* Github link to home-footer
 * formating errors in README.md

 * oh, i hate this markdown syntax sooo much :x
This commit is contained in:
Sarjuuk
2017-03-20 12:58:33 +01:00
parent 33554e8942
commit 4f1854b138
2 changed files with 26 additions and 33 deletions

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@@ -1,4 +1,4 @@
# ![logo](static/images/logos/home.png) ![logo](static/images/logos/home.png)
## Build Status ## Build Status
@@ -37,10 +37,9 @@ audio processing may require [lame](https://sourceforge.net/projects/lame/files/
#### Highly Recommended #### Highly Recommended
+ setting the following configuration values on your TrintyCore server will greatly increase the accuracy of spawn points + setting the following configuration values on your TrintyCore server will greatly increase the accuracy of spawn points
``` > Calculate.Creature.Zone.Area.Data = 1
Calculate.Creature.Zone.Area.Data = 1 > Calculate.Gameoject.Zone.Area.Data = 1
Calculate.Gameoject.Zone.Area.Data = 1
```
## Install ## Install
@@ -52,31 +51,25 @@ Calculate.Gameoject.Zone.Area.Data = 1
5. compile the MPQExtractor 5. compile the MPQExtractor
extract the following directories from the client archives into `setup/mpqdata/`, while maintaining patch order (suffix: 1 -> 9 -> A -> Z) extract the following directories from the client archives into `setup/mpqdata/`, while maintaining patch order (suffix: 1 -> 9 -> A -> Z)
.. for every locale you are going to use: .. for every locale you are going to use:
``` > \<localeCode>/DBFilesClient/
<localeCode>/DBFilesClient/ > \<localeCode>/Interface/WorldMap/
<localeCode>/Interface/WorldMap/ > \<localeCode>/Interface/FrameXML/GlobalStrings.lua
<localeCode>/Interface/FrameXML/GlobalStrings.lua
```
.. once is enough (still apply the localeCode though): .. once is enough (still apply the localeCode though):
``` > \<localeCode>/Interface/TalentFrame/
<localeCode>/Interface/TalentFrame/ > \<localeCode>/Interface/Glues/Credits/
<localeCode>/Interface/Glues/Credits/ > \<localeCode>/Interface/Icons/
<localeCode>/Interface/Icons/ > \<localeCode>/Interface/Spellbook/
<localeCode>/Interface/Spellbook/ > \<localeCode>/Interface/PaperDoll/
<localeCode>/Interface/PaperDoll/ > \<localeCode>/Interface/GLUES/CHARACTERCREATE/
<localeCode>/Interface/GLUES/CHARACTERCREATE/ > \<localeCode>/Interface/Pictures
<localeCode>/Interface/Pictures > \<localeCode>/Interface/PvPRankBadges
<localeCode>/Interface/PvPRankBadges > \<localeCode>/Interface/FlavorImages
<localeCode>/Interface/FlavorImages > \<localeCode>/Interface/Calendar/Holidays/
<localeCode>/Interface/Calendar/Holidays/ > \<localeCode>/Sounds/
<localeCode>/Sounds/
```
.. optionaly (for other uses): .. optionaly (for other uses):
``` > \<localeCode>/Interface/GLUES/LOADINGSCREENS/
<localeCode>/Interface/GLUES/LOADINGSCREENS/
```
6. reencode the audio files. WAV-files need to be reencoded as `ogg/vorbis` and some MP3s may identify themselves as `application/octet-stream` instead of `audio/mpeg`. 6. reencode the audio files. WAV-files need to be reencoded as `ogg/vorbis` and some MP3s may identify themselves as `application/octet-stream` instead of `audio/mpeg`.
example for ffmpeg example for ffmpeg
``` ```

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@@ -76,7 +76,7 @@ endif;
<div class="footer"> <div class="footer">
<div class="footer-links linklist"> <div class="footer-links linklist">
<a href="?aboutus"><?=Lang::main('aboutUs'); ?></a>|<a href="#" id="footer-links-language"><?=Lang::main('language'); ?></a> <a href="?aboutus"><?=Lang::main('aboutUs'); ?></a>|<a href="https://github.com/Sarjuuk/aowow" target="_blank">Github</a>|<a href="#" id="footer-links-language"><?=Lang::main('language'); ?></a>
</div> </div>
<div class="footer-copy"> <div class="footer-copy">
&#12484; 2017 Aowow<br />rev. <?=AOWOW_REVISION; ?> &#12484; 2017 Aowow<br />rev. <?=AOWOW_REVISION; ?>