Commit Graph

8 Commits

Author SHA1 Message Date
Kempec Halk
c880df6e15 feat: Appearance collection add Item(Set) commands (#81)
* feat: Add appearance collection add item command

* feat: Appearance collection add ItemSet command

* chore: Adjustments due to #80

* feat: Add Command feedback

* chore: Remove debugging output & Cleanup

* fix(sql): Remove new acore_string before insert
2022-05-25 13:59:25 -03:00
Skjalf
f8e65ac3cd feat: Implement optional transmogs (#62)
* feat: Implement optional transmogs

* logic

* Enable disabling transmog

* Update transmog.conf.dist

* Hide the npc if transmog is off
2022-01-11 13:27:54 -03:00
acidmanifesto
3b23c09c50 Remove Inhabit Type for upcoming PR
Remove Inhabit Type for upcoming PR to remove Inhabit Type
2021-11-28 20:02:52 -05:00
Barbz
b698f9157f style(DB/text): Improve the acore_string slightly 2020-03-30 23:50:54 +02:00
Viste
8e9dde4e6e followup #2454 (#28) 2019-12-02 11:21:18 +01:00
Stoabrogga
9adab60983 fix config (#14)
feat(CPP/DB): fix config parameters; use new cmake macros; take over preferences, templates, scripts etc. from the skeleton module; replace NPC text IDs

- fix config parameters "Transmogrification.AllowMixedArmorTypes" and "Transmogrification.AllowMixedWeaponTypes"
- replace NPC text IDs:
  500000 -> 601083
  500001 -> 601084
2019-01-26 19:30:06 +01:00
Stoabrogga
44de5af360 Update NPC text IDs (#13)
* replace npc text IDs 50000 with 500000 and 50001 with 500001
2019-01-23 23:27:17 +01:00
Yehonal
e341965797 First version of Transmog Module for AC 2016-11-17 10:25:43 +01:00