV_Enchant_Disenchant:30:30:-18:0|t" + GetLocaleText(locale, "remove_transmog"), EQUIPMENT_SLOT_END + 3, slot, GetLocaleText(locale, "remove_transmog_slot"), 0, false);
AddGossipItemFor(player, GOSSIP_ICON_MONEY_BAG, "|TInterface/PaperDollInfoFrame/UI-GearManager-Undo:30:30:-18:0|t" + GetLocaleText(locale, "update_menu"), EQUIPMENT_SLOT_END, slot);
AddGossipItemFor(player, GOSSIP_ICON_MONEY_BAG, "|TInterface/ICONS/Ability_Spy:30:30:-18:0|t" + GetLocaleText(locale, "back"), EQUIPMENT_SLOT_END + 1, 0);
SendGossipMenuFor(player, DEFAULT_GOSSIP_MESSAGE, creature->GetGUID());
}
else
{
uint32 limit = 0;
for (uint8 i = INVENTORY_SLOT_ITEM_START; i < INVENTORY_SLOT_ITEM_END; ++i)
{
if (limit > MAX_OPTIONS)
break; break;
Item* newItem = player->GetItemByPos(INVENTORY_SLOT_BAG_0, i);
if (!newItem)
continue;
if (!sT->CanTransmogrifyItemWithItem(player, oldItem->GetTemplate(), newItem->GetTemplate()))
continue;
if (sT->GetFakeEntry(oldItem->GetGUID()) == newItem->GetEntry())
continue;
++limit;
AddGossipItemFor(player, GOSSIP_ICON_MONEY_BAG, sT->GetItemIcon(newItem->GetEntry(), 30, 30, -18, 0) + sT->GetItemLink(newItem, session), slot, newItem->GetGUID().GetCounter(), GetLocaleText(locale, "confirm_use_item") + sT->GetItemIcon(newItem->GetEntry(), 40, 40, -15, -10) + sT->GetItemLink(newItem, session) + lineEnd, price, false);
}
for (uint8 i = INVENTORY_SLOT_BAG_START; i < INVENTORY_SLOT_BAG_END; ++i)
{
Bag* bag = player->GetBagByPos(i);
if (!bag)
continue;
for (uint32 j = 0; j < bag->GetBagSize(); ++j)
{
if (limit > MAX_OPTIONS)
break;
Item* newItem = player->GetItemByPos(i, j);
if (!newItem)
continue;
if (!sT->CanTransmogrifyItemWithItem(player, oldItem->GetTemplate(), newItem->GetTemplate()))
continue;
if (sT->GetFakeEntry(oldItem->GetGUID()) == newItem->GetEntry())
continue;
++limit;
AddGossipItemFor(player, GOSSIP_ICON_MONEY_BAG, sT->GetItemIcon(newItem->GetEntry(), 30, 30, -18, 0) + sT->GetItemLink(newItem, session), slot, newItem->GetGUID().GetCounter(), GetLocaleText(locale, "confirm_use_item") + sT->GetItemIcon(newItem->GetEntry(), 40, 40, -15, -10) + sT->GetItemLink(newItem, session) + ss.str(), price, false);
} }
Item* newItem = allowedItems.at(i);
AddGossipItemFor(player, GOSSIP_ICON_MONEY_BAG, sT->GetItemIcon(newItem->GetEntry(), 30, 30, -18, 0) + sT->GetItemLink(newItem, session), slot, newItem->GetEntry(), GetLocaleText(locale, "confirm_use_item") + sT->GetItemIcon(newItem->GetEntry(), 40, 40, -15, -10) + sT->GetItemLink(newItem, session) + lineEnd, price, false);
} }
} }
} if (gossipPageNumber == EQUIPMENT_SLOT_END + 11)
{
AddGossipItemFor(player, GOSSIP_ICON_CHAT, GetLocaleText(locale, "previous_page"), EQUIPMENT_SLOT_END, slot);
if (!lastPage)
{
AddGossipItemFor(player, GOSSIP_ICON_CHAT, GetLocaleText(locale, "next_page"), gossipPageNumber + 1, slot);
}
}
else if (gossipPageNumber > EQUIPMENT_SLOT_END + 11)
{
AddGossipItemFor(player, GOSSIP_ICON_CHAT, GetLocaleText(locale, "previous_page"), gossipPageNumber - 1, slot);
if (!lastPage)
{
AddGossipItemFor(player, GOSSIP_ICON_CHAT, GetLocaleText(locale, "next_page"), gossipPageNumber + 1, slot);
}
}
else if (!lastPage)
{
AddGossipItemFor(player, GOSSIP_ICON_CHAT, "Next Page", EQUIPMENT_SLOT_END + 11, slot);
}
if (sendGossip)
{
AddGossipItemFor(player, GOSSIP_ICON_MONEY_BAG, "|TInterface/ICONS/INV_Enchant_Disenchant:30:30:-18:0|t" + GetLocaleText(locale, "remove_transmog"), EQUIPMENT_SLOT_END + 3, slot, GetLocaleText(locale, "remove_transmog_slot"), 0, false); AddGossipItemFor(player, GOSSIP_ICON_MONEY_BAG, "|TInterface/ICONS/INV_Enchant_Disenchant:30:30:-18:0|t" + GetLocaleText(locale, "remove_transmog"), EQUIPMENT_SLOT_END + 3, slot, GetLocaleText(locale, "remove_transmog_slot"), 0, false);
AddGossipItemFor(player, GOSSIP_ICON_MONEY_BAG, "|TInterface/PaperDollInfoFrame/UI-GearManager-Undo:30:30:-18:0|t" + GetLocaleText(locale, "update_menu"), EQUIPMENT_SLOT_END, slot); AddGossipItemFor(player, GOSSIP_ICON_MONEY_BAG, "|TInterface/PaperDollInfoFrame/UI-GearManager-Undo:30:30:-18:0|t" + GetLocaleText(locale, "update_menu"), EQUIPMENT_SLOT_END, slot);
AddGossipItemFor(player, GOSSIP_ICON_MONEY_BAG, "|TInterface/ICONS/Ability_Spy:30:30:-18:0|t" + GetLocaleText(locale, "back"), EQUIPMENT_SLOT_END + 1, 0);
SendGossipMenuFor(player, DEFAULT_GOSSIP_MESSAGE, creature->GetGUID());
} }
AddGossipItemFor(player, GOSSIP_ICON_MONEY_BAG, "|TInterface/ICONS/Ability_Spy:30:30:-18:0|t" + GetLocaleText(locale, "back"), EQUIPMENT_SLOT_END + 1, 0);
SendGossipMenuFor(player, DEFAULT_GOSSIP_MESSAGE, creature->GetGUID());
}
static std::vector<ItemTemplate const*> GetSpoofedVendorItems (Item* target)
{
std::vector<ItemTemplate const*> spoofedItems;
uint32 existingTransmog = sT->GetFakeEntry(target->GetGUID());
if (sT->AllowHiddenTransmog && !existingTransmog)
{
ItemTemplate const* _hideSlotButton = sObjectMgr->GetItemTemplate(CUSTOM_HIDE_ITEM_VENDOR_ID);
if (_hideSlotButton)
spoofedItems.push_back(_hideSlotButton);
else
{
_hideSlotButton = sObjectMgr->GetItemTemplate(FALLBACK_HIDE_ITEM_VENDOR_ID);
spoofedItems.push_back(_hideSlotButton);
}
}
if (existingTransmog)
{
ItemTemplate const* _removeTransmogButton = sObjectMgr->GetItemTemplate(CUSTOM_REMOVE_TMOG_VENDOR_ID);
if (_removeTransmogButton)
spoofedItems.push_back(_removeTransmogButton);
else
{
_removeTransmogButton = sObjectMgr->GetItemTemplate(FALLBACK_REMOVE_TMOG_VENDOR_ID);
spoofedItems.push_back(_removeTransmogButton);
}
}
return spoofedItems;
}
static uint32 GetSpoofedItemPrice (uint32 itemId, ItemTemplate const* target)
{
switch (itemId)
{
case CUSTOM_HIDE_ITEM_VENDOR_ID:
case FALLBACK_HIDE_ITEM_VENDOR_ID:
return sT->HiddenTransmogIsFree ? 0 : sT->GetSpecialPrice(target);
default:
return 0;
}
}
static void EncodeItemToPacket (WorldPacket& data, ItemTemplate const* proto, uint8& slot, uint32 price)
{
data << uint32(slot + 1);
data << uint32(proto->ItemId);
data << uint32(proto->DisplayInfoID);
data << int32 (-1); //Infinite Stock
data << uint32(price);
data << uint32(proto->MaxDurability);
data << uint32(1); //Buy Count of 1
data << uint32(0);
slot++;
}
//The actual vendor options are handled in the player script below, OnBeforeBuyItemFromVendor
static void ShowTransmogItemsInFakeVendor (Player* player, Creature* creature, uint8 slot)
{
Item* targetItem = player->GetItemByPos(INVENTORY_SLOT_BAG_0, slot);
if (!targetItem)
{
ChatHandler(player->GetSession()).SendNotification(LANG_ERR_TRANSMOG_MISSING_DEST_ITEM);
CloseGossipMenuFor(player);
return;
}
ItemTemplate const* targetTemplate = targetItem->GetTemplate();
std::vector<Item*> itemList = GetValidTransmogs(player, targetItem, false, "");
std::vector<ItemTemplate const*> spoofedItems = GetSpoofedVendorItems(targetItem);
uint32 itemCount = itemList.size();
uint32 spoofCount = spoofedItems.size();
uint32 totalItems = itemCount + spoofCount;
uint32 price = GetTransmogPrice(targetItem->GetTemplate());
WorldPacket data(SMSG_LIST_INVENTORY, 8 + 1 + totalItems * 8 * 4);
data << uint64(creature->GetGUID().GetRawValue());
uint8 count = 0;
size_t count_pos = data.wpos();
data << uint8(count);
for (uint32 i = 0; i < spoofCount && count < MAX_VENDOR_ITEMS; ++i)
{
EncodeItemToPacket (
data, spoofedItems[i], count,
GetSpoofedItemPrice(spoofedItems[i]->ItemId, targetTemplate)
);
}
for (uint32 i = 0; i < itemCount && count < MAX_VENDOR_ITEMS; ++i)
{
ItemTemplate const* _proto = itemList[i]->GetTemplate();
if (_proto) EncodeItemToPacket(data, _proto, count, price);
}
data.put(count_pos, count);
player->GetSession()->SendPacket(&data);
} }
}; };
@@ -1037,12 +1154,36 @@ public:
for (Transmogrification::transmog2Data::const_iterator it = sT->entryMap[pGUID].begin(); it != sT->entryMap[pGUID].end(); ++it) for (Transmogrification::transmog2Data::const_iterator it = sT->entryMap[pGUID].begin(); it != sT->entryMap[pGUID].end(); ++it)
sT->dataMap.erase(it->first); sT->dataMap.erase(it->first);
sT->entryMap.erase(pGUID); sT->entryMap.erase(pGUID);
sT->selectionCache.erase(pGUID);
#ifdef PRESETS #ifdef PRESETS
if (sT->GetEnableSets()) if (sT->GetEnableSets())
sT->UnloadPlayerSets(pGUID); sT->UnloadPlayerSets(pGUID);
#endif #endif
} }
void OnBeforeBuyItemFromVendor(Player* player, ObjectGuid vendorguid, uint32 /*vendorslot*/, uint32& itemEntry, uint8 /*count*/, uint8 /*bag*/, uint8 /*slot*/) override
{
Creature* vendor = player->GetMap()->GetCreature(vendorguid);
if (!vendor) return;
if (vendor->GetEntry() != TMOG_VENDOR_CREATURE_ID) return;
uint8 slot = sT->selectionCache[player->GetGUID()];
if (itemEntry == CUSTOM_HIDE_ITEM_VENDOR_ID || itemEntry == FALLBACK_HIDE_ITEM_VENDOR_ID)
{
PerformTransmogrification(player, UINT_MAX, 0);
}
else if (itemEntry == CUSTOM_REMOVE_TMOG_VENDOR_ID || itemEntry == FALLBACK_REMOVE_TMOG_VENDOR_ID)
{
RemoveTransmogrification(player);
}
else
{
PerformTransmogrification(player, itemEntry, 0);
}
npc_transmogrifier::ShowTransmogItemsInFakeVendor(player, vendor, slot); //Refresh menu
itemEntry = 0; //Prevents the handler from proceeding to core vendor handling
}
}; };
class WS_Transmogrification : public WorldScript class WS_Transmogrification : public WorldScript