mirror of
https://github.com/azerothcore/mod-transmog
synced 2025-11-29 22:48:30 +08:00
feat: Implement Hidden Transmog option (#79)
This commit is contained in:
@@ -18,6 +18,11 @@
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# If disabled, players must have an item in their bags to use as a transmogrification appearance source.
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# If disabled, players must have an item in their bags to use as a transmogrification appearance source.
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# Default: 1
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# Default: 1
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#
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#
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# Transmogrification.AllowHiddenTransmog
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# Description: Enables/Disables the hiding of equipment through transmog
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# If enabled, players can select an "invisible" appearance for items at the transmog vendor
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# Default: 1
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#
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# Transmogrification.TrackUnusableItems
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# Transmogrification.TrackUnusableItems
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# Description: If enabled, appearances are collected even for items that are not suitable for transmogrification.
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# Description: If enabled, appearances are collected even for items that are not suitable for transmogrification.
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# This allows these appearances to be used later if the configuration is changed.
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# This allows these appearances to be used later if the configuration is changed.
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@@ -43,6 +48,7 @@
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Transmogrification.Enable = 1
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Transmogrification.Enable = 1
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Transmogrification.UseCollectionSystem = 1
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Transmogrification.UseCollectionSystem = 1
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Transmogrification.AllowHiddenTransmog = 1
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Transmogrification.TrackUnusableItems = 1
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Transmogrification.TrackUnusableItems = 1
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Transmogrification.EnableTransmogInfo = 1
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Transmogrification.EnableTransmogInfo = 1
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@@ -310,8 +310,12 @@ bool Transmogrification::AddCollectedAppearance(uint32 accountId, uint32 itemId)
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}
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}
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TransmogAcoreStrings Transmogrification::Transmogrify(Player* player, uint32 itemEntry, uint8 slot, /*uint32 newEntry, */bool no_cost) {
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TransmogAcoreStrings Transmogrification::Transmogrify(Player* player, uint32 itemEntry, uint8 slot, /*uint32 newEntry, */bool no_cost) {
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if (itemEntry == UINT_MAX) // Hidden transmog
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{
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return Transmogrify(player, nullptr, slot, no_cost, true);
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}
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Item* itemTransmogrifier = Item::CreateItem(itemEntry, 1, 0);
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Item* itemTransmogrifier = Item::CreateItem(itemEntry, 1, 0);
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return Transmogrify(player, itemTransmogrifier, slot, no_cost);
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return Transmogrify(player, itemTransmogrifier, slot, no_cost, false);
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}
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}
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TransmogAcoreStrings Transmogrification::Transmogrify(Player* player, ObjectGuid itemGUID, uint8 slot, /*uint32 newEntry, */bool no_cost) {
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TransmogAcoreStrings Transmogrification::Transmogrify(Player* player, ObjectGuid itemGUID, uint8 slot, /*uint32 newEntry, */bool no_cost) {
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@@ -326,10 +330,10 @@ TransmogAcoreStrings Transmogrification::Transmogrify(Player* player, ObjectGuid
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return LANG_ERR_TRANSMOG_MISSING_SRC_ITEM;
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return LANG_ERR_TRANSMOG_MISSING_SRC_ITEM;
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}
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}
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}
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}
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return Transmogrify(player, itemTransmogrifier, slot, no_cost);
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return Transmogrify(player, itemTransmogrifier, slot, no_cost, false);
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}
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}
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TransmogAcoreStrings Transmogrification::Transmogrify(Player* player, Item* itemTransmogrifier, uint8 slot, /*uint32 newEntry, */bool no_cost)
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TransmogAcoreStrings Transmogrification::Transmogrify(Player* player, Item* itemTransmogrifier, uint8 slot, /*uint32 newEntry, */bool no_cost, bool hidden_transmog)
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{
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{
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int32 cost = 0;
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int32 cost = 0;
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// slot of the transmogrified item
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// slot of the transmogrified item
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@@ -347,6 +351,12 @@ TransmogAcoreStrings Transmogrification::Transmogrify(Player* player, Item* item
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return LANG_ERR_TRANSMOG_MISSING_DEST_ITEM;
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return LANG_ERR_TRANSMOG_MISSING_DEST_ITEM;
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}
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}
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if (hidden_transmog)
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{
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SetFakeEntry(player, HIDDEN_ITEM_ID, slot, itemTransmogrified); // newEntry
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return LANG_ERR_TRANSMOG_OK;
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}
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if (!itemTransmogrifier) // reset look newEntry
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if (!itemTransmogrifier) // reset look newEntry
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{
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{
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// Custom
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// Custom
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@@ -689,6 +699,7 @@ void Transmogrification::LoadConfig(bool reload)
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IgnoreReqEvent = sConfigMgr->GetOption<bool>("Transmogrification.IgnoreReqEvent", false);
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IgnoreReqEvent = sConfigMgr->GetOption<bool>("Transmogrification.IgnoreReqEvent", false);
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IgnoreReqStats = sConfigMgr->GetOption<bool>("Transmogrification.IgnoreReqStats", false);
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IgnoreReqStats = sConfigMgr->GetOption<bool>("Transmogrification.IgnoreReqStats", false);
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UseCollectionSystem = sConfigMgr->GetOption<bool>("Transmogrification.UseCollectionSystem", true);
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UseCollectionSystem = sConfigMgr->GetOption<bool>("Transmogrification.UseCollectionSystem", true);
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AllowHiddenTransmog = sConfigMgr->GetOption<bool>("Transmogrification.AllowHiddenTransmog", true);
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TrackUnusableItems = sConfigMgr->GetOption<bool>("Transmogrification.TrackUnusableItems", true);
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TrackUnusableItems = sConfigMgr->GetOption<bool>("Transmogrification.TrackUnusableItems", true);
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IsTransmogEnabled = sConfigMgr->GetOption<bool>("Transmogrification.Enable", true);
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IsTransmogEnabled = sConfigMgr->GetOption<bool>("Transmogrification.Enable", true);
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@@ -764,6 +775,11 @@ bool Transmogrification::GetUseCollectionSystem() const
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return UseCollectionSystem;
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return UseCollectionSystem;
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};
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};
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bool Transmogrification::GetAllowHiddenTransmog() const
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{
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return AllowHiddenTransmog;
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}
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bool Transmogrification::GetTrackUnusableItems() const
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bool Transmogrification::GetTrackUnusableItems() const
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{
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{
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return TrackUnusableItems;
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return TrackUnusableItems;
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@@ -16,6 +16,7 @@
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#include <vector>
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#include <vector>
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#define PRESETS // comment this line to disable preset feature totally
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#define PRESETS // comment this line to disable preset feature totally
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#define HIDDEN_ITEM_ID 1 // used for hidden transmog - do not use a valid equipment ID
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#define MAX_OPTIONS 25 // do not alter
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#define MAX_OPTIONS 25 // do not alter
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class Item;
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class Item;
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@@ -127,6 +128,7 @@ public:
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bool IgnoreReqStats;
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bool IgnoreReqStats;
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bool UseCollectionSystem;
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bool UseCollectionSystem;
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bool AllowHiddenTransmog;
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bool TrackUnusableItems;
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bool TrackUnusableItems;
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bool IsTransmogEnabled;
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bool IsTransmogEnabled;
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@@ -151,7 +153,7 @@ public:
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TransmogAcoreStrings Transmogrify(Player* player, ObjectGuid itemGUID, uint8 slot, /*uint32 newEntry, */bool no_cost = false);
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TransmogAcoreStrings Transmogrify(Player* player, ObjectGuid itemGUID, uint8 slot, /*uint32 newEntry, */bool no_cost = false);
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TransmogAcoreStrings Transmogrify(Player* player, uint32 itemEntry, uint8 slot, /*uint32 newEntry, */bool no_cost = false);
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TransmogAcoreStrings Transmogrify(Player* player, uint32 itemEntry, uint8 slot, /*uint32 newEntry, */bool no_cost = false);
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TransmogAcoreStrings Transmogrify(Player* player, Item* itemTransmogrifier, uint8 slot, /*uint32 newEntry, */bool no_cost = false);
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TransmogAcoreStrings Transmogrify(Player* player, Item* itemTransmogrifier, uint8 slot, /*uint32 newEntry, */bool no_cost = false, bool hidden_transmog = false);
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bool CanTransmogrifyItemWithItem(Player* player, ItemTemplate const* destination, ItemTemplate const* source) const;
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bool CanTransmogrifyItemWithItem(Player* player, ItemTemplate const* destination, ItemTemplate const* source) const;
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bool SuitableForTransmogrification(Player* player, ItemTemplate const* proto) const;
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bool SuitableForTransmogrification(Player* player, ItemTemplate const* proto) const;
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// bool CanBeTransmogrified(Item const* item);
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// bool CanBeTransmogrified(Item const* item);
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@@ -176,6 +178,7 @@ public:
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uint32 GetSetNpcText() const;
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uint32 GetSetNpcText() const;
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bool GetUseCollectionSystem() const;
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bool GetUseCollectionSystem() const;
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bool GetAllowHiddenTransmog() const;
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bool GetTrackUnusableItems() const;
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bool GetTrackUnusableItems() const;
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[[nodiscard]] bool IsEnabled() const;
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[[nodiscard]] bool IsEnabled() const;
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};
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};
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@@ -373,6 +373,20 @@ public:
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if (sT->collectionCache.find(accountId) != sT->collectionCache.end())
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if (sT->collectionCache.find(accountId) != sT->collectionCache.end())
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{
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{
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std::vector<Item*> allowedItems;
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std::vector<Item*> allowedItems;
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if (sT->GetAllowHiddenTransmog())
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{
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// Offset the start and end values to make space for invisible item entry
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endValue--;
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if (pageNumber != 0)
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{
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startValue--;
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}
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else
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{
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// Add invisible item entry
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AddGossipItemFor(player, GOSSIP_ICON_MONEY_BAG, "Hide Slot", slot, UINT_MAX, "You are hiding the item in this slot.\nDo you wish to continue?\n\n" + lineEnd, 0, false);
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}
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}
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for (uint32 newItemEntryId : sT->collectionCache[accountId]) {
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for (uint32 newItemEntryId : sT->collectionCache[accountId]) {
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Item* newItem = Item::CreateItem(newItemEntryId, 1, 0);
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Item* newItem = Item::CreateItem(newItemEntryId, 1, 0);
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if (!newItem)
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if (!newItem)
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@@ -590,7 +604,7 @@ public:
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{
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{
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ObjectGuid itemGUID = ObjectGuid::Create<HighGuid::Item>((*result)[0].Get<uint32>());
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ObjectGuid itemGUID = ObjectGuid::Create<HighGuid::Item>((*result)[0].Get<uint32>());
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uint32 fakeEntry = (*result)[1].Get<uint32>();
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uint32 fakeEntry = (*result)[1].Get<uint32>();
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if (sObjectMgr->GetItemTemplate(fakeEntry))
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if (fakeEntry == HIDDEN_ITEM_ID || sObjectMgr->GetItemTemplate(fakeEntry))
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{
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{
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sT->dataMap[itemGUID] = playerGUID;
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sT->dataMap[itemGUID] = playerGUID;
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sT->entryMap[playerGUID][itemGUID] = fakeEntry;
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sT->entryMap[playerGUID][itemGUID] = fakeEntry;
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