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azerothcore-wotlk-pbot/src/server/game/Server/WorldSocketMgr.cpp

355 lines
8.1 KiB
C++

/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license, you may redistribute it and/or modify it under version 2 of the License, or (at your option), any later version.
* Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
/** \file WorldSocketMgr.cpp
* \ingroup u2w
* \author Derex <derex101@gmail.com>
*/
#include "Common.h"
#include "Config.h"
#include "DatabaseEnv.h"
#include "Log.h"
#include "ScriptMgr.h"
#include "WorldSocket.h"
#include "WorldSocketAcceptor.h"
#include "WorldSocketMgr.h"
#include <ace/ACE.h>
#include <ace/Dev_Poll_Reactor.h>
#include <ace/Log_Msg.h>
#include <ace/os_include/arpa/os_inet.h>
#include <ace/os_include/netinet/os_tcp.h>
#include <ace/os_include/sys/os_socket.h>
#include <ace/os_include/sys/os_types.h>
#include <ace/Reactor_Impl.h>
#include <ace/Reactor.h>
#include <ace/TP_Reactor.h>
#include <atomic>
#include <set>
/**
* This is a helper class to WorldSocketMgr, that manages
* network threads, and assigning connections from acceptor thread
* to other network threads
*/
class ReactorRunnable : protected ACE_Task_Base
{
public:
ReactorRunnable() :
m_Reactor(0),
m_Connections(0),
m_ThreadId(-1)
{
ACE_Reactor_Impl* imp;
#if defined (ACE_HAS_EVENT_POLL) || defined (ACE_HAS_DEV_POLL)
imp = new ACE_Dev_Poll_Reactor();
imp->max_notify_iterations (128);
imp->restart (1);
#else
imp = new ACE_TP_Reactor();
imp->max_notify_iterations (128);
#endif
m_Reactor = new ACE_Reactor (imp, 1);
}
~ReactorRunnable() override
{
Stop();
Wait();
delete m_Reactor;
}
void Stop()
{
m_Reactor->end_reactor_event_loop();
}
int Start()
{
if (m_ThreadId != -1)
return -1;
return (m_ThreadId = activate());
}
void Wait() { ACE_Task_Base::wait(); }
long Connections()
{
return m_Connections;
}
int AddSocket (WorldSocket* sock)
{
ACORE_GUARD(ACE_Thread_Mutex, m_NewSockets_Lock);
++m_Connections;
sock->AddReference();
sock->reactor (m_Reactor);
m_NewSockets.insert (sock);
sScriptMgr->OnSocketOpen(sock);
return 0;
}
ACE_Reactor* GetReactor()
{
return m_Reactor;
}
protected:
void AddNewSockets()
{
ACORE_GUARD(ACE_Thread_Mutex, m_NewSockets_Lock);
if (m_NewSockets.empty())
return;
for (SocketSet::const_iterator i = m_NewSockets.begin(); i != m_NewSockets.end(); ++i)
{
WorldSocket* sock = (*i);
if (sock->IsClosed())
{
sScriptMgr->OnSocketClose(sock, true);
sock->RemoveReference();
--m_Connections;
}
else
m_Sockets.insert (sock);
}
m_NewSockets.clear();
}
int svc() override
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outStaticDebug ("Network Thread Starting");
#endif
ASSERT(m_Reactor);
SocketSet::iterator i, t;
while (!m_Reactor->reactor_event_loop_done())
{
// dont be too smart to move this outside the loop
// the run_reactor_event_loop will modify interval
ACE_Time_Value interval (0, 10000);
if (m_Reactor->run_reactor_event_loop (interval) == -1)
break;
AddNewSockets();
for (i = m_Sockets.begin(); i != m_Sockets.end();)
{
if ((*i)->Update() == -1)
{
t = i;
++i;
(*t)->CloseSocket("svc()");
sScriptMgr->OnSocketClose((*t), false);
(*t)->RemoveReference();
--m_Connections;
m_Sockets.erase (t);
}
else
++i;
}
}
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outStaticDebug ("Network Thread exits");
#endif
return 0;
}
private:
typedef std::atomic<int> AtomicInt;
typedef std::set<WorldSocket*> SocketSet;
ACE_Reactor* m_Reactor;
AtomicInt m_Connections;
int m_ThreadId;
SocketSet m_Sockets;
SocketSet m_NewSockets;
ACE_Thread_Mutex m_NewSockets_Lock;
};
WorldSocketMgr::WorldSocketMgr() :
m_NetThreads(0),
m_NetThreadsCount(0),
m_SockOutKBuff(-1),
m_SockOutUBuff(65536),
m_UseNoDelay(true),
m_Acceptor (0)
{
}
WorldSocketMgr::~WorldSocketMgr()
{
delete [] m_NetThreads;
delete m_Acceptor;
}
WorldSocketMgr* WorldSocketMgr::instance()
{
static WorldSocketMgr instance;
return &instance;
}
int
WorldSocketMgr::StartReactiveIO (uint16 port, const char* address)
{
m_UseNoDelay = sConfigMgr->GetOption<bool> ("Network.TcpNodelay", true);
int num_threads = sConfigMgr->GetOption<int32> ("Network.Threads", 1);
if (num_threads <= 0)
{
sLog->outError("Network.Threads is wrong in your config file");
return -1;
}
m_NetThreadsCount = static_cast<size_t> (num_threads + 1);
m_NetThreads = new ReactorRunnable[m_NetThreadsCount];
sLog->outBasic ("Max allowed socket connections %d", ACE::max_handles());
// -1 means use default
m_SockOutKBuff = sConfigMgr->GetOption<int32> ("Network.OutKBuff", -1);
m_SockOutUBuff = sConfigMgr->GetOption<int32> ("Network.OutUBuff", 65536);
if (m_SockOutUBuff <= 0)
{
sLog->outError("Network.OutUBuff is wrong in your config file");
return -1;
}
m_Acceptor = new WorldSocketAcceptor;
ACE_INET_Addr listen_addr (port, address);
if (m_Acceptor->open(listen_addr, m_NetThreads[0].GetReactor(), ACE_NONBLOCK) == -1)
{
sLog->outError("Failed to open acceptor, check if the port is free");
return -1;
}
for (size_t i = 0; i < m_NetThreadsCount; ++i)
m_NetThreads[i].Start();
return 0;
}
int
WorldSocketMgr::StartNetwork (uint16 port, const char* address)
{
if (!sLog->IsOutDebug())
ACE_Log_Msg::instance()->priority_mask (LM_ERROR, ACE_Log_Msg::PROCESS);
if (StartReactiveIO(port, address) == -1)
return -1;
sScriptMgr->OnNetworkStart();
return 0;
}
void
WorldSocketMgr::StopNetwork()
{
if (m_Acceptor)
{
m_Acceptor->close();
}
if (m_NetThreadsCount != 0)
{
for (size_t i = 0; i < m_NetThreadsCount; ++i)
m_NetThreads[i].Stop();
}
Wait();
sScriptMgr->OnNetworkStop();
}
void
WorldSocketMgr::Wait()
{
if (m_NetThreadsCount != 0)
{
for (size_t i = 0; i < m_NetThreadsCount; ++i)
m_NetThreads[i].Wait();
}
}
int
WorldSocketMgr::OnSocketOpen (WorldSocket* sock)
{
// set some options here
if (m_SockOutKBuff >= 0)
{
if (sock->peer().set_option (SOL_SOCKET,
SO_SNDBUF,
(void*) & m_SockOutKBuff,
sizeof (int)) == -1 && errno != ENOTSUP)
{
sLog->outError("WorldSocketMgr::OnSocketOpen set_option SO_SNDBUF");
return -1;
}
}
static const int ndoption = 1;
// Set TCP_NODELAY.
if (m_UseNoDelay)
{
if (sock->peer().set_option (ACE_IPPROTO_TCP,
TCP_NODELAY,
(void*)&ndoption,
sizeof (int)) == -1)
{
sLog->outError("WorldSocketMgr::OnSocketOpen: peer().set_option TCP_NODELAY errno = %s", ACE_OS::strerror (errno));
return -1;
}
}
sock->m_OutBufferSize = static_cast<size_t> (m_SockOutUBuff);
// we skip the Acceptor Thread
size_t min = 1;
ASSERT(m_NetThreadsCount >= 1);
for (size_t i = 1; i < m_NetThreadsCount; ++i)
if (m_NetThreads[i].Connections() < m_NetThreads[min].Connections())
min = i;
return m_NetThreads[min].AddSocket (sock);
}