mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2025-11-29 17:38:24 +08:00
Merge branch 'azerothcore:master' into Playerbot
This commit is contained in:
@@ -4565,6 +4565,13 @@ MunchingBlizzlike.Enabled = 1
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Daze.Enabled = 1
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#
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# InfiniteAmmo.Enabled
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# Description: Enable or disable ammo consumption for ranged attacks and thrown weapons.
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# Default: 0 - (Blizzlike)
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InfiniteAmmo.Enabled = 0
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#
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###################################################################################################
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@@ -1081,6 +1081,7 @@ void ConditionMgr::LoadConditions(bool isReload)
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LOG_INFO("server.loading", "Reloading `gossip_menu_option` Table for Conditions!");
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sObjectMgr->LoadGossipMenuItems();
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sSpellMgr->UnloadSpellInfoImplicitTargetConditionLists();
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}
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QueryResult result = WorldDatabase.Query("SELECT SourceTypeOrReferenceId, SourceGroup, SourceEntry, SourceId, ElseGroup, ConditionTypeOrReference, ConditionTarget, "
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@@ -1404,7 +1405,7 @@ bool ConditionMgr::addToSpellImplicitTargetConditions(Condition* cond)
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// build new shared mask with found effect
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uint32 sharedMask = (1 << i);
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std::shared_ptr<ConditionList> cmp = spellInfo->Effects[i].ImplicitTargetConditions;
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ConditionList* cmp = spellInfo->Effects[i].ImplicitTargetConditions;
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for (uint8 effIndex = i + 1; effIndex < MAX_SPELL_EFFECTS; ++effIndex)
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{
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if (spellInfo->Effects[effIndex].ImplicitTargetConditions == cmp)
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@@ -1427,7 +1428,7 @@ bool ConditionMgr::addToSpellImplicitTargetConditions(Condition* cond)
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return false;
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// get shared data
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std::shared_ptr<ConditionList> sharedList = spellInfo->Effects[firstEffIndex].ImplicitTargetConditions;
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ConditionList* sharedList = spellInfo->Effects[firstEffIndex].ImplicitTargetConditions;
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// there's already data entry for that sharedMask
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if (sharedList)
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@@ -1446,25 +1447,22 @@ bool ConditionMgr::addToSpellImplicitTargetConditions(Condition* cond)
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else
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{
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// add new list, create new shared mask
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auto newList = std::make_shared<ConditionList>();
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sharedList = new ConditionList();
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bool assigned = false;
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for (uint8 i = firstEffIndex; i < MAX_SPELL_EFFECTS; ++i)
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{
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if ((1 << i) & commonMask)
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{
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spellInfo->Effects[i].ImplicitTargetConditions = newList;
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assigned = true;
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spellInfo->Effects[i].ImplicitTargetConditions = sharedList;
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assigned = true;
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}
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}
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if (assigned)
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sharedList = newList;
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if (!assigned)
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delete sharedList;
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}
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if (sharedList)
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sharedList->push_back(cond);
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break;
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}
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}
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@@ -1126,7 +1126,7 @@ void Spell::SelectImplicitNearbyTargets(SpellEffIndex effIndex, SpellImplicitTar
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break;
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}
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std::shared_ptr<ConditionList> condList = m_spellInfo->Effects[effIndex].ImplicitTargetConditions;
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ConditionList* condList = m_spellInfo->Effects[effIndex].ImplicitTargetConditions;
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// handle emergency case - try to use other provided targets if no conditions provided
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if (targetType.GetCheckType() == TARGET_CHECK_ENTRY && (!condList || condList->empty()))
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@@ -1221,7 +1221,7 @@ void Spell::SelectImplicitConeTargets(SpellEffIndex effIndex, SpellImplicitTarge
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std::list<WorldObject*> targets;
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SpellTargetObjectTypes objectType = targetType.GetObjectType();
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SpellTargetCheckTypes selectionType = targetType.GetCheckType();
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std::shared_ptr<ConditionList> condList = m_spellInfo->Effects[effIndex].ImplicitTargetConditions;
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ConditionList* condList = m_spellInfo->Effects[effIndex].ImplicitTargetConditions;
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float coneAngle = M_PI / 2;
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float radius = m_spellInfo->Effects[effIndex].CalcRadius(m_caster) * m_spellValue->RadiusMod;
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@@ -2119,7 +2119,7 @@ void Spell::SelectEffectTypeImplicitTargets(uint8 effIndex)
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}
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}
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uint32 Spell::GetSearcherTypeMask(SpellTargetObjectTypes objType, std::shared_ptr<ConditionList> condList)
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uint32 Spell::GetSearcherTypeMask(SpellTargetObjectTypes objType, ConditionList* condList)
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{
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// this function selects which containers need to be searched for spell target
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uint32 retMask = GRID_MAP_TYPE_MASK_ALL;
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@@ -2164,9 +2164,7 @@ void Spell::SearchTargets(SEARCHER& searcher, uint32 containerMask, Unit* refere
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Cell::VisitObjects(pos->GetPositionX(), pos->GetPositionY(), referer->GetMap(), searcher, radius);
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}
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WorldObject* Spell::SearchNearbyTarget(float range, SpellTargetObjectTypes objectType,
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SpellTargetCheckTypes selectionType,
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std::shared_ptr<ConditionList> condList)
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WorldObject* Spell::SearchNearbyTarget(float range, SpellTargetObjectTypes objectType, SpellTargetCheckTypes selectionType, ConditionList* condList)
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{
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WorldObject* target = nullptr;
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uint32 containerTypeMask = GetSearcherTypeMask(objectType, condList);
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@@ -2178,11 +2176,7 @@ WorldObject* Spell::SearchNearbyTarget(float range, SpellTargetObjectTypes objec
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return target;
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}
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void Spell::SearchAreaTargets(std::list<WorldObject*> &targets, float range,
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Position const *position, Unit *referer,
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SpellTargetObjectTypes objectType,
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SpellTargetCheckTypes selectionType,
|
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std::shared_ptr<ConditionList> condList)
|
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void Spell::SearchAreaTargets(std::list<WorldObject*>& targets, float range, Position const* position, Unit* referer, SpellTargetObjectTypes objectType, SpellTargetCheckTypes selectionType, ConditionList* condList)
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{
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uint32 containerTypeMask = GetSearcherTypeMask(objectType, condList);
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if (!containerTypeMask)
|
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@@ -2192,11 +2186,7 @@ void Spell::SearchAreaTargets(std::list<WorldObject*> &targets, float range,
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SearchTargets<Acore::WorldObjectListSearcher<Acore::WorldObjectSpellAreaTargetCheck> > (searcher, containerTypeMask, m_caster, position, range);
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}
|
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void Spell::SearchChainTargets(
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std::list<WorldObject*> &targets, uint32 chainTargets, WorldObject *target,
|
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SpellTargetObjectTypes objectType, SpellTargetCheckTypes selectType,
|
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SpellTargetSelectionCategories /*selectCategory*/,
|
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std::shared_ptr<ConditionList> condList, bool isChainHeal)
|
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void Spell::SearchChainTargets(std::list<WorldObject*>& targets, uint32 chainTargets, WorldObject* target, SpellTargetObjectTypes objectType, SpellTargetCheckTypes selectType, SpellTargetSelectionCategories /*selectCategory*/, ConditionList* condList, bool isChainHeal)
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{
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// max dist for jump target selection
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float jumpRadius = 0.0f;
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@@ -2233,8 +2223,7 @@ void Spell::SearchChainTargets(
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||||
|
||||
WorldObject* chainSource = m_spellInfo->HasAttribute(SPELL_ATTR2_CHAIN_FROM_CASTER) ? m_caster : target;
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std::list<WorldObject*> tempTargets;
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SearchAreaTargets(tempTargets, searchRadius, chainSource, m_caster,
|
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objectType, selectType, condList);
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SearchAreaTargets(tempTargets, searchRadius, chainSource, m_caster, objectType, selectType, condList);
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tempTargets.remove(target);
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// remove targets which are always invalid for chain spells
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@@ -5422,15 +5411,16 @@ void Spell::TakeAmmo()
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// decrease durability for non-stackable throw weapon
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m_caster->ToPlayer()->DurabilityPointLossForEquipSlot(EQUIPMENT_SLOT_RANGED);
|
||||
}
|
||||
else
|
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else if (!sWorld->getBoolConfig(CONFIG_ENABLE_INFINITEAMMO))
|
||||
{
|
||||
// decrease items amount for stackable throw weapon
|
||||
uint32 count = 1;
|
||||
m_caster->ToPlayer()->DestroyItemCount(pItem, count, true);
|
||||
}
|
||||
}
|
||||
else if (uint32 ammo = m_caster->ToPlayer()->GetUInt32Value(PLAYER_AMMO_ID))
|
||||
m_caster->ToPlayer()->DestroyItemCount(ammo, 1, true);
|
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else if (!sWorld->getBoolConfig(CONFIG_ENABLE_INFINITEAMMO))
|
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if (uint32 ammo = m_caster->ToPlayer()->GetUInt32Value(PLAYER_AMMO_ID))
|
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m_caster->ToPlayer()->DestroyItemCount(ammo, 1, true);
|
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}
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}
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@@ -8995,7 +8985,7 @@ namespace Acore
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{
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WorldObjectSpellTargetCheck::WorldObjectSpellTargetCheck(Unit* caster, Unit* referer, SpellInfo const* spellInfo,
|
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SpellTargetCheckTypes selectionType, std::shared_ptr<ConditionList> condList) : _caster(caster), _referer(referer), _spellInfo(spellInfo),
|
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SpellTargetCheckTypes selectionType, ConditionList* condList) : _caster(caster), _referer(referer), _spellInfo(spellInfo),
|
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_targetSelectionType(selectionType), _condList(condList)
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{
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if (condList)
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@@ -9078,7 +9068,7 @@ namespace Acore
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}
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WorldObjectSpellNearbyTargetCheck::WorldObjectSpellNearbyTargetCheck(float range, Unit* caster, SpellInfo const* spellInfo,
|
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SpellTargetCheckTypes selectionType, std::shared_ptr<ConditionList> condList)
|
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SpellTargetCheckTypes selectionType, ConditionList* condList)
|
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: WorldObjectSpellTargetCheck(caster, caster, spellInfo, selectionType, condList), _range(range), _position(caster)
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{
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}
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@@ -9095,7 +9085,7 @@ namespace Acore
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}
|
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WorldObjectSpellAreaTargetCheck::WorldObjectSpellAreaTargetCheck(float range, Position const* position, Unit* caster,
|
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Unit* referer, SpellInfo const* spellInfo, SpellTargetCheckTypes selectionType, std::shared_ptr<ConditionList> condList)
|
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Unit* referer, SpellInfo const* spellInfo, SpellTargetCheckTypes selectionType, ConditionList* condList)
|
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: WorldObjectSpellTargetCheck(caster, referer, spellInfo, selectionType, condList), _range(range), _position(position)
|
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{
|
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}
|
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@@ -9115,7 +9105,7 @@ namespace Acore
|
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}
|
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WorldObjectSpellConeTargetCheck::WorldObjectSpellConeTargetCheck(float coneAngle, float range, Unit* caster,
|
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SpellInfo const* spellInfo, SpellTargetCheckTypes selectionType, std::shared_ptr<ConditionList> condList)
|
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SpellInfo const* spellInfo, SpellTargetCheckTypes selectionType, ConditionList* condList)
|
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: WorldObjectSpellAreaTargetCheck(range, caster, caster, caster, spellInfo, selectionType, condList), _coneAngle(coneAngle)
|
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{
|
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}
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@@ -9141,7 +9131,7 @@ namespace Acore
|
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}
|
||||
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WorldObjectSpellTrajTargetCheck::WorldObjectSpellTrajTargetCheck(float range, Position const* position, Unit* caster,
|
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SpellInfo const* spellInfo, SpellTargetCheckTypes selectionType, std::shared_ptr<ConditionList> condList)
|
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SpellInfo const* spellInfo, SpellTargetCheckTypes selectionType, ConditionList* condList)
|
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: WorldObjectSpellAreaTargetCheck(range, position, caster, caster, spellInfo, selectionType, condList)
|
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{
|
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}
|
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@@ -445,25 +445,12 @@ public:
|
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|
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void SelectEffectTypeImplicitTargets(uint8 effIndex);
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|
||||
uint32 GetSearcherTypeMask(SpellTargetObjectTypes objType,
|
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std::shared_ptr<ConditionList> condList);
|
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uint32 GetSearcherTypeMask(SpellTargetObjectTypes objType, ConditionList* condList);
|
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template<class SEARCHER> void SearchTargets(SEARCHER& searcher, uint32 containerMask, Unit* referer, Position const* pos, float radius);
|
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|
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WorldObject* SearchNearbyTarget(float range, SpellTargetObjectTypes objectType,
|
||||
SpellTargetCheckTypes selectionType,
|
||||
std::shared_ptr<ConditionList> condList = nullptr);
|
||||
void SearchAreaTargets(std::list<WorldObject *> &targets, float range,
|
||||
Position const *position, Unit *referer,
|
||||
SpellTargetObjectTypes objectType,
|
||||
SpellTargetCheckTypes selectionType,
|
||||
std::shared_ptr<ConditionList> condList);
|
||||
void SearchChainTargets(std::list<WorldObject *> &targets,
|
||||
uint32 chainTargets, WorldObject *target,
|
||||
SpellTargetObjectTypes objectType,
|
||||
SpellTargetCheckTypes selectType,
|
||||
SpellTargetSelectionCategories selectCategory,
|
||||
std::shared_ptr<ConditionList> condList,
|
||||
bool isChainHeal);
|
||||
WorldObject* SearchNearbyTarget(float range, SpellTargetObjectTypes objectType, SpellTargetCheckTypes selectionType, ConditionList* condList = nullptr);
|
||||
void SearchAreaTargets(std::list<WorldObject*>& targets, float range, Position const* position, Unit* referer, SpellTargetObjectTypes objectType, SpellTargetCheckTypes selectionType, ConditionList* condList);
|
||||
void SearchChainTargets(std::list<WorldObject*>& targets, uint32 chainTargets, WorldObject* target, SpellTargetObjectTypes objectType, SpellTargetCheckTypes selectType, SpellTargetSelectionCategories selectCategory, ConditionList* condList, bool isChainHeal);
|
||||
|
||||
SpellCastResult prepare(SpellCastTargets const* targets, AuraEffect const* triggeredByAura = nullptr);
|
||||
void cancel(bool bySelf = false);
|
||||
@@ -814,10 +801,10 @@ namespace Acore
|
||||
SpellInfo const* _spellInfo;
|
||||
SpellTargetCheckTypes _targetSelectionType;
|
||||
ConditionSourceInfo* _condSrcInfo;
|
||||
std::shared_ptr<ConditionList> _condList;
|
||||
ConditionList* _condList;
|
||||
|
||||
WorldObjectSpellTargetCheck(Unit* caster, Unit* referer, SpellInfo const* spellInfo,
|
||||
SpellTargetCheckTypes selectionType, std::shared_ptr<ConditionList> condList);
|
||||
SpellTargetCheckTypes selectionType, ConditionList* condList);
|
||||
~WorldObjectSpellTargetCheck();
|
||||
bool operator()(WorldObject* target);
|
||||
};
|
||||
@@ -827,7 +814,7 @@ namespace Acore
|
||||
float _range;
|
||||
Position const* _position;
|
||||
WorldObjectSpellNearbyTargetCheck(float range, Unit* caster, SpellInfo const* spellInfo,
|
||||
SpellTargetCheckTypes selectionType, std::shared_ptr<ConditionList> condList);
|
||||
SpellTargetCheckTypes selectionType, ConditionList* condList);
|
||||
bool operator()(WorldObject* target);
|
||||
};
|
||||
|
||||
@@ -836,7 +823,7 @@ namespace Acore
|
||||
float _range;
|
||||
Position const* _position;
|
||||
WorldObjectSpellAreaTargetCheck(float range, Position const* position, Unit* caster,
|
||||
Unit* referer, SpellInfo const* spellInfo, SpellTargetCheckTypes selectionType, std::shared_ptr<ConditionList> condList);
|
||||
Unit* referer, SpellInfo const* spellInfo, SpellTargetCheckTypes selectionType, ConditionList* condList);
|
||||
bool operator()(WorldObject* target);
|
||||
};
|
||||
|
||||
@@ -844,14 +831,14 @@ namespace Acore
|
||||
{
|
||||
float _coneAngle;
|
||||
WorldObjectSpellConeTargetCheck(float coneAngle, float range, Unit* caster,
|
||||
SpellInfo const* spellInfo, SpellTargetCheckTypes selectionType, std::shared_ptr<ConditionList> condList);
|
||||
SpellInfo const* spellInfo, SpellTargetCheckTypes selectionType, ConditionList* condList);
|
||||
bool operator()(WorldObject* target);
|
||||
};
|
||||
|
||||
struct WorldObjectSpellTrajTargetCheck : public WorldObjectSpellAreaTargetCheck
|
||||
{
|
||||
WorldObjectSpellTrajTargetCheck(float range, Position const* position, Unit* caster,
|
||||
SpellInfo const* spellInfo, SpellTargetCheckTypes selectionType, std::shared_ptr<ConditionList> condList);
|
||||
SpellInfo const* spellInfo, SpellTargetCheckTypes selectionType, ConditionList* condList);
|
||||
bool operator()(WorldObject* target);
|
||||
};
|
||||
}
|
||||
|
||||
@@ -863,6 +863,11 @@ SpellInfo::SpellInfo(SpellEntry const* spellEntry)
|
||||
_requireCooldownInfo = false;
|
||||
}
|
||||
|
||||
SpellInfo::~SpellInfo()
|
||||
{
|
||||
_UnloadImplicitTargetConditionLists();
|
||||
}
|
||||
|
||||
uint32 SpellInfo::GetCategory() const
|
||||
{
|
||||
return CategoryEntry ? CategoryEntry->Id : 0;
|
||||
@@ -2868,6 +2873,23 @@ bool SpellInfo::_IsPositiveTarget(uint32 targetA, uint32 targetB)
|
||||
return true;
|
||||
}
|
||||
|
||||
void SpellInfo::_UnloadImplicitTargetConditionLists()
|
||||
{
|
||||
// find the same instances of ConditionList and delete them.
|
||||
for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i)
|
||||
{
|
||||
ConditionList* cur = Effects[i].ImplicitTargetConditions;
|
||||
if (!cur)
|
||||
continue;
|
||||
for (uint8 j = i; j < MAX_SPELL_EFFECTS; ++j)
|
||||
{
|
||||
if (Effects[j].ImplicitTargetConditions == cur)
|
||||
Effects[j].ImplicitTargetConditions = nullptr;
|
||||
}
|
||||
delete cur;
|
||||
}
|
||||
}
|
||||
|
||||
bool SpellInfo::CheckElixirStacking(Unit const* caster) const
|
||||
{
|
||||
if (!caster)
|
||||
|
||||
@@ -39,7 +39,6 @@ struct SpellRadiusEntry;
|
||||
struct SpellEntry;
|
||||
struct SpellCastTimesEntry;
|
||||
struct Condition;
|
||||
typedef std::list<Condition*> ConditionList;
|
||||
|
||||
enum SpellCastTargetFlags
|
||||
{
|
||||
@@ -271,12 +270,12 @@ public:
|
||||
uint32 ItemType;
|
||||
uint32 TriggerSpell;
|
||||
flag96 SpellClassMask;
|
||||
std::shared_ptr<ConditionList> ImplicitTargetConditions;
|
||||
std::list<Condition*>* ImplicitTargetConditions;
|
||||
|
||||
SpellEffectInfo() : _spellInfo(nullptr), _effIndex(0), Effect(0), ApplyAuraName(0), Amplitude(0), DieSides(0),
|
||||
RealPointsPerLevel(0), BasePoints(0), PointsPerComboPoint(0), ValueMultiplier(0), DamageMultiplier(0),
|
||||
BonusMultiplier(0), MiscValue(0), MiscValueB(0), Mechanic(MECHANIC_NONE), RadiusEntry(nullptr), ChainTarget(0),
|
||||
ItemType(0), TriggerSpell(0), ImplicitTargetConditions() {}
|
||||
ItemType(0), TriggerSpell(0), ImplicitTargetConditions(nullptr) {}
|
||||
SpellEffectInfo(SpellEntry const* spellEntry, SpellInfo const* spellInfo, uint8 effIndex);
|
||||
|
||||
bool IsEffect() const;
|
||||
@@ -404,6 +403,7 @@ public:
|
||||
bool _requireCooldownInfo;
|
||||
|
||||
SpellInfo(SpellEntry const* spellEntry);
|
||||
~SpellInfo();
|
||||
|
||||
uint32 GetCategory() const;
|
||||
bool HasEffect(SpellEffects effect) const;
|
||||
|
||||
@@ -2766,6 +2766,15 @@ void SpellMgr::UnloadSpellInfoStore()
|
||||
mSpellInfoMap.clear();
|
||||
}
|
||||
|
||||
void SpellMgr::UnloadSpellInfoImplicitTargetConditionLists()
|
||||
{
|
||||
for (uint32 i = 0; i < GetSpellInfoStoreSize(); ++i)
|
||||
{
|
||||
if (mSpellInfoMap[i])
|
||||
mSpellInfoMap[i]->_UnloadImplicitTargetConditionLists();
|
||||
}
|
||||
}
|
||||
|
||||
void SpellMgr::LoadSpellSpecificAndAuraState()
|
||||
{
|
||||
uint32 oldMSTime = getMSTime();
|
||||
|
||||
@@ -786,6 +786,7 @@ public:
|
||||
void LoadSpellInfoStore();
|
||||
void LoadSpellCooldownOverrides();
|
||||
void UnloadSpellInfoStore();
|
||||
void UnloadSpellInfoImplicitTargetConditionLists();
|
||||
void LoadSpellInfoCustomAttributes();
|
||||
void LoadSpellInfoCorrections();
|
||||
void LoadSpellSpecificAndAuraState();
|
||||
|
||||
@@ -505,6 +505,8 @@ void WorldConfig::BuildConfigCache()
|
||||
|
||||
SetConfigValue<bool>(CONFIG_ENABLE_DAZE, "Daze.Enabled", true);
|
||||
|
||||
SetConfigValue<bool>(CONFIG_ENABLE_INFINITEAMMO, "InfiniteAmmo.Enabled", false);
|
||||
|
||||
SetConfigValue<uint32>(CONFIG_DAILY_RBG_MIN_LEVEL_AP_REWARD, "DailyRBGArenaPoints.MinLevel", 71);
|
||||
|
||||
// Respawn
|
||||
|
||||
@@ -142,6 +142,7 @@ enum ServerConfigs
|
||||
CONFIG_ALLOWS_RANK_MOD_FOR_PET_HEALTH,
|
||||
CONFIG_MUNCHING_BLIZZLIKE,
|
||||
CONFIG_ENABLE_DAZE,
|
||||
CONFIG_ENABLE_INFINITEAMMO,
|
||||
CONFIG_SPELL_QUEUE_ENABLED,
|
||||
CONFIG_GROUP_XP_DISTANCE,
|
||||
CONFIG_MAX_RECRUIT_A_FRIEND_DISTANCE,
|
||||
|
||||
Reference in New Issue
Block a user