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fix(Scripts/SholazarBasin): Fix Song of Wind and Water double credit (#23707)
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@@ -49,7 +49,6 @@ class spell_q12726_song_of_wind_and_water : public SpellScript
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cr->SetDisplayId(cr->GetDisplayId() == NPC_SOWAW_WATER_MODEL ? NPC_SOWAW_WIND_MODEL : NPC_SOWAW_WATER_MODEL);
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cr->SetDisplayId(cr->GetDisplayId() == NPC_SOWAW_WATER_MODEL ? NPC_SOWAW_WIND_MODEL : NPC_SOWAW_WATER_MODEL);
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if (Player* player = cr->GetCharmerOrOwnerPlayerOrPlayerItself())
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if (Player* player = cr->GetCharmerOrOwnerPlayerOrPlayerItself())
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{
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{
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player->KilledMonsterCredit(cr->GetDisplayId() == NPC_SOWAW_WATER_MODEL ? 29008 : 29009);
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CreatureTemplate const* ct = sObjectMgr->GetCreatureTemplate(cr->GetDisplayId() == NPC_SOWAW_WIND_MODEL ? NPC_SOWAW_WIND_ELEMENTAL : NPC_SOWAW_WATER_ELEMENTAL);
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CreatureTemplate const* ct = sObjectMgr->GetCreatureTemplate(cr->GetDisplayId() == NPC_SOWAW_WIND_MODEL ? NPC_SOWAW_WIND_ELEMENTAL : NPC_SOWAW_WATER_ELEMENTAL);
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for (uint8 i = 0; i < MAX_CREATURE_SPELLS; ++i)
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for (uint8 i = 0; i < MAX_CREATURE_SPELLS; ++i)
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cr->m_spells[i] = ct->spells[i];
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cr->m_spells[i] = ct->spells[i];
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