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https://github.com/mod-playerbots/azerothcore-wotlk.git
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5.7 KiB
5.7 KiB
4.0.0-dev.7 | Commit: [59a3912a3b
Removed
- Old gossips api #5414
How to upgrade
player->ADD_GOSSIP_ITEM(whatever)->AddGossipItemFor(player, whatever)player->ADD_GOSSIP_ITEM_DB(whatever)->AddGossipItemFor(player, whatever)player->ADD_GOSSIP_ITEM_EXTENDED(whatever)->AddGossipItemFor(player, whatever)player->CLOSE_GOSSIP_MENU()->CloseGossipMenuFor(player)player->SEND_GOSSIP_MENU(textid, creature->GetGUID())->SendGossipMenuFor(player, textid, creature->GetGUID())
You also need #include "ScriptedGossip.h" in your cpp files
4.0.0-dev.6 | Commit: [59a3912a3b
Changed
- New options for loading scripts
static dynamic minimal-static minimal-dynamic#5346
static - Build statically. Default option. for all scripts (As it was before)
dynamic - Build dynamically. After start support Dynamic Linking Library (DLL) can make separated library for each script. Now don't support
minimal-static - builds commands and spells statically
minimal-dynamic - builds commands and spells dynamically. Now don't support
- Also the default value which is provided by the
SCRIPTSvariable is overwriteable through theSCRIPTS_COMMANDS, SCRIPTS_SPELLS...variable. - Each subdirectory contains it's own translation unit now which is responsible for loading it's directory
- If module using deprecated script loader api, you get error message.
> Module (mod-ah-bot) using deprecated loader api
How to upgrade
- For most modules, the `CMakeLists.txt' file is no longer needed
- Need change script loader file.
1. Rename extension in file to `.cpp`
2. Rename general loading function to `Add(module name with replace all whitespace to '_')Scripts()`.
3. Delete macros `AC_ADD_SCRIPT_LOADER` from `CMakeLists.txt`
- Example loader script for modules:
/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU AGPL v3 license: https://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE-AGPL3
*/
// From SC
void AddSC_ServerAutoShutdown();
// Add all scripts
void Addmod_server_auto_shutdownScripts()
{
AddSC_ServerAutoShutdown();
}
- List modules support new script loader api: https://github.com/azerothcore/mod-server-auto-shutdown
4.0.0-dev.5 | Commit: [59a3912a3b
Added
- New cmake option
WITH_STRICT_DATABASE_TYPE_CHECKS#5611
Changed
- Prevent mixing databases with query holders #5611
- Prevent using prepared statements on wrong database #5611
- Prevent committing transactions started on a different database #5611
- Convert async queries to new query callbacks #5611
How to upgrade
PreparedStatement
- PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_LOGONPROOF);
+ LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_LOGONPROOF);
SQLTransaction
- SQLTransaction trans = CharacterDatabase.BeginTransaction();
+ CharacterDatabaseTransaction trans = CharacterDatabase.BeginTransaction();
4.0.0-dev.4 | Commit: [fbad1f3d6c
Added
- new hook
OnBeforeSendJoinMessageArenaQueueandOnBeforeSendExitMessageArenaQueue
Changed
- Rename
CanExitJoinMessageArenaQueuetoOnBeforeSendExitMessageArenaQueue - Rename
CanSendJoinMessageArenaQueuetoOnBeforeSendJoinMessageArenaQueue
How to upgrade
- Just rename all hooks from
CanExitJoinMessageArenaQueueandCanSendMessageArenaQueue, toOnBeforeSendExitMessageArenaQueue - Just rename all hooks from
CanSendJoinMessageArenaQueueandOnBeforeSendJoinMessageArenaQueue
4.0.0-dev.3 | Commit: [c35dde6fae
Changelog for commit "refactor(Collision): Update some methods to UpperCamelCase"
Changes
- getPosition
- getBounds
- getBounds2
- getInstanceMapTree
- getModelInstances
- getPosInfo
- getMeshData
- getGroupModels
- getIntersectionTime
- getObjectHitPos
- getAreaInfo
+ GetPosition
+ GetBounds
+ GetBounds2
+ GetInstanceMapTree
+ GetModelInstances
+ GetPosInfo
+ GetMeshData
+ GetGroupModels
+ GetIntersectionTime
+ GetObjectHitPos
+ GetAreaInfo
How to upgrade
If you are using any of those methods, simply rename it by changing the first letter of the method from lowercase to uppercase.
Example: getAreaInfo -> GetAreaInfo
4.0.0-dev.2 | Commit: 3f70d0b80ff483f142ffbebf8960aeb503913a35
Added
- Created new changelog system.
How to upgrade
To create a new changelog please follow the instructions on our wiki page