Merge remote-tracking branch 'origin/add-transmog-item' into add-transmog-item

This commit is contained in:
Gozzim
2022-05-24 20:33:43 +02:00
4 changed files with 146 additions and 69 deletions

View File

@@ -18,6 +18,11 @@
# If disabled, players must have an item in their bags to use as a transmogrification appearance source.
# Default: 1
#
# Transmogrification.AllowHiddenTransmog
# Description: Enables/Disables the hiding of equipment through transmog
# If enabled, players can select an "invisible" appearance for items at the transmog vendor
# Default: 1
#
# Transmogrification.TrackUnusableItems
# Description: If enabled, appearances are collected even for items that are not suitable for transmogrification.
# This allows these appearances to be used later if the configuration is changed.
@@ -43,6 +48,7 @@
Transmogrification.Enable = 1
Transmogrification.UseCollectionSystem = 1
Transmogrification.AllowHiddenTransmog = 1
Transmogrification.TrackUnusableItems = 1
Transmogrification.EnableTransmogInfo = 1

View File

@@ -293,9 +293,29 @@ void Transmogrification::SetFakeEntry(Player* player, uint32 newEntry, uint8 /*s
UpdateItem(player, itemTransmogrified);
}
bool Transmogrification::AddCollectedAppearance(uint32 accountId, uint32 itemId)
{
if (collectionCache.find(accountId) == collectionCache.end())
{
collectionCache.insert({accountId, {itemId}});
return true;
}
if (std::find(collectionCache[accountId].begin(), collectionCache[accountId].end(), itemId) == collectionCache[accountId].end())
{
collectionCache[accountId].push_back(itemId);
std::sort(collectionCache[accountId].begin(), collectionCache[accountId].end());
return true;
}
return false;
}
TransmogAcoreStrings Transmogrification::Transmogrify(Player* player, uint32 itemEntry, uint8 slot, /*uint32 newEntry, */bool no_cost) {
if (itemEntry == UINT_MAX) // Hidden transmog
{
return Transmogrify(player, nullptr, slot, no_cost, true);
}
Item* itemTransmogrifier = Item::CreateItem(itemEntry, 1, 0);
return Transmogrify(player, itemTransmogrifier, slot, no_cost);
return Transmogrify(player, itemTransmogrifier, slot, no_cost, false);
}
TransmogAcoreStrings Transmogrification::Transmogrify(Player* player, ObjectGuid itemGUID, uint8 slot, /*uint32 newEntry, */bool no_cost) {
@@ -310,10 +330,10 @@ TransmogAcoreStrings Transmogrification::Transmogrify(Player* player, ObjectGuid
return LANG_ERR_TRANSMOG_MISSING_SRC_ITEM;
}
}
return Transmogrify(player, itemTransmogrifier, slot, no_cost);
return Transmogrify(player, itemTransmogrifier, slot, no_cost, false);
}
TransmogAcoreStrings Transmogrification::Transmogrify(Player* player, Item* itemTransmogrifier, uint8 slot, /*uint32 newEntry, */bool no_cost)
TransmogAcoreStrings Transmogrification::Transmogrify(Player* player, Item* itemTransmogrifier, uint8 slot, /*uint32 newEntry, */bool no_cost, bool hidden_transmog)
{
int32 cost = 0;
// slot of the transmogrified item
@@ -331,6 +351,12 @@ TransmogAcoreStrings Transmogrification::Transmogrify(Player* player, Item* item
return LANG_ERR_TRANSMOG_MISSING_DEST_ITEM;
}
if (hidden_transmog)
{
SetFakeEntry(player, HIDDEN_ITEM_ID, slot, itemTransmogrified); // newEntry
return LANG_ERR_TRANSMOG_OK;
}
if (!itemTransmogrifier) // reset look newEntry
{
// Custom
@@ -673,6 +699,7 @@ void Transmogrification::LoadConfig(bool reload)
IgnoreReqEvent = sConfigMgr->GetOption<bool>("Transmogrification.IgnoreReqEvent", false);
IgnoreReqStats = sConfigMgr->GetOption<bool>("Transmogrification.IgnoreReqStats", false);
UseCollectionSystem = sConfigMgr->GetOption<bool>("Transmogrification.UseCollectionSystem", true);
AllowHiddenTransmog = sConfigMgr->GetOption<bool>("Transmogrification.AllowHiddenTransmog", true);
TrackUnusableItems = sConfigMgr->GetOption<bool>("Transmogrification.TrackUnusableItems", true);
IsTransmogEnabled = sConfigMgr->GetOption<bool>("Transmogrification.Enable", true);
@@ -748,6 +775,11 @@ bool Transmogrification::GetUseCollectionSystem() const
return UseCollectionSystem;
};
bool Transmogrification::GetAllowHiddenTransmog() const
{
return AllowHiddenTransmog;
}
bool Transmogrification::GetTrackUnusableItems() const
{
return TrackUnusableItems;

View File

@@ -16,6 +16,7 @@
#include <vector>
#define PRESETS // comment this line to disable preset feature totally
#define HIDDEN_ITEM_ID 1 // used for hidden transmog - do not use a valid equipment ID
#define MAX_OPTIONS 25 // do not alter
class Item;
@@ -59,8 +60,10 @@ public:
typedef std::unordered_map<ObjectGuid, ObjectGuid> transmogData;
typedef std::unordered_map<ObjectGuid, uint32> transmog2Data;
typedef std::unordered_map<ObjectGuid, transmog2Data> transmogMap;
typedef std::unordered_map<uint32, std::vector<uint32>> collectionCacheMap;
transmogMap entryMap; // entryMap[pGUID][iGUID] = entry
transmogData dataMap; // dataMap[iGUID] = pGUID
collectionCacheMap collectionCache;
#ifdef PRESETS
bool EnableSetInfo;
@@ -127,6 +130,7 @@ public:
bool IgnoreReqStats;
bool UseCollectionSystem;
bool AllowHiddenTransmog;
bool TrackUnusableItems;
bool IsTransmogEnabled;
@@ -147,10 +151,11 @@ public:
void UpdateItem(Player* player, Item* item) const;
void DeleteFakeEntry(Player* player, uint8 slot, Item* itemTransmogrified, CharacterDatabaseTransaction* trans = nullptr);
void SetFakeEntry(Player* player, uint32 newEntry, uint8 slot, Item* itemTransmogrified);
bool AddCollectedAppearance(uint32 accountId, uint32 itemId);
TransmogAcoreStrings Transmogrify(Player* player, ObjectGuid itemGUID, uint8 slot, /*uint32 newEntry, */bool no_cost = false);
TransmogAcoreStrings Transmogrify(Player* player, uint32 itemEntry, uint8 slot, /*uint32 newEntry, */bool no_cost = false);
TransmogAcoreStrings Transmogrify(Player* player, Item* itemTransmogrifier, uint8 slot, /*uint32 newEntry, */bool no_cost = false);
TransmogAcoreStrings Transmogrify(Player* player, Item* itemTransmogrifier, uint8 slot, /*uint32 newEntry, */bool no_cost = false, bool hidden_transmog = false);
bool CanTransmogrifyItemWithItem(Player* player, ItemTemplate const* destination, ItemTemplate const* source) const;
bool SuitableForTransmogrification(Player* player, ItemTemplate const* proto) const;
// bool CanBeTransmogrified(Item const* item);
@@ -175,6 +180,7 @@ public:
uint32 GetSetNpcText() const;
bool GetUseCollectionSystem() const;
bool GetAllowHiddenTransmog() const;
bool GetTrackUnusableItems() const;
[[nodiscard]] bool IsEnabled() const;
};

View File

@@ -22,6 +22,7 @@ Cant transmogrify rediculus items // Foereaper: would be fun to stab people with
#include "Transmogrification.h"
#include "ScriptedCreature.h"
#include "ItemTemplate.h"
#define sT sTransmogrification
#define GTS session->GetAcoreString // dropped translation support, no one using?
@@ -358,70 +359,80 @@ public:
{
sendGossip = false;
std::string query = "SELECT item_template_id FROM custom_unlocked_appearances WHERE account_id = " + std::to_string(player->GetSession()->GetAccountId()) + " ORDER BY item_template_id";
session->GetQueryProcessor().AddCallback(CharacterDatabase.AsyncQuery(query).WithCallback([=](QueryResult result)
uint16 pageNumber = 0;
uint32 startValue = 0;
uint32 endValue = MAX_OPTIONS - 3;
bool lastPage = false;
if (gossipPageNumber > EQUIPMENT_SLOT_END + 10)
{
uint16 pageNumber = 0;
uint32 startValue = 0;
uint32 endValue = MAX_OPTIONS - 3;
bool lastPage = false;
if (gossipPageNumber > EQUIPMENT_SLOT_END + 10)
pageNumber = gossipPageNumber - EQUIPMENT_SLOT_END - 10;
startValue = (pageNumber * (MAX_OPTIONS - 2));
endValue = (pageNumber + 1) * (MAX_OPTIONS - 2) - 1;
}
uint32 accountId = player->GetSession()->GetAccountId();
if (sT->collectionCache.find(accountId) != sT->collectionCache.end())
{
std::vector<Item*> allowedItems;
if (sT->GetAllowHiddenTransmog())
{
pageNumber = gossipPageNumber - EQUIPMENT_SLOT_END - 10;
startValue = (pageNumber * (MAX_OPTIONS - 2));
endValue = (pageNumber + 1) * (MAX_OPTIONS - 2) - 1;
}
if (result)
{
std::vector<Item*> allowedItems;
do {
uint32 newItemEntryId = (*result)[0].Get<uint32>();
Item* newItem = Item::CreateItem(newItemEntryId, 1, 0);
if (!newItem)
continue;
if (!sT->CanTransmogrifyItemWithItem(player, oldItem->GetTemplate(), newItem->GetTemplate()))
continue;
if (sT->GetFakeEntry(oldItem->GetGUID()) == newItem->GetEntry())
continue;
allowedItems.push_back(newItem);
} while (result->NextRow());
for (uint32 i = startValue; i <= endValue; i++)
// Offset the start and end values to make space for invisible item entry
endValue--;
if (pageNumber != 0)
{
if (allowedItems.empty() || i > allowedItems.size() - 1)
{
lastPage = true;
break;
}
Item* newItem = allowedItems.at(i);
AddGossipItemFor(player, GOSSIP_ICON_MONEY_BAG, sT->GetItemIcon(newItem->GetEntry(), 30, 30, -18, 0) + sT->GetItemLink(newItem, session), slot, newItem->GetEntry(), "Using this item for transmogrify will bind it to you and make it non-refundable and non-tradeable.\nDo you wish to continue?\n\n" + sT->GetItemIcon(newItem->GetEntry(), 40, 40, -15, -10) + sT->GetItemLink(newItem, session) + lineEnd, price, false);
startValue--;
}
else
{
// Add invisible item entry
AddGossipItemFor(player, GOSSIP_ICON_MONEY_BAG, "Hide Slot", slot, UINT_MAX, "You are hiding the item in this slot.\nDo you wish to continue?\n\n" + lineEnd, 0, false);
}
}
if (gossipPageNumber == EQUIPMENT_SLOT_END + 11)
for (uint32 newItemEntryId : sT->collectionCache[accountId]) {
Item* newItem = Item::CreateItem(newItemEntryId, 1, 0);
if (!newItem)
continue;
if (!sT->CanTransmogrifyItemWithItem(player, oldItem->GetTemplate(), newItem->GetTemplate()))
continue;
if (sT->GetFakeEntry(oldItem->GetGUID()) == newItem->GetEntry())
continue;
allowedItems.push_back(newItem);
}
for (uint32 i = startValue; i <= endValue; i++)
{
AddGossipItemFor(player, GOSSIP_ICON_CHAT, "Previous Page", EQUIPMENT_SLOT_END, slot);
if (!lastPage)
if (allowedItems.empty() || i > allowedItems.size() - 1)
{
AddGossipItemFor(player, GOSSIP_ICON_CHAT, "Next Page", gossipPageNumber + 1, slot);
lastPage = true;
break;
}
Item* newItem = allowedItems.at(i);
AddGossipItemFor(player, GOSSIP_ICON_MONEY_BAG, sT->GetItemIcon(newItem->GetEntry(), 30, 30, -18, 0) + sT->GetItemLink(newItem, session), slot, newItem->GetEntry(), "Using this item for transmogrify will bind it to you and make it non-refundable and non-tradeable.\nDo you wish to continue?\n\n" + sT->GetItemIcon(newItem->GetEntry(), 40, 40, -15, -10) + sT->GetItemLink(newItem, session) + lineEnd, price, false);
}
else if (gossipPageNumber > EQUIPMENT_SLOT_END + 11)
}
if (gossipPageNumber == EQUIPMENT_SLOT_END + 11)
{
AddGossipItemFor(player, GOSSIP_ICON_CHAT, "Previous Page", EQUIPMENT_SLOT_END, slot);
if (!lastPage)
{
AddGossipItemFor(player, GOSSIP_ICON_CHAT, "Previous Page", gossipPageNumber - 1, slot);
if (!lastPage)
{
AddGossipItemFor(player, GOSSIP_ICON_CHAT, "Next Page", gossipPageNumber + 1, slot);
}
AddGossipItemFor(player, GOSSIP_ICON_CHAT, "Next Page", gossipPageNumber + 1, slot);
}
else if (!lastPage)
}
else if (gossipPageNumber > EQUIPMENT_SLOT_END + 11)
{
AddGossipItemFor(player, GOSSIP_ICON_CHAT, "Previous Page", gossipPageNumber - 1, slot);
if (!lastPage)
{
AddGossipItemFor(player, GOSSIP_ICON_CHAT, "Next Page", EQUIPMENT_SLOT_END + 11, slot);
AddGossipItemFor(player, GOSSIP_ICON_CHAT, "Next Page", gossipPageNumber + 1, slot);
}
}
else if (!lastPage)
{
AddGossipItemFor(player, GOSSIP_ICON_CHAT, "Next Page", EQUIPMENT_SLOT_END + 11, slot);
}
AddGossipItemFor(player, GOSSIP_ICON_MONEY_BAG, "|TInterface/ICONS/INV_Enchant_Disenchant:30:30:-18:0|tRemove transmogrification", EQUIPMENT_SLOT_END + 3, slot, "Remove transmogrification from the slot?", 0, false);
AddGossipItemFor(player, GOSSIP_ICON_MONEY_BAG, "|TInterface/PaperDollInfoFrame/UI-GearManager-Undo:30:30:-18:0|tUpdate menu", EQUIPMENT_SLOT_END, slot);
AddGossipItemFor(player, GOSSIP_ICON_MONEY_BAG, "|TInterface/ICONS/Ability_Spy:30:30:-18:0|tBack...", EQUIPMENT_SLOT_END + 1, 0);
SendGossipMenuFor(player, DEFAULT_GOSSIP_MESSAGE, creature->GetGUID());
}));
AddGossipItemFor(player, GOSSIP_ICON_MONEY_BAG, "|TInterface/ICONS/INV_Enchant_Disenchant:30:30:-18:0|tRemove transmogrification", EQUIPMENT_SLOT_END + 3, slot, "Remove transmogrification from the slot?", 0, false);
AddGossipItemFor(player, GOSSIP_ICON_MONEY_BAG, "|TInterface/PaperDollInfoFrame/UI-GearManager-Undo:30:30:-18:0|tUpdate menu", EQUIPMENT_SLOT_END, slot);
AddGossipItemFor(player, GOSSIP_ICON_MONEY_BAG, "|TInterface/ICONS/Ability_Spy:30:30:-18:0|tBack...", EQUIPMENT_SLOT_END + 1, 0);
SendGossipMenuFor(player, DEFAULT_GOSSIP_MESSAGE, creature->GetGUID());
}
else
{
@@ -476,6 +487,14 @@ public:
class PS_Transmogrification : public PlayerScript
{
private:
void AddToDatabase(Player* player, Item* item)
{
if (item->HasFlag(ITEM_FIELD_FLAGS, ITEM_FIELD_FLAG_BOP_TRADEABLE) || item->HasFlag(ITEM_FIELD_FLAGS, ITEM_FIELD_FLAG_REFUNDABLE))
return;
ItemTemplate const* itemTemplate = item->GetTemplate();
AddToDatabase(player, itemTemplate);
}
void AddToDatabase(Player* player, ItemTemplate const* itemTemplate)
{
if (!sT->GetTrackUnusableItems() && !sT->SuitableForTransmogrification(player, itemTemplate))
@@ -489,16 +508,12 @@ private:
tempStream << std::hex << ItemQualityColors[itemTemplate->Quality];
std::string itemQuality = tempStream.str();
bool showChatMessage = !(player->GetPlayerSetting("mod-transmog", SETTING_HIDE_TRANSMOG).value);
std::string query = "SELECT account_id, item_template_id FROM custom_unlocked_appearances WHERE account_id = " + std::to_string(accountId) + " AND item_template_id = " + std::to_string(itemId);
player->GetSession()->GetQueryProcessor().AddCallback(CharacterDatabase.AsyncQuery(query).WithCallback([=](QueryResult result)
if (sT->AddCollectedAppearance(accountId, itemId))
{
if (!result)
{
if (showChatMessage)
ChatHandler(player->GetSession()).PSendSysMessage( R"(|c%s|Hitem:%u:0:0:0:0:0:0:0:0|h[%s]|h|r has been added to your appearance collection.)", itemQuality.c_str(), itemId, itemName.c_str());
CharacterDatabase.Execute( "INSERT INTO custom_unlocked_appearances (account_id, item_template_id) VALUES ({}, {})", accountId, itemId);
}
}));
if (showChatMessage)
ChatHandler(player->GetSession()).PSendSysMessage( R"(|c%s|Hitem:%u:0:0:0:0:0:0:0:0|h[%s]|h|r has been added to your appearance collection.)", itemQuality.c_str(), itemId, itemName.c_str());
CharacterDatabase.Execute( "INSERT INTO custom_unlocked_appearances (account_id, item_template_id) VALUES ({}, {})", accountId, itemId);
}
}
public:
PS_Transmogrification() : PlayerScript("Player_Transmogrify") { }
@@ -507,8 +522,7 @@ public:
{
if (!sT->GetUseCollectionSystem())
return;
ItemTemplate const* pProto = it->GetTemplate();
AddToDatabase(player, pProto);
AddToDatabase(player, it);
}
void OnLootItem(Player* player, Item* item, uint32 /*count*/, ObjectGuid /*lootguid*/) override
@@ -517,7 +531,7 @@ public:
return;
if (item->GetTemplate()->Bonding == ItemBondingType::BIND_WHEN_PICKED_UP || item->IsSoulBound())
{
AddToDatabase(player, item->GetTemplate());
AddToDatabase(player, item);
}
}
@@ -527,7 +541,7 @@ public:
return;
if (item->GetTemplate()->Bonding == ItemBondingType::BIND_WHEN_PICKED_UP || item->IsSoulBound())
{
AddToDatabase(player, item->GetTemplate());
AddToDatabase(player, item);
}
}
@@ -537,7 +551,7 @@ public:
return;
if (item->GetTemplate()->Bonding == ItemBondingType::BIND_WHEN_PICKED_UP || item->IsSoulBound())
{
AddToDatabase(player, item->GetTemplate());
AddToDatabase(player, item);
}
}
@@ -590,7 +604,7 @@ public:
{
ObjectGuid itemGUID = ObjectGuid::Create<HighGuid::Item>((*result)[0].Get<uint32>());
uint32 fakeEntry = (*result)[1].Get<uint32>();
if (sObjectMgr->GetItemTemplate(fakeEntry))
if (fakeEntry == HIDDEN_ITEM_ID || sObjectMgr->GetItemTemplate(fakeEntry))
{
sT->dataMap[itemGUID] = playerGUID;
sT->entryMap[playerGUID][itemGUID] = fakeEntry;
@@ -637,6 +651,25 @@ public:
void OnAfterConfigLoad(bool reload) override
{
sT->LoadConfig(reload);
if (sT->GetUseCollectionSystem())
{
LOG_INFO("module", "Loading transmog appearance collection cache....");
uint32 collectedAppearanceCount = 0;
QueryResult result = CharacterDatabase.Query("SELECT account_id, item_template_id FROM custom_unlocked_appearances");
if (result)
{
do
{
uint32 accountId = (*result)[0].Get<uint32>();
uint32 itemId = (*result)[1].Get<uint32>();
if (sT->AddCollectedAppearance(accountId, itemId))
{
collectedAppearanceCount++;
}
} while (result->NextRow());
}
LOG_INFO("module", "Loaded {} collected appearances into cache", collectedAppearanceCount);
}
}
void OnStartup() override