Sarjuuk 23e831be25 - removed fixed fields in lv-bricks; title sources and achievement rewards thus are working again
- moved search to /pages
- moved g_dataKey to header.tpl and apply it on nessecary pages (restores TalentCalc)
- Events: fixed relTabs with arbitrary data, when holidayId was 0
- CharClass: get heroClass-status through flags; dropped related DB-field
- Achievements: fixed some criteria not being displayed in tooltips
- Community: applied long forgotten changes to tplVars and use of uppercase ids
- Titles:
 * exclude unused titles from listview
 * restored 'links'-button on detail-page
- Quests:
 * added 'slain' fro proxy-npcs
 * use more wflags (&1 needs more research)
- Factions:
 * fixed order of categories
 * fixed params to QuestList for relTabs
- Profiler:
 * enabled 'profiles that have this char as source' in Profiler
 * removed the exampelChar from project
 * further documented more expected variables; includes/excludes-handling still not entirely clear
 * created datasets for reference data (create with ?build=profiler)
- Localzation:
 * localized profiler for loc3
 * corrected some single words
 * localized custom reward rate - table in factions
- AjaxHandler:
 * new handler for ajax-requests *duh*
 * dropped data.php (index.php now calls to AjaxHandler for these cases)
- moved reading of static files to own function Util::loadStaticFile()
2014-04-13 23:39:34 +02:00
2012-12-19 00:53:36 +01:00
2014-03-22 20:39:16 +01:00
2014-03-22 20:39:16 +01:00
2012-12-19 00:53:36 +01:00

TrinityCore database World of Warcraft 3.3.5 (build 12340)

I myself take no credit for the clientside scripting, design and layout that these php-scripts cater to!
This project is not meant to be used for commercial puposes of any kind!


BASIC PREMISE:


1) The current implementation is a mess, at least in part being droped and picked up again by a dozen people over several years, without coordination.
- heap of functions
- files cross-including each other
- global variables in most functions, some even being written
- naming conventions...
- localization through Smarty AND per variable
- incomprehensible russian comments and page-texts

solution:
Me, being the next in line to pick this project up and create an even bigger mess! (hopefully not)


2) The idea of a _real_ live-database will not work:
- page build times for up to 30sec masked by caching are inacceptable
- some listviews require rediculous joins to get their required data

solution:
The database has to be designed specific to the needs of aowow. Possibly create tables with custom data to JOIN-ammend on world-tables (read: sub-sub-classes of items)
There should be a script to regenerate the tables depending on what data changes.
Idealy a setup-script would be present, or at least a sql-dump .. or at the very least a manual, where to get the data from.


3) Misc:
- remove template choices .. honestly who would use something else than the current Javascripts
- expand functionality: ItemComparison, filters, profiler, ect are completely missing
- some sort of documentation .. well ... at least to keep this in mind


THANKS:
mix: for providing the php-script to parse .blp and .dbc into usable images and tables; also the zones-pages his work
LordJZ: the wrapper-class for DBSimple; the basic idea for the user-class
kliver: basic implementation of screenshot uploads

SPECIAL THANKS:
Wowhead: For providing this beautifull website!
    Please do not reagard this project as blatant rip-off, rather as "We do really like your presentation, but sadly you're no longer supplying the data we need".
Description
Database viewer for TrinityCore based on aowow by @LordJZ, based on the JS-Engine of that one database website for World of Warcraft
Readme 168 MiB
Languages
PHP 55.3%
JavaScript 41.9%
CSS 2.2%
Smarty 0.5%
Hack 0.1%