Sarjuuk
54b20c3131
NPC/Spells
...
* always treat spells from creature_template_spell as controlled abilities
2020-02-26 17:29:33 +01:00
Sarjuuk
59ef124a26
SmartAI
...
* fixed several ocurences of time strings being cast to int
* always use short time format
* also fixed that one questionmark typo that kicked this whole commit off
2020-02-26 16:33:31 +01:00
Sarjuuk
243429bf68
SmartAI
...
* update db structure for https://github.com/TrinityCore/TrinityCore/commit/7634a57f64a
2020-02-14 16:54:36 +01:00
jackpoz
1ff81ab07c
Add support to https://github.com/TrinityCore/TrinityCore/pull/24102
2020-02-14 16:15:34 +01:00
Sarjuuk
d9cd24026c
PHP/Core
...
* enforced v7.1 compliance, preparations for v7.2
* removed deprecated usage of each()
* prefer array deconstruction via [] instead of calling list()
* try to catch failed session_start()
* prefer ... - Token instead of calling func_get_args() func_num_args()
* enforce return types in AjaxHandler
* revision push
2018-11-29 00:45:19 +01:00
Sarjuuk
484944bfc0
SmartAI
...
* parse and verbosely display smartAI for creatures, gameobjects and areatrigger
2018-11-18 15:31:22 +01:00