mirror of
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- use https if available, added a config value to enforce it if nessecary - NPC: * fixed currency icons when displaying extendedCost for vendor * display conditions column only if we actually have conditions set
824 lines
32 KiB
PHP
824 lines
32 KiB
PHP
<?php
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if (!defined('AOWOW_REVISION'))
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die('illegal access');
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// menuId 4: NPC g_initPath()
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// tabId 0: Database g_initHeader()
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class NpcPage extends GenericPage
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{
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use DetailPage;
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protected $type = TYPE_NPC;
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protected $typeId = 0;
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protected $tpl = 'npc';
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protected $path = [0, 4];
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protected $tabId = 0;
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protected $mode = CACHETYPE_PAGE;
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protected $js = array(
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'swfobject.js',
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// 'Mapper.js'
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);
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protected $css = array(
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// ['path' => 'Mapper.css']
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);
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public function __construct($pageCall, $id)
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{
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parent::__construct($pageCall, $id);
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// temp locale
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if ($this->mode == CACHETYPE_TOOLTIP && isset($_GET['domain']))
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Util::powerUseLocale($_GET['domain']);
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$this->typeId = intVal($id);
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$this->subject = new CreatureList(array(['id', $this->typeId]));
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if ($this->subject->error)
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$this->notFound(Lang::$game['npc']);
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$this->name = $this->subject->getField('name', true);
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$this->subname = $this->subject->getField('subname', true);
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}
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protected function generatePath()
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{
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$this->path[] = $this->subject->getField('type');
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if ($_ = $this->subject->getField('family'))
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$this->path[] = $_;
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}
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protected function generateTitle()
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{
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array_unshift($this->title, $this->name, Util::ucFirst(Lang::$game['npc']));
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}
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protected function generateContent()
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{
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$_typeFlags = $this->subject->getField('typeFlags');
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$_altIds = [];
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$_altNPCs = null;
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$position = null;
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// difficulty entries of self
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if ($this->subject->getField('cuFlags') & NPC_CU_DIFFICULTY_DUMMY)
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{
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// find and create link to regular creature
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$regNPC = new CreatureList(array(['OR', ['difficultyEntry1', $this->typeId], ['difficultyEntry2', $this->typeId], ['difficultyEntry3', $this->typeId]]));
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$position = [$regNPC->id, $regNPC->getField('name', true)];
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}
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else
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{
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for ($i = 1; $i < 4; $i++)
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if ($_ = $this->subject->getField('difficultyEntry'.$i))
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$_altIds[$_] = $i;
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if ($_altIds)
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$_altNPCs = new CreatureList(array(['id', array_keys($_altIds)]));
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}
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// hmm, this won't do if the creature is spawned by event/script
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$mapType = 2; // should be 0, tmp-override until Zones
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// $maps = DB::Aowow()->selectCol('SELECT DISTINCT map from creature WHERE id = ?d', $this->typeId);
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// if (count($maps) == 1) // should only exist in one instance
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// {
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// $map = new ZoneList(array(1, ['mapId', $maps[0]], ['parentArea', 0]));
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// $mapType = $map->getField('areaType');
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// }
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/***********/
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/* Infobox */
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/***********/
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$infobox = Lang::getInfoBoxForFlags($this->subject->getField('cuFlags'));
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// Event
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if ($_ = DB::Aowow()->selectRow('SELECT e.id, holidayId FROM ?_events e, game_event_creature gec, creature c WHERE e.id = ABS(gec.eventEntry) AND c.guid = gec.guid AND c.id = ?d', $this->typeId))
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{
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if ($h = $_['holidayId'])
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{
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$this->extendGlobalIds(TYPE_WORLDEVENT, $_['id']);
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$infobox[] = Util::ucFirst(Lang::$game['eventShort']).Lang::$main['colon'].'[event='.$h.']';
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}
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}
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// Level
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if ($this->subject->getField('rank') != NPC_RANK_BOSS)
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{
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$level = $this->subject->getField('minLevel');
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$maxLvl = $this->subject->getField('maxLevel');
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if ($level < $maxLvl)
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$level .= ' - '.$maxLvl;
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}
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else // Boss Level
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$level = '??';
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$infobox[] = Lang::$game['level'].Lang::$main['colon'].$level;
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// Classification
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if ($_ = $this->subject->getField('rank')) // != NPC_RANK_NORMAL
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{
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$str = $_typeFlags & 0x4 ? '[span class=icon-boss]'.Lang::$npc['rank'][$_].'[/span]' : Lang::$npc['rank'][$_];
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$infobox[] = Lang::$npc['classification'].Lang::$main['colon'].$str;
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}
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// Reaction
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$_ = function ($r)
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{
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if ($r == 1) return 2;
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if ($r == -1) return 10;
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return;
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};
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$infobox[] = Lang::$npc['react'].Lang::$main['colon'].'[color=q'.$_($this->subject->getField('A')).']A[/color] [color=q'.$_($this->subject->getField('H')).']H[/color]';
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// Faction
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$this->extendGlobalIds(TYPE_FACTION, $this->subject->getField('factionId'));
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$infobox[] = Util::ucFirst(Lang::$game['faction']).Lang::$main['colon'].'[faction='.$this->subject->getField('factionId').']';
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// Wealth
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if ($_ = intVal(($this->subject->getField('minGold') + $this->subject->getField('maxGold')) / 2))
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$infobox[] = Lang::$npc['worth'].Lang::$main['colon'].'[tooltip=tooltip_avgmoneydropped][money='.$_.'][/tooltip]';
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// is Vehicle
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if ($this->subject->getField('vehicleId'))
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$infobox[] = Lang::$npc['vehicle'];
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// AI
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if (User::isInGroup(U_GROUP_EMPLOYEE))
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{
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if ($_ = $this->subject->getField('scriptName'))
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$infobox[] = 'Script'.Lang::$main['colon'].$_;
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else if ($_ = $this->subject->getField('aiName'))
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$infobox[] = 'AI'.Lang::$main['colon'].$_;
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}
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// > Stats
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$_nf = function ($num) { return number_format($num, 0, '', '.'); };
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$stats = [];
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$modes = []; // get difficulty versions if set
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$hint = '[tooltip name=%3$s][table cellspacing=10][tr]%1s[/tr][/table][/tooltip][span class=tip tooltip=%3$s]%2s[/span]';
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$modeRow = '[tr][td]%s [/td][td]%s[/td][/tr]';
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// Health
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$health = $this->subject->getBaseStats('health');
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$stats['health'] = Util::ucFirst(Lang::$spell['powerTypes'][-2]).Lang::$main['colon'].($health[0] < $health[1] ? $_nf($health[0]).' - '.$_nf($health[1]) : $_nf($health[0]));
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// Mana (may be 0)
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$mana = $this->subject->getBaseStats('power');
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$stats['mana'] = $mana[0] ? Lang::$spell['powerTypes'][0].Lang::$main['colon'].($mana[0] < $mana[1] ? $_nf($mana[0]).' - '.$_nf($mana[1]) : $_nf($mana[0])) : null;
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// Armor
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$armor = $this->subject->getBaseStats('armor');
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$stats['armor'] = Lang::$npc['armor'].Lang::$main['colon'].($armor[0] < $armor[1] ? $_nf($armor[0]).' - '.$_nf($armor[1]) : $_nf($armor[0]));
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// Melee Damage
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$melee = $this->subject->getBaseStats('melee');
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if ($_ = $this->subject->getField('dmgSchool')) // magic damage
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$stats['melee'] = Lang::$npc['melee'].Lang::$main['colon'].$_nf($melee[0]).' - '.$_nf($melee[1]).' ('.Lang::$game['sc'][$_].')';
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else // phys. damage
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$stats['melee'] = Lang::$npc['melee'].Lang::$main['colon'].$_nf($melee[0]).' - '.$_nf($melee[1]);
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// Ranged Damage
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$ranged = $this->subject->getBaseStats('ranged');
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$stats['ranged'] = Lang::$npc['ranged'].Lang::$main['colon'].$_nf($ranged[0]).' - '.$_nf($ranged[1]);
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if (in_array($mapType, [1, 2])) // Dungeon or Raid
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{
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foreach ($_altIds as $id => $mode)
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{
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foreach ($_altNPCs->iterate() as $dId => $__)
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{
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if ($dId != $id)
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continue;
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$m = Lang::$npc['modes'][$mapType][$mode];
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// Health
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$health = $_altNPCs->getBaseStats('health');
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$modes['health'][] = sprintf($modeRow, $m, $health[0] < $health[1] ? $_nf($health[0]).' - '.$_nf($health[1]) : $_nf($health[0]));
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// Mana (may be 0)
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$mana = $_altNPCs->getBaseStats('power');
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$modes['mana'][] = $mana[0] ? sprintf($modeRow, $m, $mana[0] < $mana[1] ? $_nf($mana[0]).' - '.$_nf($mana[1]) : $_nf($mana[0])) : null;
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// Armor
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$armor = $_altNPCs->getBaseStats('armor');
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$modes['armor'][] = sprintf($modeRow, $m, $armor[0] < $armor[1] ? $_nf($armor[0]).' - '.$_nf($armor[1]) : $_nf($armor[0]));
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// Melee Damage
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$melee = $_altNPCs->getBaseStats('melee');
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if ($_ = $_altNPCs->getField('dmgSchool')) // magic damage
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$modes['melee'][] = sprintf($modeRow, $m, $_nf($melee[0]).' - '.$_nf($melee[1]).' ('.Lang::$game['sc'][$_].')');
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else // phys. damage
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$modes['melee'][] = sprintf($modeRow, $m, $_nf($melee[0]).' - '.$_nf($melee[1]));
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// Ranged Damage
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$ranged = $_altNPCs->getBaseStats('ranged');
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$modes['ranged'][] = sprintf($modeRow, $m, $_nf($ranged[0]).' - '.$_nf($ranged[1]));
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}
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}
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}
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if ($modes)
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foreach ($stats as $k => $v)
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if ($v)
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$stats[$k] = sprintf($hint, implode('[/tr][tr]', $modes[$k]), $v, $k);
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// < Stats
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if ($stats)
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$infobox[] = Lang::$npc['stats'].($modes ? ' ('.Lang::$npc['modes'][$mapType][0].')' : null).Lang::$main['colon'].'[ul][li]'.implode('[/li][li]', $stats).'[/li][/ul]';
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/****************/
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/* Main Content */
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/****************/
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// get spawns and such
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// consider phaseMasks
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// consider pooled spawns
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// $this->mapper = true,
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$this->infobox = '[ul][li]'.implode('[/li][li]', $infobox).'[/li][/ul]';
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$this->position = $position;
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$this->quotes = $this->getQuotes();
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$this->reputation = $this->getOnKillRep($_altIds, $mapType);
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$this->redButtons = array(
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BUTTON_WOWHEAD => true,
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BUTTON_LINKS => true,
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BUTTON_VIEW3D => ['type' => TYPE_NPC, 'typeId' => $this->typeId, 'displayId' => $this->subject->getRandomModelId()]
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);
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/**************/
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/* Extra Tabs */
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/**************/
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// tab: SAI
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// hmm, how should this loot like
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// tab: abilities / tab_controlledabilities (dep: VehicleId)
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// SMART_SCRIPT_TYPE_CREATURE = 0; SMART_ACTION_CAST = 11; SMART_ACTION_ADD_AURA = 75; SMART_ACTION_INVOKER_CAST = 85; SMART_ACTION_CROSS_CAST = 86
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$smartSpells = DB::Aowow()->selectCol('SELECT action_param1 FROM smart_scripts WHERE source_type = 0 AND action_type IN (11, 75, 85, 86) AND entryOrGUID = ?d', $this->typeId);
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$tplSpells = [];
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$conditions = ['OR'];
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for ($i = 1; $i < 9; $i++)
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if ($_ = $this->subject->getField('spell'.$i))
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$tplSpells[] = $_;
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if ($tplSpells)
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$conditions[] = ['id', $tplSpells];
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if ($smartSpells)
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$conditions[] = ['id', $smartSpells];
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if ($tplSpells || $smartSpells)
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{
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$abilities = new SpellList($conditions);
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if (!$abilities->error)
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{
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$this->extendGlobalData($abilities->getJSGlobals(GLOBALINFO_SELF | GLOBALINFO_RELATED));
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$normal = $abilities->getListviewData();
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$controled = [];
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if ($this->subject->getField('vehicleId')) // not quite right. All seats should be checked for allowed-to-cast-flag-something
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{
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foreach ($normal as $id => $values)
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{
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if (in_array($id, $smartSpells))
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continue;
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$controled[$id] = $values;
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unset($normal[$id]);
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}
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}
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if ($normal)
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$this->lvTabs[] = array(
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'file' => 'spell',
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'data' => $normal,
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'params' => array(
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'name' => '$LANG.tab_abilities',
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'id' => 'abilities'
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)
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);
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if ($controled)
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$this->lvTabs[] = array(
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'file' => 'spell',
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'data' => $controled,
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'params' => array(
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'name' => '$LANG.tab_controlledabilities',
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'id' => 'controlled-abilities'
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)
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);
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}
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}
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// tab: summoned by
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$conditions = array(
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'OR',
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['AND', ['effect1Id', 28], ['effect1MiscValue', $this->typeId]],
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['AND', ['effect2Id', 28], ['effect2MiscValue', $this->typeId]],
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['AND', ['effect3Id', 28], ['effect3MiscValue', $this->typeId]]
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);
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$summoned = new SpellList($conditions);
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if (!$summoned->error)
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{
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$this->extendGlobalData($summoned->getJSGlobals());
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$this->lvTabs[] = array(
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'file' => 'spell',
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'data' => $summoned->getListviewData(),
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'params' => array(
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'name' => '$LANG.tab_summonedby',
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'id' => 'summoned-by'
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)
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);
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}
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// tab: teaches
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if ($this->subject->getField('npcflag') & NPC_FLAG_TRAINER)
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{
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$teachQuery = '
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SELECT IFNULL(t2.spell, t1.spell) AS ARRAY_KEY,
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IFNULL(t2.spellcost, t1.spellcost) AS cost,
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IFNULL(t2.reqskill, t1.reqskill) AS reqSkillId,
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IFNULL(t2.reqskillvalue, t1.reqskillvalue) AS reqSkillValue,
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IFNULL(t2.reqlevel, t1.reqlevel) AS reqLevel
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FROM npc_trainer t1
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LEFT JOIN npc_trainer t2 ON t2.entry = IF(t1.spell < 0, -t1.spell, null)
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WHERE t1.entry = ?d
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';
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if ($tSpells = DB::Aowow()->select($teachQuery, $this->typeId))
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{
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$teaches = new SpellList(array(['id', array_keys($tSpells)]));
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if (!$teaches->error)
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{
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$this->extendGlobalData($teaches->getJSGlobals(GLOBALINFO_SELF | GLOBALINFO_RELATED));
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$data = $teaches->getListviewData();
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$extra = [];
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foreach ($tSpells as $sId => $train)
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{
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if (empty($data[$sId]))
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continue;
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if ($_ = $train['reqSkillId'])
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{
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$this->extendGlobalIds(TYPE_SKILL, $_);
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if (!isset($extra[0]))
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$extra[0] = 'Listview.extraCols.condition';
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$data[$sId]['condition'][] = ['type' => TYPE_SKILL, 'typeId' => $_, 'status' => 1, 'reqSkillLvl' => $train['reqSkillValue']];
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}
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if ($_ = $train['reqLevel'])
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{
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if (!isset($extra[1]))
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$extra[1] = "Listview.funcBox.createSimpleCol('reqLevel', LANG.tooltip_reqlevel, '7%', 'reqLevel')";
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$data[$sId]['reqLevel'] = $_;
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}
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if ($_ = $train['cost'])
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$data[$sId]['trainingcost'] = $_;
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}
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$this->lvTabs[] = array(
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'file' => 'spell',
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'data' => $data,
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'params' => array(
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'name' => '$LANG.tab_teaches',
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'id' => 'teaches',
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'visibleCols' => "$['trainingcost']",
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'extraCols' => $extra ? '$['.implode(', ', $extra).']' : null
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)
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);
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}
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}
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else
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Util::addNote(U_GROUP_EMPLOYEE, 'NPC '.$this->typeId.' is flagged as trainer, but doesn\'t have any spells set');
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}
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// tab: sells
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if ($sells = DB::Aowow()->selectCol('SELECT item FROM npc_vendor nv WHERE entry = ?d UNION SELECT item FROM game_event_npc_vendor genv JOIN creature c ON genv.guid = c.guid WHERE c.id = ?d', $this->typeId, $this->typeId))
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{
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$soldItems = new ItemList(array(['id', $sells]));
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if (!$soldItems->error)
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{
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$extraCols = ["Listview.funcBox.createSimpleCol('stack', 'stack', '10%', 'stack')", 'Listview.extraCols.cost'];
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if ($soldItems->hasSetFields(['condition']))
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$extraCols[] = 'Listview.extraCols.condition';
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$this->lvTabs[] = array(
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'file' => 'item',
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'data' => $soldItems->getListviewData(ITEMINFO_VENDOR, [TYPE_NPC => $this->typeId]),
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'params' => array(
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'name' => '$LANG.tab_sells',
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'id' => 'currency-for',
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'extraCols' => '$['.implode(', ', $extraCols).']'
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)
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);
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$this->extendGlobalData($soldItems->getJSGlobals(GLOBALINFO_SELF | GLOBALINFO_RELATED));
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}
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}
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// tabs: this creature contains..
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$skinTab = ['tab_skinning', 'skinned-from'];
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if ($_typeFlags & NPC_TYPEFLAG_HERBLOOT)
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$skinTab = ['tab_gatheredfromnpc', 'gathered-from-npc'];
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else if ($_typeFlags & NPC_TYPEFLAG_MININGLOOT)
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$skinTab = ['tab_minedfromnpc', 'mined-from-npc'];
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else if ($_typeFlags & NPC_TYPEFLAG_ENGINEERLOOT)
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$skinTab = ['tab_salvagedfrom', 'salvaged-from-npc'];
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/*
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extraCols: [Listview.extraCols.count, Listview.extraCols.percent, Listview.extraCols.mode],
|
|
_totalCount: 22531,
|
|
computeDataFunc: Listview.funcBox.initLootTable,
|
|
onAfterCreate: Listview.funcBox.addModeIndicator,
|
|
|
|
modes:{"mode":1,"1":{"count":4408,"outof":16013},"4":{"count":4408,"outof":22531}}
|
|
*/
|
|
|
|
$sourceFor = array(
|
|
[LOOT_CREATURE, $this->subject->getField('lootId'), '$LANG.tab_drops', 'drops', ['Listview.extraCols.percent'], [] , []],
|
|
[LOOT_PICKPOCKET, $this->subject->getField('pickpocketLootId'), '$LANG.tab_pickpocketing', 'pickpocketing', ['Listview.extraCols.percent'], ['side', 'slot', 'reqlevel'], []],
|
|
[LOOT_SKINNING, $this->subject->getField('skinLootId'), '$LANG.'.$skinTab[0], $skinTab[1], ['Listview.extraCols.percent'], ['side', 'slot', 'reqlevel'], []]
|
|
);
|
|
|
|
// temp: manually add loot for difficulty-versions
|
|
$langref = array(
|
|
"-2" => '$LANG.tab_heroic',
|
|
"-1" => '$LANG.tab_normal',
|
|
1 => '$$WH.sprintf(LANG.tab_normalX, 10)',
|
|
2 => '$$WH.sprintf(LANG.tab_normalX, 25)',
|
|
3 => '$$WH.sprintf(LANG.tab_heroicX, 10)',
|
|
4 => '$$WH.sprintf(LANG.tab_heroicX, 25)'
|
|
);
|
|
|
|
if ($_altIds)
|
|
{
|
|
$sourceFor[0][2] = $langref[1];
|
|
foreach ($_altNPCs->iterate() as $id => $__)
|
|
{
|
|
$mode = $_altIds[$id];
|
|
array_splice($sourceFor, 1, 0, [[LOOT_CREATURE, $_altNPCs->getField('lootId'), $langref[$mode + 1], 'drops-'.$mode, ['Listview.extraCols.percent'], [], []]]);
|
|
}
|
|
}
|
|
|
|
$reqQuest = [];
|
|
foreach ($sourceFor as $sf)
|
|
{
|
|
$creatureLoot = new Loot();
|
|
if ($creatureLoot->getByContainer($sf[0], $sf[1]))
|
|
{
|
|
if ($_ = $creatureLoot->extraCols)
|
|
$sf[4] = array_merge($sf[4], $_);
|
|
|
|
$this->extendGlobalData($creatureLoot->jsGlobals);
|
|
|
|
foreach ($creatureLoot->iterate() as &$lv)
|
|
{
|
|
if (!$lv['quest'])
|
|
continue;
|
|
|
|
$sf[4][] = 'Listview.extraCols.condition';
|
|
$reqQuest[$lv['id']] = 0;
|
|
$lv['condition'][] = ['type' => TYPE_QUEST, 'typeId' => &$reqQuest[$lv['id']], 'status' => 1];
|
|
}
|
|
|
|
$this->lvTabs[] = array(
|
|
'file' => 'item',
|
|
'data' => $creatureLoot->getResult(),
|
|
'params' => array(
|
|
'name' => $sf[2],
|
|
'id' => $sf[3],
|
|
'extraCols' => $sf[4] ? "$[".implode(', ', array_unique($sf[4]))."]" : null,
|
|
'hiddenCols' => $sf[5] ? "$".json_encode($sf[5]) : null,
|
|
'visibleCols' => $sf[6] ? '$'.json_encode($sf[6]) : null,
|
|
'sort' => "$['-percent', 'name']",
|
|
)
|
|
);
|
|
}
|
|
}
|
|
|
|
if ($reqIds = array_keys($reqQuest)) // apply quest-conditions as back-reference
|
|
{
|
|
$conditions = array(
|
|
'OR',
|
|
['reqSourceItemId1', $reqIds], ['reqSourceItemId2', $reqIds],
|
|
['reqSourceItemId3', $reqIds], ['reqSourceItemId4', $reqIds],
|
|
['reqItemId1', $reqIds], ['reqItemId2', $reqIds], ['reqItemId3', $reqIds],
|
|
['reqItemId4', $reqIds], ['reqItemId5', $reqIds], ['reqItemId6', $reqIds]
|
|
);
|
|
|
|
$reqQuests = new QuestList($conditions);
|
|
$this->extendGlobalData($reqQuests->getJSGlobals());
|
|
|
|
foreach ($reqQuests->iterate() as $qId => $__)
|
|
{
|
|
if (empty($reqQuests->requires[$qId][TYPE_ITEM]))
|
|
continue;
|
|
|
|
foreach ($reqIds as $rId)
|
|
if (in_array($rId, $reqQuests->requires[$qId][TYPE_ITEM]))
|
|
$reqQuest[$rId] = $reqQuests->id;
|
|
}
|
|
}
|
|
|
|
// tab: starts quest
|
|
// tab: ends quest
|
|
$startEnd = new QuestList(array(['qse.type', TYPE_NPC], ['qse.typeId', $this->typeId]));
|
|
if (!$startEnd->error)
|
|
{
|
|
$this->extendGlobalData($startEnd->getJSGlobals());
|
|
$lvData = $startEnd->getListviewData();
|
|
$_ = [[], []];
|
|
|
|
foreach ($startEnd->iterate() as $id => $__)
|
|
{
|
|
$m = $startEnd->getField('method');
|
|
if ($m & 0x1)
|
|
$_[0][] = $lvData[$id];
|
|
if ($m & 0x2)
|
|
$_[1][] = $lvData[$id];
|
|
}
|
|
|
|
if ($_[0])
|
|
{
|
|
$this->lvTabs[] = array(
|
|
'file' => 'quest',
|
|
'data' => $_[0],
|
|
'params' => array(
|
|
'name' => '$LANG.tab_starts',
|
|
'id' => 'starts'
|
|
)
|
|
);
|
|
}
|
|
|
|
if ($_[1])
|
|
{
|
|
$this->lvTabs[] = array(
|
|
'file' => 'quest',
|
|
'data' => $_[1],
|
|
'params' => array(
|
|
'name' => '$LANG.tab_ends',
|
|
'id' => 'ends'
|
|
)
|
|
);
|
|
}
|
|
}
|
|
|
|
// tab: objective of quest
|
|
$conditions = array(
|
|
'OR',
|
|
['AND', ['reqNpcOrGo1', $this->typeId], ['reqNpcOrGoCount1', 0, '>']],
|
|
['AND', ['reqNpcOrGo2', $this->typeId], ['reqNpcOrGoCount2', 0, '>']],
|
|
['AND', ['reqNpcOrGo3', $this->typeId], ['reqNpcOrGoCount3', 0, '>']],
|
|
['AND', ['reqNpcOrGo4', $this->typeId], ['reqNpcOrGoCount4', 0, '>']],
|
|
);
|
|
|
|
$objectiveOf = new QuestList($conditions);
|
|
if (!$objectiveOf->error)
|
|
{
|
|
$this->extendGlobalData($objectiveOf->getJSGlobals());
|
|
|
|
$this->lvTabs[] = array(
|
|
'file' => 'quest',
|
|
'data' => $objectiveOf->getListviewData(),
|
|
'params' => array(
|
|
'name' => '$LANG.tab_objectiveof',
|
|
'id' => 'objective-of'
|
|
)
|
|
);
|
|
}
|
|
|
|
// tab: criteria of [ACHIEVEMENT_CRITERIA_TYPE_KILL_CREATURE_TYPE have no data set to check for]
|
|
$conditions = array(
|
|
['ac.type', [ACHIEVEMENT_CRITERIA_TYPE_KILL_CREATURE, ACHIEVEMENT_CRITERIA_TYPE_KILLED_BY_CREATURE]],
|
|
['ac.value1', $this->typeId]
|
|
);
|
|
|
|
$crtOf = new AchievementList($conditions);
|
|
if (!$crtOf->error)
|
|
{
|
|
$this->extendGlobalData($crtOf->getJSGlobals());
|
|
|
|
$this->lvTabs[] = array(
|
|
'file' => 'achievement',
|
|
'data' => $crtOf->getListviewData(),
|
|
'params' => array(
|
|
'name' => '$LANG.tab_criteriaof',
|
|
'id' => 'criteria-of'
|
|
)
|
|
);
|
|
}
|
|
}
|
|
|
|
protected function generateTooltip($asError = false)
|
|
{
|
|
if ($asError)
|
|
return '$WowheadPower.registerNpc('.$this->typeId.', '.User::$localeId.', {})';
|
|
|
|
$s = $this->subject->getSpawns(true);
|
|
|
|
$x = '$WowheadPower.registerNpc('.$this->typeId.', '.User::$localeId.", {\n";
|
|
$x .= "\tname_".User::$localeString.": '".Util::jsEscape($this->subject->getField('name', true))."',\n";
|
|
$x .= "\ttooltip_".User::$localeString.": '".Util::jsEscape($this->subject->renderTooltip())."',\n";
|
|
// $x .= "\tmap: ".($s ? '{zone: '.$s[0].', coords: {0:'.json_encode($s[1], JSON_NUMERIC_CHECK).'}}' : '{}')."\n";
|
|
$x .= "});";
|
|
|
|
return $x;
|
|
}
|
|
|
|
public function display($override = '')
|
|
{
|
|
if ($this->mode != CACHETYPE_TOOLTIP)
|
|
return parent::display($override);
|
|
|
|
if (!$this->loadCache($tt))
|
|
{
|
|
$tt = $this->generateTooltip();
|
|
$this->saveCache($tt);
|
|
}
|
|
|
|
header('Content-type: application/x-javascript; charset=utf-8');
|
|
die($tt);
|
|
}
|
|
|
|
public function notFound($typeStr)
|
|
{
|
|
if ($this->mode != CACHETYPE_TOOLTIP)
|
|
return parent::notFound($typeStr);
|
|
|
|
header('Content-type: application/x-javascript; charset=utf-8');
|
|
echo $this->generateTooltip(true);
|
|
exit();
|
|
}
|
|
|
|
private function getRepForId($entries, &$spillover)
|
|
{
|
|
$result = [];
|
|
$q = 'SELECT f.id, f.parentFactionId, cor.creature_id AS npc,
|
|
IF(f.id = RewOnKillRepFaction1, RewOnKillRepValue1, RewOnKillRepValue2) AS qty,
|
|
IF(f.id = RewOnKillRepFaction1, MaxStanding1, MaxStanding2) AS maxRank,
|
|
IF(f.id = RewOnKillRepFaction1, isTeamAward1, isTeamAward2) AS spillover
|
|
FROM ?_factions f JOIN creature_onkill_reputation cor ON f.Id = cor.RewOnKillRepFaction1 OR f.Id = cor.RewOnKillRepFaction2 WHERE cor.creature_id IN (?a)';
|
|
|
|
foreach (DB::Aowow()->select($q, (array)$entries) as $_)
|
|
{
|
|
$set = array(
|
|
'id' => $_['id'],
|
|
'qty' => $_['qty'],
|
|
'name' => FactionList::getName($_['id']), // << this sucks .. maybe format this whole table with markdown and add name via globals?
|
|
'npc' => $_['npc'],
|
|
'cap' => $_['maxRank'] && $_['maxRank'] < REP_EXALTED ? Lang::$game['rep'][$_['maxRank']] : null
|
|
);
|
|
|
|
if ($_['spillover'])
|
|
{
|
|
$spillover[$_['parentFactionId']] = [intVal($_['qty'] / 2), $_['maxRank']];
|
|
$set['spillover'] = $_['parentFactionId'];
|
|
}
|
|
|
|
$result[] = $set;
|
|
}
|
|
|
|
return $result;
|
|
}
|
|
|
|
private function getOnKillRep($dummyIds, $mapType)
|
|
{
|
|
$spilledParents = [];
|
|
$reputation = [];
|
|
|
|
// base NPC
|
|
if ($base = $this->getRepForId($this->typeId, $spilledParents))
|
|
$reputation[] = [Lang::$npc['modes'][1][0], $base];
|
|
|
|
// difficulty dummys
|
|
if ($dummyIds)
|
|
{
|
|
$alt = [];
|
|
$rep = $this->getRepForId(array_keys($dummyIds), $spilledParents);
|
|
|
|
// order by difficulty
|
|
foreach ($rep as $r)
|
|
$alt[$dummyIds[$r['npc']]][] = $r;
|
|
|
|
// apply by difficulty
|
|
foreach ($alt as $mode => $dat)
|
|
$reputation[] = [Lang::$npc['modes'][$mapType][$mode], $dat];
|
|
}
|
|
|
|
// get spillover factions and apply
|
|
if ($spilledParents)
|
|
{
|
|
$spilled = new FactionList(array(['parentFactionId', array_keys($spilledParents)]));
|
|
|
|
foreach($reputation as &$sets)
|
|
{
|
|
foreach ($sets[1] as &$row)
|
|
{
|
|
if (empty($row['spillover']))
|
|
continue;
|
|
|
|
foreach ($spilled->iterate() as $spId => $__)
|
|
{
|
|
// find parent
|
|
if ($spilled->getField('parentFactionId') != $row['spillover'])
|
|
continue;
|
|
|
|
// don't readd parent
|
|
if ($row['id'] == $spId)
|
|
continue;
|
|
|
|
$spMax = $spilledParents[$row['spillover']][1];
|
|
|
|
$sets[1][] = array(
|
|
'id' => $spId,
|
|
'qty' => $spilledParents[$row['spillover']][0],
|
|
'name' => $spilled->getField('name', true),
|
|
'cap' => $spMax && $spMax < REP_EXALTED ? Lang::$game['rep'][$spMax] : null
|
|
);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return $reputation;
|
|
}
|
|
|
|
private function getQuotes()
|
|
{
|
|
$nQuotes = 0;
|
|
$quotes = [];
|
|
$quoteQuery = '
|
|
SELECT
|
|
ct.groupid AS ARRAY_KEY, ct.id as ARRAY_KEY2, ct.`type`,
|
|
IFNULL(bct.`Language`, ct.`language`) AS lang,
|
|
IFNULL(bct.MaleText, IFNULL(bct.FemaleText, ct.`text`)) AS text_loc0,
|
|
IFNULL(lbct.MaleText_loc2, IFNULL(lbct.FemaleText_loc2, lct.text_loc2)) AS text_loc2,
|
|
IFNULL(lbct.MaleText_loc3, IFNULL(lbct.FemaleText_loc3, lct.text_loc3)) AS text_loc3,
|
|
IFNULL(lbct.MaleText_loc6, IFNULL(lbct.FemaleText_loc6, lct.text_loc6)) AS text_loc6,
|
|
IFNULL(lbct.MaleText_loc8, IFNULL(lbct.FemaleText_loc8, lct.text_loc8)) AS text_loc8
|
|
FROM
|
|
creature_text ct
|
|
LEFT JOIN
|
|
locales_creature_text lct ON ct.entry = lct.entry AND ct.groupid = lct.groupid AND ct.id = lct.id
|
|
LEFT JOIN
|
|
broadcast_text bct ON ct.BroadcastTextId = bct.ID
|
|
LEFT JOIN
|
|
locales_broadcast_text lbct ON ct.BroadcastTextId = lbct.ID
|
|
WHERE
|
|
ct.entry = ?d';
|
|
|
|
foreach (DB::Aowow()->select($quoteQuery, $this->typeId) as $text)
|
|
{
|
|
$group = [];
|
|
foreach ($text as $t)
|
|
{
|
|
// fixup .. either set %s for emotes or dont >.<
|
|
$text = Util::localizedString($t, 'text');
|
|
if (in_array($t['type'], [2, 16]) && strpos($text, '%s') === false)
|
|
$text = '%s '.$text;
|
|
|
|
$line = array(
|
|
'type' => 2, // [type: 0, 12] say: yellow-ish
|
|
'lang' => !empty($t['language']) ? Lang::$game['languages'][$t['language']] : null,
|
|
'text' => sprintf(Util::parseHtmlText(htmlentities($text)), $this->name),
|
|
);
|
|
|
|
switch ($t['type'])
|
|
{
|
|
case 1: // yell:
|
|
case 14: $line['type'] = 1; break; // - dark red
|
|
case 2: // emote:
|
|
case 16: // "
|
|
case 3: // boss emote:
|
|
case 41: $line['type'] = 4; break; // - orange
|
|
case 4: // whisper:
|
|
case 15: // "
|
|
case 5: // boss whisper:
|
|
case 42: $line['type'] = 3; break; // - pink-ish
|
|
}
|
|
|
|
$nQuotes++;
|
|
$group[] = $line;
|
|
}
|
|
$quotes[] = $group;
|
|
}
|
|
|
|
return [$quotes, $nQuotes];
|
|
}
|
|
}
|
|
|
|
|
|
?>
|