mirror of
https://github.com/azerothcore/mod-transmog
synced 2025-11-29 22:48:30 +08:00
887 lines
33 KiB
C++
887 lines
33 KiB
C++
#include "Transmogrification.h"
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#include "ItemTemplate.h"
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Transmogrification* Transmogrification::instance()
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{
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static Transmogrification instance;
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return &instance;
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}
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#ifdef PRESETS
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void Transmogrification::PresetTransmog(Player* player, Item* itemTransmogrified, uint32 fakeEntry, uint8 slot)
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{
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LOG_DEBUG("module", "Transmogrification::PresetTransmog");
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if (!EnableSets)
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return;
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if (!player || !itemTransmogrified)
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return;
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if (slot >= EQUIPMENT_SLOT_END)
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return;
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if (!CanTransmogrifyItemWithItem(player, itemTransmogrified->GetTemplate(), sObjectMgr->GetItemTemplate(fakeEntry)))
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return;
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// [AZTH] Custom
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if (GetFakeEntry(itemTransmogrified->GetGUID()))
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DeleteFakeEntry(player, slot, itemTransmogrified);
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SetFakeEntry(player, fakeEntry, slot, itemTransmogrified); // newEntry
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itemTransmogrified->UpdatePlayedTime(player);
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itemTransmogrified->SetOwnerGUID(player->GetGUID());
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itemTransmogrified->SetNotRefundable(player);
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itemTransmogrified->ClearSoulboundTradeable(player);
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}
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void Transmogrification::LoadPlayerSets(ObjectGuid pGUID)
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{
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LOG_DEBUG("module", "Transmogrification::LoadPlayerSets");
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for (presetData::iterator it = presetById[pGUID].begin(); it != presetById[pGUID].end(); ++it)
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it->second.clear();
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presetById[pGUID].clear();
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presetByName[pGUID].clear();
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QueryResult result = CharacterDatabase.Query("SELECT `PresetID`, `SetName`, `SetData` FROM `custom_transmogrification_sets` WHERE Owner = {}", pGUID.GetCounter());
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if (result)
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{
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do
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{
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uint8 PresetID = (*result)[0].Get<uint8>();
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std::string SetName = (*result)[1].Get<std::string>();
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std::istringstream SetData((*result)[2].Get<std::string>());
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while (SetData.good())
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{
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uint32 slot;
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uint32 entry;
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SetData >> slot >> entry;
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if (SetData.fail())
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break;
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if (slot >= EQUIPMENT_SLOT_END)
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{
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LOG_ERROR("module", "Item entry (FakeEntry: {}, player: {}, slot: {}, presetId: {}) has invalid slot, ignoring.", entry, pGUID.ToString(), slot, PresetID);
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continue;
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}
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if (sObjectMgr->GetItemTemplate(entry))
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presetById[pGUID][PresetID][slot] = entry; // Transmogrification::Preset(presetName, fakeEntry);
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}
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if (!presetById[pGUID][PresetID].empty())
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{
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presetByName[pGUID][PresetID] = SetName;
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// load all presets anyways
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//if (presetByName[pGUID].size() >= GetMaxSets())
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// break;
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}
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else // should be deleted on startup, so this never runs (shouldnt..)
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{
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presetById[pGUID].erase(PresetID);
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CharacterDatabase.Execute("DELETE FROM `custom_transmogrification_sets` WHERE Owner = {} AND PresetID = {}", pGUID.GetCounter(), PresetID);
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}
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} while (result->NextRow());
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}
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}
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bool Transmogrification::GetEnableSets() const
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{
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return EnableSets;
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}
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uint8 Transmogrification::GetMaxSets() const
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{
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return MaxSets;
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}
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float Transmogrification::GetSetCostModifier() const
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{
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return SetCostModifier;
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}
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int32 Transmogrification::GetSetCopperCost() const
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{
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return SetCopperCost;
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}
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void Transmogrification::UnloadPlayerSets(ObjectGuid pGUID)
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{
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for (presetData::iterator it = presetById[pGUID].begin(); it != presetById[pGUID].end(); ++it)
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it->second.clear();
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presetById[pGUID].clear();
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presetByName[pGUID].clear();
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}
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#endif
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const char* Transmogrification::GetSlotName(uint8 slot, WorldSession* /*session*/) const
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{
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LOG_DEBUG("module", "Transmogrification::GetSlotName");
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switch (slot)
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{
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case EQUIPMENT_SLOT_HEAD: return "Head";// session->GetAcoreString(LANG_SLOT_NAME_HEAD);
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case EQUIPMENT_SLOT_SHOULDERS: return "Shoulders";// session->GetAcoreString(LANG_SLOT_NAME_SHOULDERS);
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case EQUIPMENT_SLOT_BODY: return "Shirt";// session->GetAcoreString(LANG_SLOT_NAME_BODY);
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case EQUIPMENT_SLOT_CHEST: return "Chest";// session->GetAcoreString(LANG_SLOT_NAME_CHEST);
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case EQUIPMENT_SLOT_WAIST: return "Waist";// session->GetAcoreString(LANG_SLOT_NAME_WAIST);
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case EQUIPMENT_SLOT_LEGS: return "Legs";// session->GetAcoreString(LANG_SLOT_NAME_LEGS);
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case EQUIPMENT_SLOT_FEET: return "Feet";// session->GetAcoreString(LANG_SLOT_NAME_FEET);
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case EQUIPMENT_SLOT_WRISTS: return "Wrists";// session->GetAcoreString(LANG_SLOT_NAME_WRISTS);
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case EQUIPMENT_SLOT_HANDS: return "Hands";// session->GetAcoreString(LANG_SLOT_NAME_HANDS);
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case EQUIPMENT_SLOT_BACK: return "Back";// session->GetAcoreString(LANG_SLOT_NAME_BACK);
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case EQUIPMENT_SLOT_MAINHAND: return "Main hand";// session->GetAcoreString(LANG_SLOT_NAME_MAINHAND);
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case EQUIPMENT_SLOT_OFFHAND: return "Off hand";// session->GetAcoreString(LANG_SLOT_NAME_OFFHAND);
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case EQUIPMENT_SLOT_RANGED: return "Ranged";// session->GetAcoreString(LANG_SLOT_NAME_RANGED);
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case EQUIPMENT_SLOT_TABARD: return "Tabard";// session->GetAcoreString(LANG_SLOT_NAME_TABARD);
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default: return NULL;
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}
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}
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std::string Transmogrification::GetItemIcon(uint32 entry, uint32 width, uint32 height, int x, int y) const
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{
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LOG_DEBUG("module", "Transmogrification::GetItemIcon");
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std::ostringstream ss;
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ss << "|TInterface";
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const ItemTemplate* temp = sObjectMgr->GetItemTemplate(entry);
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const ItemDisplayInfoEntry* dispInfo = NULL;
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if (temp)
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{
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dispInfo = sItemDisplayInfoStore.LookupEntry(temp->DisplayInfoID);
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if (dispInfo)
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ss << "/ICONS/" << dispInfo->inventoryIcon;
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}
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if (!dispInfo)
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ss << "/InventoryItems/WoWUnknownItem01";
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ss << ":" << width << ":" << height << ":" << x << ":" << y << "|t";
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return ss.str();
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}
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std::string Transmogrification::GetSlotIcon(uint8 slot, uint32 width, uint32 height, int x, int y) const
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{
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LOG_DEBUG("module", "Transmogrification::GetSlotIcon");
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std::ostringstream ss;
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ss << "|TInterface/PaperDoll/";
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switch (slot)
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{
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case EQUIPMENT_SLOT_HEAD: ss << "UI-PaperDoll-Slot-Head"; break;
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case EQUIPMENT_SLOT_SHOULDERS: ss << "UI-PaperDoll-Slot-Shoulder"; break;
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case EQUIPMENT_SLOT_BODY: ss << "UI-PaperDoll-Slot-Shirt"; break;
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case EQUIPMENT_SLOT_CHEST: ss << "UI-PaperDoll-Slot-Chest"; break;
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case EQUIPMENT_SLOT_WAIST: ss << "UI-PaperDoll-Slot-Waist"; break;
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case EQUIPMENT_SLOT_LEGS: ss << "UI-PaperDoll-Slot-Legs"; break;
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case EQUIPMENT_SLOT_FEET: ss << "UI-PaperDoll-Slot-Feet"; break;
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case EQUIPMENT_SLOT_WRISTS: ss << "UI-PaperDoll-Slot-Wrists"; break;
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case EQUIPMENT_SLOT_HANDS: ss << "UI-PaperDoll-Slot-Hands"; break;
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case EQUIPMENT_SLOT_BACK: ss << "UI-PaperDoll-Slot-Chest"; break;
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case EQUIPMENT_SLOT_MAINHAND: ss << "UI-PaperDoll-Slot-MainHand"; break;
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case EQUIPMENT_SLOT_OFFHAND: ss << "UI-PaperDoll-Slot-SecondaryHand"; break;
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case EQUIPMENT_SLOT_RANGED: ss << "UI-PaperDoll-Slot-Ranged"; break;
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case EQUIPMENT_SLOT_TABARD: ss << "UI-PaperDoll-Slot-Tabard"; break;
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default: ss << "UI-Backpack-EmptySlot";
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}
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ss << ":" << width << ":" << height << ":" << x << ":" << y << "|t";
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return ss.str();
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}
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std::string Transmogrification::GetItemLink(Item* item, WorldSession* session) const
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{
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LOG_DEBUG("module", "Transmogrification::GetItemLink");
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int loc_idx = session->GetSessionDbLocaleIndex();
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const ItemTemplate* temp = item->GetTemplate();
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std::string name = temp->Name1;
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if (ItemLocale const* il = sObjectMgr->GetItemLocale(temp->ItemId))
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ObjectMgr::GetLocaleString(il->Name, loc_idx, name);
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if (int32 itemRandPropId = item->GetItemRandomPropertyId())
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{
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std::array<char const*, 16> const* suffix = nullptr;
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if (itemRandPropId < 0)
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{
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if (const ItemRandomSuffixEntry* itemRandEntry = sItemRandomSuffixStore.LookupEntry(-itemRandPropId))
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suffix = &itemRandEntry->Name;
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}
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else
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{
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if (const ItemRandomPropertiesEntry* itemRandEntry = sItemRandomPropertiesStore.LookupEntry(itemRandPropId))
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suffix = &itemRandEntry->Name;
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}
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if (suffix)
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{
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std::string_view test((*suffix)[(name != temp->Name1) ? loc_idx : DEFAULT_LOCALE]);
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if (!test.empty())
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{
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name += ' ';
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name += test;
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}
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}
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}
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std::ostringstream oss;
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oss << "|c" << std::hex << ItemQualityColors[temp->Quality] << std::dec <<
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"|Hitem:" << temp->ItemId << ":" <<
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item->GetEnchantmentId(PERM_ENCHANTMENT_SLOT) << ":" <<
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item->GetEnchantmentId(SOCK_ENCHANTMENT_SLOT) << ":" <<
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item->GetEnchantmentId(SOCK_ENCHANTMENT_SLOT_2) << ":" <<
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item->GetEnchantmentId(SOCK_ENCHANTMENT_SLOT_3) << ":" <<
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item->GetEnchantmentId(BONUS_ENCHANTMENT_SLOT) << ":" <<
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item->GetItemRandomPropertyId() << ":" << item->GetItemSuffixFactor() << ":" <<
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// (uint32)item->GetOwner()->getLevel() << "|h[" << name << "]|h|r";
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(uint32)0 << "|h[" << name << "]|h|r";
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return oss.str();
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}
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std::string Transmogrification::GetItemLink(uint32 entry, WorldSession* session) const
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{
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LOG_DEBUG("module", "Transmogrification::GetItemLink");
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const ItemTemplate* temp = sObjectMgr->GetItemTemplate(entry);
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int loc_idx = session->GetSessionDbLocaleIndex();
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std::string name = temp->Name1;
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if (ItemLocale const* il = sObjectMgr->GetItemLocale(entry))
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ObjectMgr::GetLocaleString(il->Name, loc_idx, name);
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std::ostringstream oss;
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oss << "|c" << std::hex << ItemQualityColors[temp->Quality] << std::dec <<
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"|Hitem:" << entry << ":0:0:0:0:0:0:0:0:0|h[" << name << "]|h|r";
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return oss.str();
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}
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uint32 Transmogrification::GetFakeEntry(ObjectGuid itemGUID) const
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{
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LOG_DEBUG("module", "Transmogrification::GetFakeEntry");
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transmogData::const_iterator itr = dataMap.find(itemGUID);
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if (itr == dataMap.end()) return 0;
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transmogMap::const_iterator itr2 = entryMap.find(itr->second);
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if (itr2 == entryMap.end()) return 0;
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transmog2Data::const_iterator itr3 = itr2->second.find(itemGUID);
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if (itr3 == itr2->second.end()) return 0;
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return itr3->second;
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}
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void Transmogrification::UpdateItem(Player* player, Item* item) const
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{
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LOG_DEBUG("module", "Transmogrification::UpdateItem");
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if (item->IsEquipped())
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{
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player->SetVisibleItemSlot(item->GetSlot(), item);
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if (player->IsInWorld())
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item->SendUpdateToPlayer(player);
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}
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}
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void Transmogrification::DeleteFakeEntry(Player* player, uint8 /*slot*/, Item* itemTransmogrified, CharacterDatabaseTransaction* trans /*= nullptr*/)
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{
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//if (!GetFakeEntry(item))
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// return false;
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DeleteFakeFromDB(itemTransmogrified->GetGUID().GetCounter(), trans);
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UpdateItem(player, itemTransmogrified);
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}
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void Transmogrification::SetFakeEntry(Player* player, uint32 newEntry, uint8 /*slot*/, Item* itemTransmogrified)
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{
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ObjectGuid itemGUID = itemTransmogrified->GetGUID();
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entryMap[player->GetGUID()][itemGUID] = newEntry;
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dataMap[itemGUID] = player->GetGUID();
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CharacterDatabase.Execute("REPLACE INTO custom_transmogrification (GUID, FakeEntry, Owner) VALUES ({}, {}, {})", itemGUID.GetCounter(), newEntry, player->GetGUID().GetCounter());
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UpdateItem(player, itemTransmogrified);
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}
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bool Transmogrification::AddCollectedAppearance(uint32 accountId, uint32 itemId)
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{
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if (collectionCache.find(accountId) == collectionCache.end())
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{
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collectionCache.insert({accountId, {itemId}});
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return true;
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}
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if (std::find(collectionCache[accountId].begin(), collectionCache[accountId].end(), itemId) == collectionCache[accountId].end())
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{
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collectionCache[accountId].push_back(itemId);
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std::sort(collectionCache[accountId].begin(), collectionCache[accountId].end());
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return true;
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}
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return false;
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}
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TransmogAcoreStrings Transmogrification::Transmogrify(Player* player, uint32 itemEntry, uint8 slot, /*uint32 newEntry, */bool no_cost) {
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if (itemEntry == UINT_MAX) // Hidden transmog
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{
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return Transmogrify(player, nullptr, slot, no_cost, true);
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}
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Item* itemTransmogrifier = Item::CreateItem(itemEntry, 1, 0);
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return Transmogrify(player, itemTransmogrifier, slot, no_cost, false);
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}
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TransmogAcoreStrings Transmogrification::Transmogrify(Player* player, ObjectGuid itemGUID, uint8 slot, /*uint32 newEntry, */bool no_cost) {
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Item* itemTransmogrifier = NULL;
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// guid of the transmogrifier item, if it's not 0
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if (itemGUID)
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{
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itemTransmogrifier = player->GetItemByGuid(itemGUID);
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if (!itemTransmogrifier)
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{
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//TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleTransmogrifyItems - Player (GUID: {}, name: {}) tried to transmogrify with an invalid item (lowguid: {}).", player->GetGUIDLow(), player->GetName(), GUID_LOPART(itemGUID));
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return LANG_ERR_TRANSMOG_MISSING_SRC_ITEM;
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}
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}
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return Transmogrify(player, itemTransmogrifier, slot, no_cost, false);
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}
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TransmogAcoreStrings Transmogrification::Transmogrify(Player* player, Item* itemTransmogrifier, uint8 slot, /*uint32 newEntry, */bool no_cost, bool hidden_transmog)
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{
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int32 cost = 0;
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// slot of the transmogrified item
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if (slot >= EQUIPMENT_SLOT_END)
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{
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// TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleTransmogrifyItems - Player (GUID: {}, name: {}) tried to transmogrify an item (lowguid: {}) with a wrong slot ({}) when transmogrifying items.", player->GetGUIDLow(), player->GetName(), GUID_LOPART(itemGUID), slot);
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return LANG_ERR_TRANSMOG_INVALID_SLOT;
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}
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// transmogrified item
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Item* itemTransmogrified = player->GetItemByPos(INVENTORY_SLOT_BAG_0, slot);
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if (!itemTransmogrified)
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{
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//TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleTransmogrifyItems - Player (GUID: {}, name: {}) tried to transmogrify an invalid item in a valid slot (slot: {}).", player->GetGUIDLow(), player->GetName(), slot);
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return LANG_ERR_TRANSMOG_MISSING_DEST_ITEM;
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}
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if (hidden_transmog)
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{
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SetFakeEntry(player, HIDDEN_ITEM_ID, slot, itemTransmogrified); // newEntry
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return LANG_ERR_TRANSMOG_OK;
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}
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if (!itemTransmogrifier) // reset look newEntry
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{
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// Custom
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DeleteFakeEntry(player, slot, itemTransmogrified);
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}
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else
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{
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if (!CanTransmogrifyItemWithItem(player, itemTransmogrified->GetTemplate(), itemTransmogrifier->GetTemplate()))
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{
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//TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: HandleTransmogrifyItems - Player (GUID: {}, name: {}) failed CanTransmogrifyItemWithItem ({} with {}).", player->GetGUIDLow(), player->GetName(), itemTransmogrified->GetEntry(), itemTransmogrifier->GetEntry());
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return LANG_ERR_TRANSMOG_INVALID_ITEMS;
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}
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if (!no_cost)
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{
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if (RequireToken)
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{
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if (player->HasItemCount(TokenEntry, TokenAmount))
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player->DestroyItemCount(TokenEntry, TokenAmount, true);
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else
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return LANG_ERR_TRANSMOG_NOT_ENOUGH_TOKENS;
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}
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cost = GetSpecialPrice(itemTransmogrified->GetTemplate());
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cost *= ScaledCostModifier;
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cost += CopperCost;
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if (cost) // 0 cost if reverting look
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{
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if (cost < 0)
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LOG_DEBUG("module", "Transmogrification::Transmogrify - {} ({}) transmogrification invalid cost (non negative, amount {}). Transmogrified {} with {}",
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player->GetName(), player->GetGUID().ToString(), -cost, itemTransmogrified->GetEntry(), itemTransmogrifier->GetEntry());
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else
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{
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if (!player->HasEnoughMoney(cost))
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return LANG_ERR_TRANSMOG_NOT_ENOUGH_MONEY;
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player->ModifyMoney(-cost, false);
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}
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}
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}
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// Custom
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SetFakeEntry(player, itemTransmogrifier->GetEntry(), slot, itemTransmogrified); // newEntry
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itemTransmogrified->UpdatePlayedTime(player);
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itemTransmogrified->SetOwnerGUID(player->GetGUID());
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itemTransmogrified->SetNotRefundable(player);
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itemTransmogrified->ClearSoulboundTradeable(player);
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if (itemTransmogrifier->GetTemplate()->Bonding == BIND_WHEN_EQUIPED || itemTransmogrifier->GetTemplate()->Bonding == BIND_WHEN_USE)
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itemTransmogrifier->SetBinding(true);
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itemTransmogrifier->SetOwnerGUID(player->GetGUID());
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itemTransmogrifier->SetNotRefundable(player);
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itemTransmogrifier->ClearSoulboundTradeable(player);
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}
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return LANG_ERR_TRANSMOG_OK;
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}
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bool Transmogrification::CanTransmogrifyItemWithItem(Player* player, ItemTemplate const* target, ItemTemplate const* source) const
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{
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if (!target || !source)
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return false;
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|
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if (source->ItemId == target->ItemId)
|
|
return false;
|
|
|
|
if (source->DisplayInfoID == target->DisplayInfoID)
|
|
return false;
|
|
|
|
if (source->Class != target->Class)
|
|
return false;
|
|
|
|
if (source->InventoryType == INVTYPE_BAG ||
|
|
source->InventoryType == INVTYPE_RELIC ||
|
|
// source->InventoryType == INVTYPE_BODY ||
|
|
source->InventoryType == INVTYPE_FINGER ||
|
|
source->InventoryType == INVTYPE_TRINKET ||
|
|
source->InventoryType == INVTYPE_AMMO ||
|
|
source->InventoryType == INVTYPE_QUIVER)
|
|
return false;
|
|
|
|
if (target->InventoryType == INVTYPE_BAG ||
|
|
target->InventoryType == INVTYPE_RELIC ||
|
|
// target->InventoryType == INVTYPE_BODY ||
|
|
target->InventoryType == INVTYPE_FINGER ||
|
|
target->InventoryType == INVTYPE_TRINKET ||
|
|
target->InventoryType == INVTYPE_AMMO ||
|
|
target->InventoryType == INVTYPE_QUIVER)
|
|
return false;
|
|
|
|
if (!SuitableForTransmogrification(player, target) || !SuitableForTransmogrification(player, source))
|
|
return false;
|
|
|
|
if (IsRangedWeapon(source->Class, source->SubClass) != IsRangedWeapon(target->Class, target->SubClass))
|
|
return false;
|
|
|
|
if (source->SubClass != target->SubClass && !IsRangedWeapon(target->Class, target->SubClass))
|
|
{
|
|
if (!IsAllowed(source->ItemId))
|
|
{
|
|
if (source->Class == ITEM_CLASS_ARMOR && !AllowMixedArmorTypes)
|
|
return false;
|
|
if (source->Class == ITEM_CLASS_WEAPON && !AllowMixedWeaponTypes)
|
|
return false;
|
|
}
|
|
}
|
|
|
|
if (source->InventoryType != target->InventoryType)
|
|
{
|
|
if (source->Class == ITEM_CLASS_WEAPON && !(IsRangedWeapon(target->Class, target->SubClass) ||
|
|
(
|
|
// [AZTH] Yehonal: fixed weapon check
|
|
(target->InventoryType == INVTYPE_WEAPON || target->InventoryType == INVTYPE_2HWEAPON || target->InventoryType == INVTYPE_WEAPONMAINHAND || target->InventoryType == INVTYPE_WEAPONOFFHAND)
|
|
&& (source->InventoryType == INVTYPE_WEAPON || source->InventoryType == INVTYPE_2HWEAPON || source->InventoryType == INVTYPE_WEAPONMAINHAND || source->InventoryType == INVTYPE_WEAPONOFFHAND)
|
|
)
|
|
))
|
|
return false;
|
|
if (source->Class == ITEM_CLASS_ARMOR &&
|
|
!((source->InventoryType == INVTYPE_CHEST || source->InventoryType == INVTYPE_ROBE) &&
|
|
(target->InventoryType == INVTYPE_CHEST || target->InventoryType == INVTYPE_ROBE)))
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool Transmogrification::SuitableForTransmogrification(Player* player, ItemTemplate const* proto) const
|
|
{
|
|
// ItemTemplate const* proto = item->GetTemplate();
|
|
if (!player || !proto)
|
|
return false;
|
|
|
|
if (proto->Class != ITEM_CLASS_ARMOR &&
|
|
proto->Class != ITEM_CLASS_WEAPON)
|
|
return false;
|
|
|
|
// Skip all checks for allowed items
|
|
if (IsAllowed(proto->ItemId))
|
|
return true;
|
|
|
|
if (!IsItemTransmogrifiable(proto))
|
|
return false;
|
|
|
|
//[AZTH] Yehonal
|
|
if (proto->SubClass > 0 && player->GetSkillValue(proto->GetSkill()) == 0)
|
|
{
|
|
if (proto->Class == ITEM_CLASS_ARMOR && !AllowMixedArmorTypes)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
if (proto->Class == ITEM_CLASS_WEAPON && !AllowMixedWeaponTypes)
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
|
|
if ((proto->Flags2 & ITEM_FLAGS_EXTRA_HORDE_ONLY) && player->GetTeamId() != TEAM_HORDE)
|
|
return false;
|
|
|
|
if ((proto->Flags2 & ITEM_FLAGS_EXTRA_ALLIANCE_ONLY) && player->GetTeamId() != TEAM_ALLIANCE)
|
|
return false;
|
|
|
|
if (!IgnoreReqClass && (proto->AllowableClass & player->getClassMask()) == 0)
|
|
return false;
|
|
|
|
if (!IgnoreReqRace && (proto->AllowableRace & player->getRaceMask()) == 0)
|
|
return false;
|
|
|
|
if (!IgnoreReqSkill && proto->RequiredSkill != 0)
|
|
{
|
|
if (player->GetSkillValue(proto->RequiredSkill) == 0)
|
|
return false;
|
|
|
|
if (player->GetSkillValue(proto->RequiredSkill) < proto->RequiredSkillRank)
|
|
return false;
|
|
}
|
|
|
|
if (!IgnoreReqLevel && player->getLevel() < proto->RequiredLevel)
|
|
return false;
|
|
|
|
if (!IgnoreReqSpell && proto->RequiredSpell != 0 && !player->HasSpell(proto->RequiredSpell))
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
bool Transmogrification::SuitableForTransmogrification(ObjectGuid guid, ItemTemplate const* proto) const
|
|
{
|
|
if (!guid || !proto)
|
|
return false;
|
|
|
|
if (proto->Class != ITEM_CLASS_ARMOR &&
|
|
proto->Class != ITEM_CLASS_WEAPON)
|
|
return false;
|
|
|
|
// Skip all checks for allowed items
|
|
if (IsAllowed(proto->ItemId))
|
|
return true;
|
|
|
|
if (!IsItemTransmogrifiable(proto))
|
|
return false;
|
|
|
|
auto playerGuid = guid.GetCounter();
|
|
CharacterCacheEntry const* playerData = sCharacterCache->GetCharacterCacheByGuid(guid);
|
|
if (!playerData)
|
|
return false;
|
|
|
|
uint8 playerRace = playerData->Race;
|
|
uint8 playerLevel = playerData->Level;
|
|
uint32 playerRaceMask = 1 << (playerRace - 1);
|
|
uint32 playerClassMask = 1 << (playerData->Class - 1);
|
|
TeamId playerTeamId = Player::TeamIdForRace(playerRace);
|
|
|
|
std::unordered_map<uint32, uint32> playerSkillValues;
|
|
if (QueryResult resultSkills = CharacterDatabase.Query("SELECT `skill`, `value` FROM `character_skills` WHERE `guid` = {}", playerGuid))
|
|
{
|
|
do
|
|
{
|
|
Field* fields = resultSkills->Fetch();
|
|
uint16 skill = fields[0].Get<uint16>();
|
|
uint16 value = fields[1].Get<uint16>();
|
|
playerSkillValues[skill] = value;
|
|
} while (resultSkills->NextRow());
|
|
}
|
|
else {
|
|
LOG_ERROR("module", "Transmogification could not find skills for player with guid {} in database.", playerGuid);
|
|
return false;
|
|
}
|
|
|
|
if (proto->SubClass > 0 && playerSkillValues[proto->GetSkill()] == 0)
|
|
{
|
|
if (proto->Class == ITEM_CLASS_ARMOR && !AllowMixedArmorTypes)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
if (proto->Class == ITEM_CLASS_WEAPON && !AllowMixedWeaponTypes)
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
|
|
if ((proto->Flags2 & ITEM_FLAGS_EXTRA_HORDE_ONLY) && playerTeamId != TEAM_HORDE)
|
|
return false;
|
|
|
|
if ((proto->Flags2 & ITEM_FLAGS_EXTRA_ALLIANCE_ONLY) && playerTeamId != TEAM_ALLIANCE)
|
|
return false;
|
|
|
|
if (!IgnoreReqClass && (proto->AllowableClass & playerClassMask) == 0)
|
|
return false;
|
|
|
|
if (!IgnoreReqRace && (proto->AllowableRace & playerRaceMask) == 0)
|
|
return false;
|
|
|
|
if (!IgnoreReqSkill && proto->RequiredSkill != 0)
|
|
{
|
|
if (playerSkillValues[proto->RequiredSkill] == 0)
|
|
return false;
|
|
|
|
if (playerSkillValues[proto->RequiredSkill] < proto->RequiredSkillRank)
|
|
return false;
|
|
}
|
|
|
|
if (!IgnoreReqLevel && playerLevel < proto->RequiredLevel)
|
|
return false;
|
|
|
|
if (!IgnoreReqSpell && proto->RequiredSpell != 0 && !(CharacterDatabase.Query("SELECT `spell` FROM `character_spell` WHERE `guid` = {} and `spell` = {}", playerGuid, proto->RequiredSpell)))
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
bool Transmogrification::IsItemTransmogrifiable(ItemTemplate const* proto) const
|
|
{
|
|
if (!proto)
|
|
return false;
|
|
|
|
if (IsNotAllowed(proto->ItemId))
|
|
return false;
|
|
|
|
if (!AllowFishingPoles && proto->Class == ITEM_CLASS_WEAPON && proto->SubClass == ITEM_SUBCLASS_WEAPON_FISHING_POLE)
|
|
return false;
|
|
|
|
if (!IsAllowedQuality(proto->Quality)) // (proto->Quality == ITEM_QUALITY_LEGENDARY)
|
|
return false;
|
|
|
|
// If World Event is not active, prevent using event dependant items
|
|
if (!IgnoreReqEvent && proto->HolidayId && !IsHolidayActive((HolidayIds)proto->HolidayId))
|
|
return false;
|
|
|
|
if (!IgnoreReqStats)
|
|
{
|
|
if (!proto->RandomProperty && !proto->RandomSuffix
|
|
/*[AZTH] Yehonal: we should transmorg also items without stats*/
|
|
&& proto->StatsCount > 0)
|
|
{
|
|
bool found = false;
|
|
for (uint8 i = 0; i < proto->StatsCount; ++i)
|
|
{
|
|
if (proto->ItemStat[i].ItemStatValue != 0)
|
|
{
|
|
found = true;
|
|
break;
|
|
}
|
|
}
|
|
if (!found)
|
|
return false;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
uint32 Transmogrification::GetSpecialPrice(ItemTemplate const* proto) const
|
|
{
|
|
uint32 cost = proto->SellPrice < 10000 ? 10000 : proto->SellPrice;
|
|
return cost;
|
|
}
|
|
bool Transmogrification::IsRangedWeapon(uint32 Class, uint32 SubClass) const
|
|
{
|
|
return Class == ITEM_CLASS_WEAPON && (
|
|
SubClass == ITEM_SUBCLASS_WEAPON_BOW ||
|
|
SubClass == ITEM_SUBCLASS_WEAPON_GUN ||
|
|
SubClass == ITEM_SUBCLASS_WEAPON_CROSSBOW);
|
|
}
|
|
|
|
bool Transmogrification::IsAllowed(uint32 entry) const
|
|
{
|
|
return Allowed.find(entry) != Allowed.end();
|
|
}
|
|
|
|
bool Transmogrification::IsNotAllowed(uint32 entry) const
|
|
{
|
|
return NotAllowed.find(entry) != NotAllowed.end();
|
|
}
|
|
|
|
bool Transmogrification::IsAllowedQuality(uint32 quality) const
|
|
{
|
|
switch (quality)
|
|
{
|
|
case ITEM_QUALITY_POOR: return AllowPoor;
|
|
case ITEM_QUALITY_NORMAL: return AllowCommon;
|
|
case ITEM_QUALITY_UNCOMMON: return AllowUncommon;
|
|
case ITEM_QUALITY_RARE: return AllowRare;
|
|
case ITEM_QUALITY_EPIC: return AllowEpic;
|
|
case ITEM_QUALITY_LEGENDARY: return AllowLegendary;
|
|
case ITEM_QUALITY_ARTIFACT: return AllowArtifact;
|
|
case ITEM_QUALITY_HEIRLOOM: return AllowHeirloom;
|
|
default: return false;
|
|
}
|
|
}
|
|
|
|
void Transmogrification::LoadConfig(bool reload)
|
|
{
|
|
#ifdef PRESETS
|
|
EnableSetInfo = sConfigMgr->GetOption<bool>("Transmogrification.EnableSetInfo", true);
|
|
SetNpcText = sConfigMgr->GetOption<uint32>("Transmogrification.SetNpcText", 601084);
|
|
|
|
EnableSets = sConfigMgr->GetOption<bool>("Transmogrification.EnableSets", true);
|
|
MaxSets = sConfigMgr->GetOption<uint8>("Transmogrification.MaxSets", 10);
|
|
SetCostModifier = sConfigMgr->GetOption<float>("Transmogrification.SetCostModifier", 3.0f);
|
|
SetCopperCost = sConfigMgr->GetOption<int32>("Transmogrification.SetCopperCost", 0);
|
|
|
|
if (MaxSets > MAX_OPTIONS)
|
|
MaxSets = MAX_OPTIONS;
|
|
|
|
if (reload) // dont store presets for nothing
|
|
{
|
|
SessionMap const& sessions = sWorld->GetAllSessions();
|
|
for (SessionMap::const_iterator it = sessions.begin(); it != sessions.end(); ++it)
|
|
{
|
|
if (Player* player = it->second->GetPlayer())
|
|
{
|
|
// skipping session check
|
|
UnloadPlayerSets(player->GetGUID());
|
|
if (GetEnableSets())
|
|
LoadPlayerSets(player->GetGUID());
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
|
|
EnableTransmogInfo = sConfigMgr->GetOption<bool>("Transmogrification.EnableTransmogInfo", true);
|
|
TransmogNpcText = uint32(sConfigMgr->GetOption<uint32>("Transmogrification.TransmogNpcText", 601083));
|
|
|
|
std::istringstream issAllowed(sConfigMgr->GetOption<std::string>("Transmogrification.Allowed", ""));
|
|
std::istringstream issNotAllowed(sConfigMgr->GetOption<std::string>("Transmogrification.NotAllowed", ""));
|
|
while (issAllowed.good())
|
|
{
|
|
uint32 entry;
|
|
issAllowed >> entry;
|
|
if (issAllowed.fail())
|
|
break;
|
|
Allowed.insert(entry);
|
|
}
|
|
while (issNotAllowed.good())
|
|
{
|
|
uint32 entry;
|
|
issNotAllowed >> entry;
|
|
if (issNotAllowed.fail())
|
|
break;
|
|
NotAllowed.insert(entry);
|
|
}
|
|
|
|
ScaledCostModifier = sConfigMgr->GetOption<float>("Transmogrification.ScaledCostModifier", 1.0f);
|
|
CopperCost = sConfigMgr->GetOption<uint32>("Transmogrification.CopperCost", 0);
|
|
|
|
RequireToken = sConfigMgr->GetOption<bool>("Transmogrification.RequireToken", false);
|
|
TokenEntry = sConfigMgr->GetOption<uint32>("Transmogrification.TokenEntry", 49426);
|
|
TokenAmount = sConfigMgr->GetOption<uint32>("Transmogrification.TokenAmount", 1);
|
|
|
|
AllowPoor = sConfigMgr->GetOption<bool>("Transmogrification.AllowPoor", false);
|
|
AllowCommon = sConfigMgr->GetOption<bool>("Transmogrification.AllowCommon", false);
|
|
AllowUncommon = sConfigMgr->GetOption<bool>("Transmogrification.AllowUncommon", true);
|
|
AllowRare = sConfigMgr->GetOption<bool>("Transmogrification.AllowRare", true);
|
|
AllowEpic = sConfigMgr->GetOption<bool>("Transmogrification.AllowEpic", true);
|
|
AllowLegendary = sConfigMgr->GetOption<bool>("Transmogrification.AllowLegendary", false);
|
|
AllowArtifact = sConfigMgr->GetOption<bool>("Transmogrification.AllowArtifact", false);
|
|
AllowHeirloom = sConfigMgr->GetOption<bool>("Transmogrification.AllowHeirloom", true);
|
|
|
|
AllowMixedArmorTypes = sConfigMgr->GetOption<bool>("Transmogrification.AllowMixedArmorTypes", false);
|
|
AllowMixedWeaponTypes = sConfigMgr->GetOption<bool>("Transmogrification.AllowMixedWeaponTypes", false);
|
|
AllowFishingPoles = sConfigMgr->GetOption<bool>("Transmogrification.AllowFishingPoles", false);
|
|
|
|
IgnoreReqRace = sConfigMgr->GetOption<bool>("Transmogrification.IgnoreReqRace", false);
|
|
IgnoreReqClass = sConfigMgr->GetOption<bool>("Transmogrification.IgnoreReqClass", false);
|
|
IgnoreReqSkill = sConfigMgr->GetOption<bool>("Transmogrification.IgnoreReqSkill", false);
|
|
IgnoreReqSpell = sConfigMgr->GetOption<bool>("Transmogrification.IgnoreReqSpell", false);
|
|
IgnoreReqLevel = sConfigMgr->GetOption<bool>("Transmogrification.IgnoreReqLevel", false);
|
|
IgnoreReqEvent = sConfigMgr->GetOption<bool>("Transmogrification.IgnoreReqEvent", false);
|
|
IgnoreReqStats = sConfigMgr->GetOption<bool>("Transmogrification.IgnoreReqStats", false);
|
|
UseCollectionSystem = sConfigMgr->GetOption<bool>("Transmogrification.UseCollectionSystem", true);
|
|
AllowHiddenTransmog = sConfigMgr->GetOption<bool>("Transmogrification.AllowHiddenTransmog", true);
|
|
TrackUnusableItems = sConfigMgr->GetOption<bool>("Transmogrification.TrackUnusableItems", true);
|
|
|
|
IsTransmogEnabled = sConfigMgr->GetOption<bool>("Transmogrification.Enable", true);
|
|
|
|
if (!sObjectMgr->GetItemTemplate(TokenEntry))
|
|
{
|
|
TokenEntry = 49426;
|
|
}
|
|
}
|
|
|
|
void Transmogrification::DeleteFakeFromDB(ObjectGuid::LowType itemLowGuid, CharacterDatabaseTransaction* trans /*= nullptr*/)
|
|
{
|
|
ObjectGuid itemGUID = ObjectGuid::Create<HighGuid::Item>(itemLowGuid);
|
|
|
|
if (dataMap.find(itemGUID) != dataMap.end())
|
|
{
|
|
if (entryMap.find(dataMap[itemGUID]) != entryMap.end())
|
|
entryMap[dataMap[itemGUID]].erase(itemGUID);
|
|
dataMap.erase(itemGUID);
|
|
}
|
|
if (trans)
|
|
(*trans)->Append("DELETE FROM custom_transmogrification WHERE GUID = {}", itemLowGuid);
|
|
else
|
|
CharacterDatabase.Execute("DELETE FROM custom_transmogrification WHERE GUID = {}", itemGUID.GetCounter());
|
|
}
|
|
|
|
bool Transmogrification::GetEnableTransmogInfo() const
|
|
{
|
|
return EnableTransmogInfo;
|
|
}
|
|
uint32 Transmogrification::GetTransmogNpcText() const
|
|
{
|
|
return TransmogNpcText;
|
|
}
|
|
bool Transmogrification::GetEnableSetInfo() const
|
|
{
|
|
return EnableSetInfo;
|
|
}
|
|
uint32 Transmogrification::GetSetNpcText() const
|
|
{
|
|
return SetNpcText;
|
|
}
|
|
float Transmogrification::GetScaledCostModifier() const
|
|
{
|
|
return ScaledCostModifier;
|
|
}
|
|
int32 Transmogrification::GetCopperCost() const
|
|
{
|
|
return CopperCost;
|
|
}
|
|
bool Transmogrification::GetRequireToken() const
|
|
{
|
|
return RequireToken;
|
|
}
|
|
uint32 Transmogrification::GetTokenEntry() const
|
|
{
|
|
return TokenEntry;
|
|
}
|
|
uint32 Transmogrification::GetTokenAmount() const
|
|
{
|
|
return TokenAmount;
|
|
}
|
|
bool Transmogrification::GetAllowMixedArmorTypes() const
|
|
{
|
|
return AllowMixedArmorTypes;
|
|
};
|
|
bool Transmogrification::GetAllowMixedWeaponTypes() const
|
|
{
|
|
return AllowMixedWeaponTypes;
|
|
};
|
|
bool Transmogrification::GetUseCollectionSystem() const
|
|
{
|
|
return UseCollectionSystem;
|
|
};
|
|
|
|
bool Transmogrification::GetAllowHiddenTransmog() const
|
|
{
|
|
return AllowHiddenTransmog;
|
|
}
|
|
|
|
bool Transmogrification::GetTrackUnusableItems() const
|
|
{
|
|
return TrackUnusableItems;
|
|
}
|
|
|
|
bool Transmogrification::IsEnabled() const
|
|
{
|
|
return IsTransmogEnabled;
|
|
};
|