Commit Graph

8 Commits

Author SHA1 Message Date
blkht01
cfae767a8a Allows for excluding spell id's from the module. (#12)
* Modified to allow for excluding certain spells from the module

* change of plans. let's load the spell ids from the config file instead, makes it a bit more versatile for others as well.

* Update mod_account_mount.cpp

* Update .gitignore

ignore .conf file, only commit .dist

* Update mod_account_mount.cpp

* Handle scenarios where no spell IDs are to be excluded

Modified the AccountMounts script to seamlessly handle scenarios where no spell IDs are to be excluded by interpreting "0" or an empty configuration string as no exclusion criteria. This update leverages the existing uint32 type for spell ID representation and enhances the script's flexibility in configuration management.

The change ensures that the AccountMounts script is more adaptable to server administrators' needs, allowing for a straightforward way to toggle spell ID exclusions.

Also added some code commenting

* fatal error: 'GetStringDefault' is deprecated

---------

Co-authored-by: Walter Pagani <paganiwalter@gmail.com>
2024-02-03 08:29:54 -03:00
Kitzunu
1d79cf7c18 prep merge 2023-11-12 01:27:30 +01:00
qwe900
96b0ae74eb Update mod_account_mount.cpp
Fix the Module wont get the correct AccountID so the sql query result is empty
2023-11-06 23:55:38 +01:00
Walter Pagani
426bb0f99c feat. Update module to work with the latest emulator version (#8) 2023-07-17 09:16:06 -03:00
Skjalf
9648d7a3e6 fix(MOD): Update a guid var after the ObjectGuid implementation (#6) 2021-12-25 18:51:41 -03:00
Vitaliy
a578a3b576 fix for last PR ACE remove (#4) 2021-03-03 20:26:16 +01:00
Patrick Lewis
fc53fc7764 fix(build) misc fixes to resolve build errors (#3)
* add include Player.h

* change Player.h to ScriptMgr.h

* add include Chat.h

* add include Player.h

* comment out unused variable
2020-11-16 15:43:51 -08:00
Tyrelis
0a89fa143e Initial commit 2020-08-31 16:53:32 -06:00