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https://github.com/mod-playerbots/azerothcore-wotlk.git
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After killing Rhahk in deadmines the door will now open correctly.
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@@ -1,4 +1,4 @@
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/*
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/*
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* Originally written by Xinef - Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU AGPL v3 license: https://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE-AGPL3
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* Originally written by Xinef - Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU AGPL v3 license: https://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE-AGPL3
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*/
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*/
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@@ -28,7 +28,7 @@ class instance_deadmines : public InstanceMapScript
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{
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{
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case GO_FACTORY_DOOR:
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case GO_FACTORY_DOOR:
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if (_encounters[TYPE_RHAHK_ZOR] == DONE)
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if (_encounters[TYPE_RHAHK_ZOR] == DONE)
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HandleGameObject(0, true, gameobject);
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HandleGameObject(30533, true, gameobject);
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break;
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break;
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case GO_IRON_CLAD_DOOR:
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case GO_IRON_CLAD_DOOR:
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if (_encounters[TYPE_CANNON] == DONE)
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if (_encounters[TYPE_CANNON] == DONE)
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