Winfidonarleyan
b2087c8d08
feat(DBLayer): add support new db api
2022-02-02 06:41:31 +07:00
Kargatum
5cc1c2561c
feat(Logging): add support new logging ( #65 )
2022-01-28 00:06:50 +07:00
Skjalf
f8e65ac3cd
feat: Implement optional transmogs ( #62 )
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* feat: Implement optional transmogs
* logic
* Enable disabling transmog
* Update transmog.conf.dist
* Hide the npc if transmog is off
2022-01-11 13:27:54 -03:00
Kargatum
43d10ed9ff
feat(Config): replace deprecated config api ( #61 )
2021-12-01 12:40:32 -08:00
Kargatum
627be00a2d
feat(DBC): correct dbcstructure interfacing ( #48 )
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32600759b8
2021-10-22 22:41:22 +07:00
Kargatum
9ff36b8318
chore(Misc): add support new db api ( #45 )
2021-06-22 15:19:42 +07:00
UltraNix
f8b8ec39e6
ObjectGuid: Part I. ( #44 )
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Co-authored-by: UltraNix <ultranix@gmail.com >
2021-04-25 23:48:27 +02:00
Viste
8e9dde4e6e
followup #2454 ( #28 )
2019-12-02 11:21:18 +01:00
Stoabrogga
745cb1c639
feat: allow item IDs without restriction ( #18 )
2019-02-12 16:10:50 +01:00
Stoabrogga
f04d7ce58c
Fix: dangling else ( #16 )
2019-01-30 14:18:25 +01:00
Stoabrogga
9adab60983
fix config ( #14 )
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feat(CPP/DB): fix config parameters; use new cmake macros; take over preferences, templates, scripts etc. from the skeleton module; replace NPC text IDs
- fix config parameters "Transmogrification.AllowMixedArmorTypes" and "Transmogrification.AllowMixedWeaponTypes"
- replace NPC text IDs:
500000 -> 601083
500001 -> 601084
2019-01-26 19:30:06 +01:00
Stoabrogga
44de5af360
Update NPC text IDs ( #13 )
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* replace npc text IDs 50000 with 500000 and 50001 with 500001
2019-01-23 23:27:17 +01:00
Yehonal
17d79ad808
Fixed Transmog module git history (please re-clone this repo)
2018-04-09 09:45:22 +02:00
Yehonal
e341965797
First version of Transmog Module for AC
2016-11-17 10:25:43 +01:00