mirror of
https://github.com/azerothcore/mod-transmog
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* feat: Implement optional transmogs * logic * Enable disabling transmog * Update transmog.conf.dist * Hide the npc if transmog is off
65 lines
1.9 KiB
C++
65 lines
1.9 KiB
C++
/*
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* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU Affero General Public License as published by the
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* Free Software Foundation; either version 3 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "Chat.h"
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#include "ObjectMgr.h"
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#include "Player.h"
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#include "ScriptMgr.h"
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#include "Transmogrification.h"
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using namespace Acore::ChatCommands;
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class transmog_commandscript : public CommandScript
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{
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public:
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transmog_commandscript() : CommandScript("transmog_commandscript") { }
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ChatCommandTable GetCommands() const override
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{
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static ChatCommandTable commandTable =
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{
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{ "transmog", HandleDisableTransMogVisual, SEC_PLAYER, Console::No },
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};
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return commandTable;
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}
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static bool HandleDisableTransMogVisual(ChatHandler* handler, bool hide)
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{
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Player* player = handler->GetPlayer();
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if (hide)
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{
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player->UpdatePlayerSetting("mod-transmog", SETTING_HIDE_TRANSMOG, 0);
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handler->SendSysMessage(LANG_CMD_TRANSMOG_SHOW);
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}
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else
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{
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player->UpdatePlayerSetting("mod-transmog", SETTING_HIDE_TRANSMOG, 1);
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handler->SendSysMessage(LANG_CMD_TRANSMOG_HIDE);
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}
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player->UpdateObjectVisibility();
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return true;
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}
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};
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void AddSC_transmog_commandscript()
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{
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new transmog_commandscript();
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}
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