Kempec Halk
c880df6e15
feat: Appearance collection add Item(Set) commands ( #81 )
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* feat: Add appearance collection add item command
* feat: Appearance collection add ItemSet command
* chore: Adjustments due to #80
* feat: Add Command feedback
* chore: Remove debugging output & Cleanup
* fix(sql): Remove new acore_string before insert
2022-05-25 13:59:25 -03:00
Skjalf
f8e65ac3cd
feat: Implement optional transmogs ( #62 )
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* feat: Implement optional transmogs
* logic
* Enable disabling transmog
* Update transmog.conf.dist
* Hide the npc if transmog is off
2022-01-11 13:27:54 -03:00
Barbz
b698f9157f
style(DB/text): Improve the acore_string slightly
2020-03-30 23:50:54 +02:00
Viste
8e9dde4e6e
followup #2454 ( #28 )
2019-12-02 11:21:18 +01:00
Stoabrogga
9adab60983
fix config ( #14 )
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feat(CPP/DB): fix config parameters; use new cmake macros; take over preferences, templates, scripts etc. from the skeleton module; replace NPC text IDs
- fix config parameters "Transmogrification.AllowMixedArmorTypes" and "Transmogrification.AllowMixedWeaponTypes"
- replace NPC text IDs:
500000 -> 601083
500001 -> 601084
2019-01-26 19:30:06 +01:00
Stoabrogga
44de5af360
Update NPC text IDs ( #13 )
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* replace npc text IDs 50000 with 500000 and 50001 with 500001
2019-01-23 23:27:17 +01:00
Yehonal
e341965797
First version of Transmog Module for AC
2016-11-17 10:25:43 +01:00