* added tab and note with quests from the same pool if available
* fixed announcements poping up after being dismissed previously
* fixed double escaping of quest tooltips
* Entities (Objects, NPCs, ect) can now easily be assigned to a different map to be displayed on by clicking their pip on the map
* Entities with already assigned area (by TrinityCore) that were unable to be matched onto the map are no longer discarded. They'll now show up in appropriate listviews.
* Entities without already assigned area that are also unable to be matched onto the map now get an area assigned as long as the relationship areaId <=> mapId is unique (read instanced areas)
* added some missing links between boss npcs and loot chests
* use name of group encounters from dungeonencounter.dbc instead of single creature
Profler
* remove link to blizzard arsenal
* truncate long titles in raid progression tracker
* fixed several ocurences of time strings being cast to int
* always use short time format
* also fixed that one questionmark typo that kicked this whole commit off
* display and link clientside mails to other types and events
* fixed favorites menu for new types
* fixed sorting column triggered spells in enchantment listview
* some misc cleanups
* resolve two additional spell effects (11, 44)
* fixed overzealous find/replace in Loot::iterate()
* fixed wrong placeholder for type 32 in Conditions System
* be a lot more verbose when errors are occuring (to staff anyway)
* made hardcoded error messages for comments localizable
* add error messages from posting comments to session to be displayed on next page update
* added support for locale 4
* some strings are missing and will need to be translated at a later date
* thx @qyh214 for a lot of content
Co-authored-by: qyh214 <sandy0214qin@msn.com>