diff --git a/src/cs_transmog.cpp b/src/cs_transmog.cpp index 233df9f..d72c177 100644 --- a/src/cs_transmog.cpp +++ b/src/cs_transmog.cpp @@ -59,10 +59,10 @@ public: Player* player = handler->GetPlayer(); uint32 accountId = player->GetSession()->GetAccountId(); handler->SendSysMessage(LANG_CMD_TRANSMOG_BEGIN_SYNC); + for (uint32 itemId : sTransmogrification->collectionCache[accountId]) - { - handler->PSendSysMessage("TRANSMOG_SYNC:%u", itemId); - } + handler->PSendSysMessage("TRANSMOG_SYNC:{}", itemId); + handler->SendSysMessage(LANG_CMD_TRANSMOG_COMPLETE_SYNC); return true; } @@ -158,15 +158,11 @@ public: { // Notify target of new item in appearance collection if (target && !(target->GetPlayerSetting("mod-transmog", SETTING_HIDE_TRANSMOG).value) && !sTransmogrification->CanNeverTransmog(itemTemplate)) - { - ChatHandler(target->GetSession()).PSendSysMessage(R"(|c%s|Hitem:%u:0:0:0:0:0:0:0:0|h[%s]|h|r has been added to your appearance collection.)", itemQuality.c_str(), itemId, itemName.c_str()); - } + ChatHandler(target->GetSession()).PSendSysMessage(R"(|c{}|Hitem:{}:0:0:0:0:0:0:0:0|h[{}]|h|r has been added to your appearance collection.)", itemQuality.c_str(), itemId, itemName.c_str()); // Feedback of successful command execution to GM if (isNotConsole && target != handler->GetPlayer()) - { - handler->PSendSysMessage(R"(|c%s|Hitem:%u:0:0:0:0:0:0:0:0|h[%s]|h|r has been added to the appearance collection of Player %s.)", itemQuality.c_str(), itemId, itemName.c_str(), nameLink); - } + handler->PSendSysMessage(R"(|c{}|Hitem:{}:0:0:0:0:0:0:0:0|h[{}]|h|r has been added to the appearance collection of Player {}.)", itemQuality.c_str(), itemId, itemName.c_str(), nameLink); CharacterDatabase.Execute("INSERT INTO custom_unlocked_appearances (account_id, item_template_id) VALUES ({}, {})", accountId, itemId); } @@ -175,7 +171,7 @@ public: // Feedback of failed command execution to GM if (isNotConsole) { - handler->PSendSysMessage(R"(Player %s already has item |c%s|Hitem:%u:0:0:0:0:0:0:0:0|h[%s]|h|r in the appearance collection.)", nameLink, itemQuality.c_str(), itemId, itemName.c_str()); + handler->PSendSysMessage(R"(Player {} already has item |c{}|Hitem:{}:0:0:0:0:0:0:0:0|h[{}]|h|r in the appearance collection.)", nameLink, itemQuality.c_str(), itemId, itemName.c_str()); handler->SetSentErrorMessage(true); } } @@ -274,7 +270,7 @@ public: // Failed command execution if (!added) { - handler->PSendSysMessage("Player %s already has ItemSet |cffffffff|Hitemset:%d|h[%s %s]|h|r in the appearance collection.", nameLink, uint32(itemSetId), setName.c_str(), localeNames[locale]); + handler->PSendSysMessage("Player {} already has ItemSet |cffffffff|Hitemset:{}|h[{} {}]|h|r in the appearance collection.", nameLink, uint32(itemSetId), setName.c_str(), localeNames[locale]); handler->SetSentErrorMessage(true); return true; } @@ -282,14 +278,14 @@ public: // Successful command execution if (target != handler->GetPlayer()) { - handler->PSendSysMessage("ItemSet |cffffffff|Hitemset:%d|h[%s %s]|h|r has been added to the appearance collection of Player %s.", uint32(itemSetId), setName.c_str(), localeNames[locale], nameLink); + handler->PSendSysMessage("ItemSet |cffffffff|Hitemset:{}|h[{} {}]|h|r has been added to the appearance collection of Player {}.", uint32(itemSetId), setName.c_str(), localeNames[locale], nameLink); } } // Notify target of new item in appearance collection if (target && !(target->GetPlayerSetting("mod-transmog", SETTING_HIDE_TRANSMOG).value)) { - ChatHandler(target->GetSession()).PSendSysMessage("ItemSet |cffffffff|Hitemset:%d|h[%s %s]|h|r has been added to your appearance collection.", uint32(itemSetId), setName.c_str(), localeNames[locale]); + ChatHandler(target->GetSession()).PSendSysMessage("ItemSet |cffffffff|Hitemset:%d|h[{} {}]|h|r has been added to your appearance collection.", uint32(itemSetId), setName.c_str(), localeNames[locale]); } return true;