Update transmog_scripts.cpp

This commit is contained in:
Kitzunu
2024-08-10 17:45:13 +02:00
parent a8bef9cb9d
commit eee867e7ba

View File

@@ -21,6 +21,7 @@ Cant transmogrify rediculus items // Foereaper: would be fun to stab people with
*/ */
#include <unordered_map> #include <unordered_map>
#include "Transmogrification.h" #include "Transmogrification.h"
#include "Chat.h"
#include "ScriptedCreature.h" #include "ScriptedCreature.h"
#include "ItemTemplate.h" #include "ItemTemplate.h"
#include "DatabaseEnv.h" #include "DatabaseEnv.h"
@@ -442,7 +443,7 @@ public:
CharacterDatabase.CommitTransaction(trans); CharacterDatabase.CommitTransaction(trans);
} }
else else
session->SendNotification(LANG_ERR_UNTRANSMOG_NO_TRANSMOGS); ChatHandler(session).SendNotification(LANG_ERR_UNTRANSMOG_NO_TRANSMOGS);
OnGossipHello(player, creature); OnGossipHello(player, creature);
} break; } break;
case EQUIPMENT_SLOT_END + 3: // Remove Transmogrification from single item case EQUIPMENT_SLOT_END + 3: // Remove Transmogrification from single item
@@ -455,7 +456,7 @@ public:
session->SendAreaTriggerMessage("%s", GTS(LANG_ERR_UNTRANSMOG_OK)); session->SendAreaTriggerMessage("%s", GTS(LANG_ERR_UNTRANSMOG_OK));
} }
else else
session->SendNotification(LANG_ERR_UNTRANSMOG_NO_TRANSMOGS); ChatHandler(session).SendNotification(LANG_ERR_UNTRANSMOG_NO_TRANSMOGS);
} }
OnGossipSelect(player, creature, EQUIPMENT_SLOT_END, action); OnGossipSelect(player, creature, EQUIPMENT_SLOT_END, action);
} break; } break;
@@ -582,7 +583,7 @@ public:
if (res == LANG_ERR_TRANSMOG_OK) if (res == LANG_ERR_TRANSMOG_OK)
session->SendAreaTriggerMessage("%s",GTS(LANG_ERR_TRANSMOG_OK)); session->SendAreaTriggerMessage("%s",GTS(LANG_ERR_TRANSMOG_OK));
else else
session->SendNotification(res); ChatHandler(session).SendNotification(res);
} }
else else
{ {
@@ -590,7 +591,7 @@ public:
if (res == LANG_ERR_TRANSMOG_OK) if (res == LANG_ERR_TRANSMOG_OK)
session->SendAreaTriggerMessage("%s",GTS(LANG_ERR_TRANSMOG_OK)); session->SendAreaTriggerMessage("%s",GTS(LANG_ERR_TRANSMOG_OK));
else else
session->SendNotification(res); ChatHandler(session).SendNotification(res);
} }
// OnGossipSelect(player, creature, EQUIPMENT_SLOT_END, sender); // OnGossipSelect(player, creature, EQUIPMENT_SLOT_END, sender);
// ShowTransmogItems(player, creature, sender); // ShowTransmogItems(player, creature, sender);