* replaced some more uses of string functions with multibyte equivalents where it might matter
note: i didn't touch the spell-tooltip parser as it seems to work as intended regardless
if you never inited the module you are fine. If you did, you have to
* git submodule deinit -f includes/tools/MPQExtractor
* rm -rf .git/modules/includes/tools/MPQExtractor
* git submodule sync
* git submodule update --init --recursive --remote
or something among those lines (good lord..)
* Setup
- accessing realm info by way of Util function
- added table ?_talents
* Lists
- added support for querying multiple databases with the same structure at once (read: realms)
- added support for exact string matches and forcing collate of fields to ci
* JS
- renamed occurences of 'subregion' to 'battlegroup' to be in line with other scripts (the usage is the same)
* display empty listview if no data
Setup
* do not pass null instead of expected type array
* added setup step for emotes to --firstrun *d'oh!*
* fixed a wrong constant
* only trim floats, when in topLevel while parsing tooltips
* there is still an issue, where html-code gets returned from lower levels, screwing the eval()
should probably not bulk-handle all spellVars/formulas/variables on top level, but one after another
* using --update now reads scripts that need to be executed from ?_dbversion
* if the script fails it will be kept in ?_dbversion until it was successfully run via --update
* added variable titles and oneliners to frontpage
* added cascading foreign keys to news_overlay -> news
* renamed news -> featuredbox for consistency
Misc
* aowow_dbversion is now part of the basic sql
* also the db-dump is a fresh one and i'm shocked how often i forgot to apply updated there :<
* from now on shorttags will be used for 'echo' in template (e.g. <?=$var; ?>)
* skipping an error, when handling heirloom-armor with scaled level on external tooltips
the tooltip will now be displayed but without the armor-class changing at level 40
* prevent assigning arbitrary randomEnchantments to items (e.g. Warglaive of Azzinoth of the Whale)
* also load item-scaling data for spell-tooltips
* fixed an event reference in the markup-guide (holidayIds became eventIds some time ago)
* removed underline from anchor elements
* also increment version
* added markdown [enchantment=123] and [emote=456]
* updated item_stats to accomodate enchantments
* updated tables for community content to handle emotes and enchantments
Spells:
* getStatGain() now reads aura 123 as Spell Penetration
* fixed error in tooltips when displaying effect ranges (e.g. 10 - 10 damage)
* display the miscValue of aura 50, 102, 131 and 180 human readable
Emote:
* no longer displays empty quickInfo on detail page
* detail page no longer pretends to be a pet
Setup:
* sync no longer regenerates all tables/files, when the supplied world-table affects nothing
* fixed dependancy of ?_source from ?_achievment (damn plural-s)
Misc:
* FireFox doesn't understand <node>.innerText, use <node>.textContent instead
please refresh the affected tables and files
php aowow --sql=itemenchantment,item_stats
php aowow --build=enchants,gems
* fixed expected structure of ScalingStatValues (js-scaling heirlooms should be working again)
* weapons are now properly assigned ranged- or melee-dps
need to rerun: php aowow --build=itemScaling