mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2025-11-29 17:38:24 +08:00
feat(Core/Sockets): replace ACE_ASSERT to default core ASSERT (#4950)
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@@ -167,11 +167,11 @@ int WorldSocket::SendPacket(WorldPacket const& pct)
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{
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// Put the packet on the buffer.
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if (m_OutBuffer->copy((char*) header.header, header.getHeaderLength()) == -1)
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ACE_ASSERT (false);
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ABORT();
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if (!pct.empty())
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if (m_OutBuffer->copy((char*) pct.contents(), pct.size()) == -1)
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ACE_ASSERT (false);
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ABORT();
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}
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else
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{
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@@ -463,9 +463,8 @@ int WorldSocket::Update(void)
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int WorldSocket::handle_input_header(void)
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{
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ACE_ASSERT (m_RecvWPct == nullptr);
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ACE_ASSERT (m_Header.length() == sizeof(ClientPktHeader));
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ASSERT(m_RecvWPct == nullptr);
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ASSERT(m_Header.length() == sizeof(ClientPktHeader));
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if (m_Crypt.IsInitialized())
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m_Crypt.DecryptRecv((uint8*) m_Header.rd_ptr(), sizeof(ClientPktHeader));
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@@ -495,7 +494,7 @@ int WorldSocket::handle_input_header(void)
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}
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else
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{
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ACE_ASSERT(m_RecvPct.space() == 0);
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ASSERT(m_RecvPct.space() == 0);
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}
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return 0;
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@@ -506,9 +505,9 @@ int WorldSocket::handle_input_payload(void)
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// set errno properly here on error !!!
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// now have a header and payload
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ACE_ASSERT (m_RecvPct.space() == 0);
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ACE_ASSERT (m_Header.space() == 0);
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ACE_ASSERT (m_RecvWPct != nullptr);
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ASSERT(m_RecvPct.space() == 0);
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ASSERT(m_Header.space() == 0);
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ASSERT(m_RecvWPct != nullptr);
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const int ret = ProcessIncoming (m_RecvWPct);
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@@ -562,7 +561,7 @@ int WorldSocket::handle_input_missing_data(void)
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if (m_Header.space() > 0)
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{
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// Couldn't receive the whole header this time.
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ACE_ASSERT (message_block.length() == 0);
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ASSERT(message_block.length() == 0);
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errno = EWOULDBLOCK;
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return -1;
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}
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@@ -570,7 +569,7 @@ int WorldSocket::handle_input_missing_data(void)
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// We just received nice new header
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if (handle_input_header() == -1)
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{
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ACE_ASSERT ((errno != EWOULDBLOCK) && (errno != EAGAIN));
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ASSERT((errno != EWOULDBLOCK) && (errno != EAGAIN));
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return -1;
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}
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}
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@@ -596,7 +595,7 @@ int WorldSocket::handle_input_missing_data(void)
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if (m_RecvPct.space() > 0)
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{
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// Couldn't receive the whole data this time.
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ACE_ASSERT (message_block.length() == 0);
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ASSERT(message_block.length() == 0);
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errno = EWOULDBLOCK;
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return -1;
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}
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@@ -605,7 +604,7 @@ int WorldSocket::handle_input_missing_data(void)
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//just received fresh new payload
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if (handle_input_payload() == -1)
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{
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ACE_ASSERT ((errno != EWOULDBLOCK) && (errno != EAGAIN));
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ASSERT((errno != EWOULDBLOCK) && (errno != EAGAIN));
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return -1;
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}
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}
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@@ -654,7 +653,7 @@ int WorldSocket::schedule_wakeup_output(GuardType& g)
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int WorldSocket::ProcessIncoming(WorldPacket* new_pct)
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{
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ACE_ASSERT (new_pct);
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ASSERT(new_pct);
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// manage memory ;)
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std::unique_ptr<WorldPacket> aptr (new_pct);
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@@ -141,7 +141,7 @@ protected:
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sLog->outStaticDebug ("Network Thread Starting");
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#endif
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ACE_ASSERT (m_Reactor);
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ASSERT(m_Reactor);
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SocketSet::iterator i, t;
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@@ -344,7 +344,7 @@ WorldSocketMgr::OnSocketOpen (WorldSocket* sock)
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// we skip the Acceptor Thread
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size_t min = 1;
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ACE_ASSERT (m_NetThreadsCount >= 1);
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ASSERT(m_NetThreadsCount >= 1);
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for (size_t i = 1; i < m_NetThreadsCount; ++i)
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if (m_NetThreads[i].Connections() < m_NetThreads[min].Connections())
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@@ -10,8 +10,8 @@
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#include "AccountMgr.h"
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#include "Common.h"
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#include "Configuration/Config.h"
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#include "Database/DatabaseEnv.h"
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#include "Config.h"
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#include "DatabaseEnv.h"
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#include "Duration.h"
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#include "Log.h"
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#include "RASocket.h"
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@@ -85,7 +85,7 @@ int RASocket::recv_line(ACE_Message_Block& buffer)
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return -1;
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}
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ACE_ASSERT(n == sizeof(byte));
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ASSERT(n == sizeof(byte));
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if (byte == '\n')
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break;
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