fix config (#14)

feat(CPP/DB): fix config parameters; use new cmake macros; take over preferences, templates, scripts etc. from the skeleton module; replace NPC text IDs

- fix config parameters "Transmogrification.AllowMixedArmorTypes" and "Transmogrification.AllowMixedWeaponTypes"
- replace NPC text IDs:
  500000 -> 601083
  500001 -> 601084
This commit is contained in:
Stoabrogga
2019-01-26 19:30:06 +01:00
committed by GitHub
parent 4a34d00874
commit 9adab60983
12 changed files with 190 additions and 39 deletions

View File

@@ -1,4 +1,4 @@
SET @TEXT_ID := 500000;
SET @TEXT_ID := 601083;
DELETE FROM `npc_text` WHERE `ID` IN (@TEXT_ID,@TEXT_ID+1);
INSERT INTO `npc_text` (`ID`, `text0_0`) VALUES
(@TEXT_ID, 'Transmogrification allows you to change how your items look like without changing the stats of the items.\r\nItems used in transmogrification are no longer refundable, tradeable and are bound to you.\r\nUpdating a menu updates the view and prices.\r\n\r\nNot everything can be transmogrified with eachother.\r\nRestrictions include but are not limited to:\r\nOnly armor and weapons can be transmogrified\r\nGuns, bows and crossbows can be transmogrified with eachother\r\nFishing poles can not be transmogrified\r\nYou must be able to equip both items used in the process.\r\n\r\nTransmogrifications stay on your items as long as you own them.\r\nIf you try to put the item in guild bank or mail it to someone else, the transmogrification is stripped.\r\n\r\nYou can also remove transmogrifications for free at the transmogrifier.'),