Update NPC text IDs (#13)

* replace npc text IDs 50000 with 500000 and 50001 with 500001
This commit is contained in:
Stoabrogga
2019-01-23 23:27:17 +01:00
committed by GitHub
parent ec7ac719a1
commit 44de5af360
3 changed files with 7 additions and 7 deletions

View File

@@ -568,7 +568,7 @@ void Transmogrification::LoadConfig(bool reload)
{
#ifdef PRESETS
EnableSetInfo = sConfigMgr->GetBoolDefault("Transmogrification.EnableSetInfo", true);
SetNpcText = uint32(sConfigMgr->GetIntDefault("Transmogrification.SetNpcText", 50001));
SetNpcText = uint32(sConfigMgr->GetIntDefault("Transmogrification.SetNpcText", 500001));
EnableSets = sConfigMgr->GetBoolDefault("Transmogrification.EnableSets", true);
MaxSets = (uint8)sConfigMgr->GetIntDefault("Transmogrification.MaxSets", 10);
@@ -595,7 +595,7 @@ void Transmogrification::LoadConfig(bool reload)
#endif
EnableTransmogInfo = sConfigMgr->GetBoolDefault("Transmogrification.EnableTransmogInfo", true);
TransmogNpcText = uint32(sConfigMgr->GetIntDefault("Transmogrification.TransmogNpcText", 50000));
TransmogNpcText = uint32(sConfigMgr->GetIntDefault("Transmogrification.TransmogNpcText", 500000));
std::istringstream issAllowed(sConfigMgr->GetStringDefault("Transmogrification.Allowed", ""));
std::istringstream issNotAllowed(sConfigMgr->GetStringDefault("Transmogrification.NotAllowed", ""));