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@@ -3578,6 +3578,9 @@ void AuraEffect::HandleModMechanicImmunity(AuraApplication const* aurApp, uint8
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switch (GetId())
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{
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case 46924: // BladeStorm
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target->ApplySpellImmune(GetId(), IMMUNITY_MECHANIC, MECHANIC_STUN, apply);
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break;
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case 34471: // The Beast Within
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case 19574: // Bestial Wrath
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mechanic = IMMUNE_TO_MOVEMENT_IMPAIRMENT_AND_LOSS_CONTROL_MASK;
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