mirror of
https://github.com/azerothcore/mod-ale
synced 2025-11-29 15:38:17 +08:00
Eluna fix mangos build
This commit is contained in:
@@ -46,27 +46,27 @@ namespace LuaGlobalFunctions
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{
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{
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uint32 questId = Eluna::CHECKVAL<uint32>(L, 1);
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uint32 questId = Eluna::CHECKVAL<uint32>(L, 1);
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Eluna::Push(L, sObjectMgr->GetQuestTemplate(questId));
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Eluna::Push(L, eObjectMgr->GetQuestTemplate(questId));
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return 1;
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return 1;
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}
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}
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int GetPlayerByGUID(lua_State* L)
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int GetPlayerByGUID(lua_State* L)
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{
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{
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uint64 guid = Eluna::CHECKVAL<uint64>(L, 1);
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uint64 guid = Eluna::CHECKVAL<uint64>(L, 1);
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Eluna::Push(L, sObjectAccessor->FindPlayer(ObjectGuid(guid)));
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Eluna::Push(L, eObjectAccessor->FindPlayer(ObjectGuid(guid)));
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return 1;
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return 1;
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}
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}
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int GetPlayerByName(lua_State* L)
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int GetPlayerByName(lua_State* L)
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{
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{
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const char* message = Eluna::CHECKVAL<const char*>(L, 1);
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const char* message = Eluna::CHECKVAL<const char*>(L, 1);
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Eluna::Push(L, sObjectAccessor->FindPlayerByName(message));
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Eluna::Push(L, eObjectAccessor->FindPlayerByName(message));
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return 1;
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return 1;
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}
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}
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int GetGameTime(lua_State* L)
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int GetGameTime(lua_State* L)
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{
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{
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time_t time = sWorld->GetGameTime();
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time_t time = eWorld->GetGameTime();
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if (time < 0)
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if (time < 0)
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Eluna::Push(L, int32(time));
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Eluna::Push(L, int32(time));
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else
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else
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@@ -83,7 +83,7 @@ namespace LuaGlobalFunctions
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int tbl = lua_gettop(L);
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int tbl = lua_gettop(L);
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uint32 i = 0;
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uint32 i = 0;
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SessionMap const& sessions = sWorld->GetAllSessions();
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SessionMap const& sessions = eWorld->GetAllSessions();
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for (SessionMap::const_iterator it = sessions.begin(); it != sessions.end(); ++it)
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for (SessionMap::const_iterator it = sessions.begin(); it != sessions.end(); ++it)
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{
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{
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if (Player* player = it->second->GetPlayer())
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if (Player* player = it->second->GetPlayer())
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@@ -112,7 +112,7 @@ namespace LuaGlobalFunctions
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uint32 instanceID = Eluna::CHECKVAL<uint32>(L, 2, 0);
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uint32 instanceID = Eluna::CHECKVAL<uint32>(L, 2, 0);
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uint32 team = Eluna::CHECKVAL<uint32>(L, 3, TEAM_NEUTRAL);
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uint32 team = Eluna::CHECKVAL<uint32>(L, 3, TEAM_NEUTRAL);
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Map* map = sMapMgr->FindMap(mapID, instanceID);
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Map* map = eMapMgr->FindMap(mapID, instanceID);
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if (!map)
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if (!map)
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return 1;
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return 1;
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@@ -146,7 +146,7 @@ namespace LuaGlobalFunctions
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int GetGuildByName(lua_State* L)
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int GetGuildByName(lua_State* L)
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{
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{
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const char* name = Eluna::CHECKVAL<const char*>(L, 1);
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const char* name = Eluna::CHECKVAL<const char*>(L, 1);
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Eluna::Push(L, sGuildMgr->GetGuildByName(name));
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Eluna::Push(L, eGuildMgr->GetGuildByName(name));
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return 1;
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return 1;
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}
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}
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@@ -155,7 +155,7 @@ namespace LuaGlobalFunctions
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uint32 mapid = Eluna::CHECKVAL<uint32>(L, 1);
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uint32 mapid = Eluna::CHECKVAL<uint32>(L, 1);
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uint32 instance = Eluna::CHECKVAL<uint32>(L, 2);
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uint32 instance = Eluna::CHECKVAL<uint32>(L, 2);
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Eluna::Push(L, sMapMgr->FindMap(mapid, instance));
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Eluna::Push(L, eMapMgr->FindMap(mapid, instance));
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return 1;
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return 1;
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}
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}
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@@ -163,13 +163,13 @@ namespace LuaGlobalFunctions
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{
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{
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uint64 guid = Eluna::CHECKVAL<uint64>(L, 1);
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uint64 guid = Eluna::CHECKVAL<uint64>(L, 1);
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Eluna::Push(L, sGuildMgr->GetGuildByLeader(ObjectGuid(guid)));
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Eluna::Push(L, eGuildMgr->GetGuildByLeader(ObjectGuid(guid)));
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return 1;
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return 1;
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}
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}
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int GetPlayerCount(lua_State* L)
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int GetPlayerCount(lua_State* L)
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{
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{
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Eluna::Push(L, sWorld->GetActiveSessionCount());
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Eluna::Push(L, eWorld->GetActiveSessionCount());
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return 1;
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return 1;
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}
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}
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@@ -229,12 +229,12 @@ namespace LuaGlobalFunctions
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if (loc_idx < 0 || loc_idx >= MAX_LOCALES)
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if (loc_idx < 0 || loc_idx >= MAX_LOCALES)
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return luaL_argerror(L, 2, "valid LocaleConstant expected");
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return luaL_argerror(L, 2, "valid LocaleConstant expected");
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const ItemTemplate* temp = sObjectMgr->GetItemTemplate(entry);
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const ItemTemplate* temp = eObjectMgr->GetItemTemplate(entry);
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if (!temp)
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if (!temp)
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return luaL_argerror(L, 1, "valid ItemEntry expected");
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return luaL_argerror(L, 1, "valid ItemEntry expected");
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std::string name = temp->Name1;
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std::string name = temp->Name1;
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if (ItemLocale const* il = sObjectMgr->GetItemLocale(entry))
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if (ItemLocale const* il = eObjectMgr->GetItemLocale(entry))
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ObjectMgr::GetLocaleString(il->Name, loc_idx, name);
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ObjectMgr::GetLocaleString(il->Name, loc_idx, name);
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std::ostringstream oss;
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std::ostringstream oss;
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@@ -428,7 +428,7 @@ namespace LuaGlobalFunctions
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int SendWorldMessage(lua_State* L)
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int SendWorldMessage(lua_State* L)
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{
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{
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const char* message = Eluna::CHECKVAL<const char*>(L, 1);
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const char* message = Eluna::CHECKVAL<const char*>(L, 1);
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sWorld->SendServerMessage(SERVER_MSG_STRING, message);
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eWorld->SendServerMessage(SERVER_MSG_STRING, message);
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return 0;
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return 0;
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}
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}
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@@ -573,7 +573,7 @@ namespace LuaGlobalFunctions
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#endif
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#endif
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#ifdef MANGOS
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#ifdef MANGOS
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Map* map = sMapMgr->FindMap(mapID, instanceID);
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Map* map = eMapMgr->FindMap(mapID, instanceID);
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if (!map)
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if (!map)
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return 1;
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return 1;
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@@ -592,7 +592,7 @@ namespace LuaGlobalFunctions
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#endif
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#endif
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Creature* pCreature = new Creature;
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Creature* pCreature = new Creature;
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// used guids from specially reserved range (can be 0 if no free values)
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// used guids from specially reserved range (can be 0 if no free values)
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uint32 lowguid = sObjectMgr->GenerateStaticCreatureLowGuid();
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uint32 lowguid = eObjectMgr->GenerateStaticCreatureLowGuid();
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if (!lowguid)
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if (!lowguid)
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return 1;
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return 1;
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@@ -616,7 +616,7 @@ namespace LuaGlobalFunctions
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pCreature->LoadFromDB(db_guid, map);
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pCreature->LoadFromDB(db_guid, map);
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map->Add(pCreature);
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map->Add(pCreature);
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sObjectMgr->AddCreatureToGrid(db_guid, sObjectMgr->GetCreatureData(db_guid));
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eObjectMgr->AddCreatureToGrid(db_guid, eObjectMgr->GetCreatureData(db_guid));
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if (durorresptime)
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if (durorresptime)
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pCreature->ForcedDespawn(durorresptime);
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pCreature->ForcedDespawn(durorresptime);
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@@ -668,7 +668,7 @@ namespace LuaGlobalFunctions
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return 1;
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return 1;
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// used guids from specially reserved range (can be 0 if no free values)
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// used guids from specially reserved range (can be 0 if no free values)
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uint32 db_lowGUID = sObjectMgr->GenerateStaticGameObjectLowGuid();
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uint32 db_lowGUID = eObjectMgr->GenerateStaticGameObjectLowGuid();
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if (!db_lowGUID)
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if (!db_lowGUID)
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return 1;
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return 1;
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@@ -706,7 +706,7 @@ namespace LuaGlobalFunctions
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map->Add(pGameObj);
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map->Add(pGameObj);
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sObjectMgr->AddGameobjectToGrid(db_lowGUID, sObjectMgr->GetGOData(db_lowGUID));
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eObjectMgr->AddGameobjectToGrid(db_lowGUID, eObjectMgr->GetGOData(db_lowGUID));
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Eluna::Push(L, pGameObj);
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Eluna::Push(L, pGameObj);
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}
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}
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@@ -733,7 +733,7 @@ namespace LuaGlobalFunctions
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return 1;
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return 1;
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}
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}
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#else
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#else
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Map* map = sMapMgr->FindMap(mapID, instanceID);
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Map* map = eMapMgr->FindMap(mapID, instanceID);
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if (!map)
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if (!map)
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return 1;
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return 1;
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@@ -744,7 +744,7 @@ namespace LuaGlobalFunctions
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if (save)
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if (save)
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{
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{
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Creature* creature = new Creature();
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Creature* creature = new Creature();
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if (!creature->Create(sObjectMgr->GenerateLowGuid(HIGHGUID_UNIT), map, phase, entry, x, y, z, o))
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if (!creature->Create(eObjectMgr->GenerateLowGuid(HIGHGUID_UNIT), map, phase, entry, x, y, z, o))
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{
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{
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delete creature;
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delete creature;
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return 1;
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return 1;
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@@ -759,7 +759,7 @@ namespace LuaGlobalFunctions
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return 1;
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return 1;
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}
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}
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sObjectMgr->AddCreatureToGrid(db_lowguid, sObjectMgr->GetCreatureData(db_lowguid));
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eObjectMgr->AddCreatureToGrid(db_lowguid, eObjectMgr->GetCreatureData(db_lowguid));
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Eluna::Push(L, creature);
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Eluna::Push(L, creature);
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}
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}
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else
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else
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@@ -781,7 +781,7 @@ namespace LuaGlobalFunctions
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if (spawntype == 2) // Spawn object
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if (spawntype == 2) // Spawn object
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{
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{
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const GameObjectTemplate* objectInfo = sObjectMgr->GetGameObjectTemplate(entry);
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const GameObjectTemplate* objectInfo = eObjectMgr->GetGameObjectTemplate(entry);
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if (!objectInfo)
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if (!objectInfo)
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return 1;
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return 1;
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@@ -789,7 +789,7 @@ namespace LuaGlobalFunctions
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return 1;
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return 1;
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GameObject* object = new GameObject;
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GameObject* object = new GameObject;
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uint32 lowguid = sObjectMgr->GenerateLowGuid(HIGHGUID_GAMEOBJECT);
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uint32 lowguid = eObjectMgr->GenerateLowGuid(HIGHGUID_GAMEOBJECT);
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if (!object->Create(lowguid, objectInfo->entry, map, phase, x, y, z, o, 0.0f, 0.0f, 0.0f, 0.0f, 0, GO_STATE_READY))
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if (!object->Create(lowguid, objectInfo->entry, map, phase, x, y, z, o, 0.0f, 0.0f, 0.0f, 0.0f, 0, GO_STATE_READY))
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{
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{
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@@ -812,7 +812,7 @@ namespace LuaGlobalFunctions
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return 1;
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return 1;
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}
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}
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sObjectMgr->AddGameobjectToGrid(lowguid, sObjectMgr->GetGOData(lowguid));
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eObjectMgr->AddGameobjectToGrid(lowguid, eObjectMgr->GetGOData(lowguid));
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}
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}
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else
|
else
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map->AddToMap(object);
|
map->AddToMap(object);
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@@ -844,22 +844,22 @@ namespace LuaGlobalFunctions
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uint32 extendedcost = Eluna::CHECKVAL<uint32>(L, 5);
|
uint32 extendedcost = Eluna::CHECKVAL<uint32>(L, 5);
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|
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#ifdef MANGOS
|
#ifdef MANGOS
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if (!sObjectMgr->IsVendorItemValid(false, "npc_vendor", entry, item, maxcount, incrtime, extendedcost, 0))
|
if (!eObjectMgr->IsVendorItemValid(false, "npc_vendor", entry, item, maxcount, incrtime, extendedcost, 0))
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return 0;
|
return 0;
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#ifndef CLASSIC
|
#ifndef CLASSIC
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sObjectMgr->AddVendorItem(entry, item, maxcount, incrtime, extendedcost);
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eObjectMgr->AddVendorItem(entry, item, maxcount, incrtime, extendedcost);
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#else
|
#else
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sObjectMgr->AddVendorItem(entry, item, maxcount, incrtime);
|
eObjectMgr->AddVendorItem(entry, item, maxcount, incrtime);
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#endif
|
#endif
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#else
|
#else
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#ifdef CATA
|
#ifdef CATA
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if (!sObjectMgr->IsVendorItemValid(entry, item, maxcount, incrtime, extendedcost, 1))
|
if (!eObjectMgr->IsVendorItemValid(entry, item, maxcount, incrtime, extendedcost, 1))
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return 0;
|
return 0;
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sObjectMgr->AddVendorItem(entry, item, maxcount, incrtime, extendedcost, 1);
|
eObjectMgr->AddVendorItem(entry, item, maxcount, incrtime, extendedcost, 1);
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#else
|
#else
|
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if (!sObjectMgr->IsVendorItemValid(entry, item, maxcount, incrtime, extendedcost))
|
if (!eObjectMgr->IsVendorItemValid(entry, item, maxcount, incrtime, extendedcost))
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return 0;
|
return 0;
|
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sObjectMgr->AddVendorItem(entry, item, maxcount, incrtime, extendedcost);
|
eObjectMgr->AddVendorItem(entry, item, maxcount, incrtime, extendedcost);
|
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#endif
|
#endif
|
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#endif
|
#endif
|
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return 0;
|
return 0;
|
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@@ -869,13 +869,13 @@ namespace LuaGlobalFunctions
|
|||||||
{
|
{
|
||||||
uint32 entry = Eluna::CHECKVAL<uint32>(L, 1);
|
uint32 entry = Eluna::CHECKVAL<uint32>(L, 1);
|
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uint32 item = Eluna::CHECKVAL<uint32>(L, 2);
|
uint32 item = Eluna::CHECKVAL<uint32>(L, 2);
|
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if (!sObjectMgr->GetCreatureTemplate(entry))
|
if (!eObjectMgr->GetCreatureTemplate(entry))
|
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return luaL_argerror(L, 1, "valid CreatureEntry expected");
|
return luaL_argerror(L, 1, "valid CreatureEntry expected");
|
||||||
|
|
||||||
#ifdef CATA
|
#ifdef CATA
|
||||||
sObjectMgr->RemoveVendorItem(entry, item, 1);
|
eObjectMgr->RemoveVendorItem(entry, item, 1);
|
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#else
|
#else
|
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sObjectMgr->RemoveVendorItem(entry, item);
|
eObjectMgr->RemoveVendorItem(entry, item);
|
||||||
#endif
|
#endif
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
@@ -884,16 +884,16 @@ namespace LuaGlobalFunctions
|
|||||||
{
|
{
|
||||||
uint32 entry = Eluna::CHECKVAL<uint32>(L, 1);
|
uint32 entry = Eluna::CHECKVAL<uint32>(L, 1);
|
||||||
|
|
||||||
VendorItemData const* items = sObjectMgr->GetNpcVendorItemList(entry);
|
VendorItemData const* items = eObjectMgr->GetNpcVendorItemList(entry);
|
||||||
if (!items || items->Empty())
|
if (!items || items->Empty())
|
||||||
return 0;
|
return 0;
|
||||||
|
|
||||||
VendorItemList const itemlist = items->m_items;
|
VendorItemList const itemlist = items->m_items;
|
||||||
for (VendorItemList::const_iterator itr = itemlist.begin(); itr != itemlist.end(); ++itr)
|
for (VendorItemList::const_iterator itr = itemlist.begin(); itr != itemlist.end(); ++itr)
|
||||||
#ifdef CATA
|
#ifdef CATA
|
||||||
sObjectMgr->RemoveVendorItem(entry, (*itr)->item, 1);
|
eObjectMgr->RemoveVendorItem(entry, (*itr)->item, 1);
|
||||||
#else
|
#else
|
||||||
sObjectMgr->RemoveVendorItem(entry, (*itr)->item);
|
eObjectMgr->RemoveVendorItem(entry, (*itr)->item);
|
||||||
#endif
|
#endif
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
@@ -932,7 +932,7 @@ namespace LuaGlobalFunctions
|
|||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
switch (sWorld->BanAccount((BanMode)banMode, nameOrIP, duration, reason, whoBanned->GetSession() ? whoBanned->GetName() : ""))
|
switch (eWorld->BanAccount((BanMode)banMode, nameOrIP, duration, reason, whoBanned->GetSession() ? whoBanned->GetName() : ""))
|
||||||
{
|
{
|
||||||
case BAN_SUCCESS:
|
case BAN_SUCCESS:
|
||||||
if (duration > 0)
|
if (duration > 0)
|
||||||
@@ -950,7 +950,7 @@ namespace LuaGlobalFunctions
|
|||||||
|
|
||||||
int SaveAllPlayers(lua_State* L)
|
int SaveAllPlayers(lua_State* L)
|
||||||
{
|
{
|
||||||
sObjectAccessor->SaveAllPlayers();
|
eObjectAccessor->SaveAllPlayers();
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -980,7 +980,7 @@ namespace LuaGlobalFunctions
|
|||||||
#ifdef MANGOS
|
#ifdef MANGOS
|
||||||
ItemTemplate const* item_proto = ObjectMgr::GetItemPrototype(entry);
|
ItemTemplate const* item_proto = ObjectMgr::GetItemPrototype(entry);
|
||||||
#else
|
#else
|
||||||
ItemTemplate const* item_proto = sObjectMgr->GetItemTemplate(entry);
|
ItemTemplate const* item_proto = eObjectMgr->GetItemTemplate(entry);
|
||||||
#endif
|
#endif
|
||||||
if (!item_proto)
|
if (!item_proto)
|
||||||
{
|
{
|
||||||
@@ -1163,14 +1163,14 @@ namespace LuaGlobalFunctions
|
|||||||
{
|
{
|
||||||
Corpse* corpse = Eluna::CHECKOBJ<Corpse>(L, 1);
|
Corpse* corpse = Eluna::CHECKOBJ<Corpse>(L, 1);
|
||||||
|
|
||||||
sObjectAccessor->AddCorpse(corpse);
|
eObjectAccessor->AddCorpse(corpse);
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
int RemoveCorpse(lua_State* L)
|
int RemoveCorpse(lua_State* L)
|
||||||
{
|
{
|
||||||
Corpse* corpse = Eluna::CHECKOBJ<Corpse>(L, 1);
|
Corpse* corpse = Eluna::CHECKOBJ<Corpse>(L, 1);
|
||||||
sObjectAccessor->RemoveCorpse(corpse);
|
eObjectAccessor->RemoveCorpse(corpse);
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1179,13 +1179,13 @@ namespace LuaGlobalFunctions
|
|||||||
uint64 guid = Eluna::CHECKVAL<uint64>(L, 1);
|
uint64 guid = Eluna::CHECKVAL<uint64>(L, 1);
|
||||||
bool insignia = Eluna::CHECKVAL<bool>(L, 2, false);
|
bool insignia = Eluna::CHECKVAL<bool>(L, 2, false);
|
||||||
|
|
||||||
Eluna::Push(L, sObjectAccessor->ConvertCorpseForPlayer(ObjectGuid(guid), insignia));
|
Eluna::Push(L, eObjectAccessor->ConvertCorpseForPlayer(ObjectGuid(guid), insignia));
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
int RemoveOldCorpses(lua_State* L)
|
int RemoveOldCorpses(lua_State* L)
|
||||||
{
|
{
|
||||||
sObjectAccessor->RemoveOldCorpses();
|
eObjectAccessor->RemoveOldCorpses();
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1193,7 +1193,7 @@ namespace LuaGlobalFunctions
|
|||||||
{
|
{
|
||||||
uint32 zoneId = Eluna::CHECKVAL<uint32>(L, 1);
|
uint32 zoneId = Eluna::CHECKVAL<uint32>(L, 1);
|
||||||
#ifdef MANGOS
|
#ifdef MANGOS
|
||||||
Weather* weather = sWorld->FindWeather(zoneId);
|
Weather* weather = eWorld->FindWeather(zoneId);
|
||||||
#else
|
#else
|
||||||
Weather* weather = WeatherMgr::FindWeather(zoneId);
|
Weather* weather = WeatherMgr::FindWeather(zoneId);
|
||||||
#endif
|
#endif
|
||||||
@@ -1205,7 +1205,7 @@ namespace LuaGlobalFunctions
|
|||||||
{
|
{
|
||||||
uint32 zoneId = Eluna::CHECKVAL<uint32>(L, 1);
|
uint32 zoneId = Eluna::CHECKVAL<uint32>(L, 1);
|
||||||
#ifdef MANGOS
|
#ifdef MANGOS
|
||||||
Weather* weather = sWorld->AddWeather(zoneId);
|
Weather* weather = eWorld->AddWeather(zoneId);
|
||||||
#else
|
#else
|
||||||
Weather* weather = WeatherMgr::AddWeather(zoneId);
|
Weather* weather = WeatherMgr::AddWeather(zoneId);
|
||||||
#endif
|
#endif
|
||||||
@@ -1217,7 +1217,7 @@ namespace LuaGlobalFunctions
|
|||||||
{
|
{
|
||||||
uint32 zoneId = Eluna::CHECKVAL<uint32>(L, 1);
|
uint32 zoneId = Eluna::CHECKVAL<uint32>(L, 1);
|
||||||
#ifdef MANGOS
|
#ifdef MANGOS
|
||||||
sWorld->RemoveWeather(zoneId);
|
eWorld->RemoveWeather(zoneId);
|
||||||
#else
|
#else
|
||||||
WeatherMgr::RemoveWeather(zoneId);
|
WeatherMgr::RemoveWeather(zoneId);
|
||||||
#endif
|
#endif
|
||||||
|
|||||||
@@ -126,9 +126,9 @@ namespace LuaGroup
|
|||||||
int GetLeader(lua_State* L, Group* group)
|
int GetLeader(lua_State* L, Group* group)
|
||||||
{
|
{
|
||||||
#ifdef MANGOS
|
#ifdef MANGOS
|
||||||
Eluna::Push(L, sObjectAccessor->FindPlayer(group->GetLeaderGuid()));
|
Eluna::Push(L, eObjectAccessor->FindPlayer(group->GetLeaderGuid()));
|
||||||
#else
|
#else
|
||||||
Eluna::Push(L, sObjectAccessor->FindPlayer(group->GetLeaderGUID()));
|
Eluna::Push(L, eObjectAccessor->FindPlayer(group->GetLeaderGUID()));
|
||||||
#endif
|
#endif
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -16,7 +16,7 @@ namespace LuaGuild
|
|||||||
int tbl = lua_gettop(L);
|
int tbl = lua_gettop(L);
|
||||||
uint32 i = 0;
|
uint32 i = 0;
|
||||||
|
|
||||||
SessionMap const& sessions = sWorld->GetAllSessions();
|
SessionMap const& sessions = eWorld->GetAllSessions();
|
||||||
for (SessionMap::const_iterator it = sessions.begin(); it != sessions.end(); ++it)
|
for (SessionMap::const_iterator it = sessions.begin(); it != sessions.end(); ++it)
|
||||||
{
|
{
|
||||||
if (Player* player = it->second->GetPlayer())
|
if (Player* player = it->second->GetPlayer())
|
||||||
@@ -44,9 +44,9 @@ namespace LuaGuild
|
|||||||
int GetLeader(lua_State* L, Guild* guild)
|
int GetLeader(lua_State* L, Guild* guild)
|
||||||
{
|
{
|
||||||
#ifdef MANGOS
|
#ifdef MANGOS
|
||||||
Eluna::Push(L, sObjectAccessor->FindPlayer(guild->GetLeaderGuid()));
|
Eluna::Push(L, eObjectAccessor->FindPlayer(guild->GetLeaderGuid()));
|
||||||
#else
|
#else
|
||||||
Eluna::Push(L, sObjectAccessor->FindPlayer(guild->GetLeaderGUID()));
|
Eluna::Push(L, eObjectAccessor->FindPlayer(guild->GetLeaderGUID()));
|
||||||
#endif
|
#endif
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -467,7 +467,7 @@ bool Eluna::OnCommand(Player* player, const char* text)
|
|||||||
std::transform(eluna.begin(), eluna.end(), eluna.begin(), ::tolower);
|
std::transform(eluna.begin(), eluna.end(), eluna.begin(), ::tolower);
|
||||||
if (std::string("eluna").find(eluna) == 0)
|
if (std::string("eluna").find(eluna) == 0)
|
||||||
{
|
{
|
||||||
sWorld->SendServerMessage(SERVER_MSG_STRING, "Reloading Eluna...");
|
eWorld->SendServerMessage(SERVER_MSG_STRING, "Reloading Eluna...");
|
||||||
ReloadEluna();
|
ReloadEluna();
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -5,13 +5,11 @@
|
|||||||
*/
|
*/
|
||||||
|
|
||||||
// Required
|
// Required
|
||||||
#include "AccountMgr.h"
|
|
||||||
#include "AuctionHouseMgr.h"
|
#include "AuctionHouseMgr.h"
|
||||||
#include "Cell.h"
|
#include "Cell.h"
|
||||||
#include "CellImpl.h"
|
#include "CellImpl.h"
|
||||||
#include "Chat.h"
|
#include "Chat.h"
|
||||||
#include "Channel.h"
|
#include "Channel.h"
|
||||||
#include "Config.h"
|
|
||||||
#include "DBCStores.h"
|
#include "DBCStores.h"
|
||||||
#include "GossipDef.h"
|
#include "GossipDef.h"
|
||||||
#include "GridNotifiers.h"
|
#include "GridNotifiers.h"
|
||||||
|
|||||||
@@ -163,7 +163,7 @@ namespace LuaItem
|
|||||||
|
|
||||||
const ItemTemplate* temp = item->GetTemplate();
|
const ItemTemplate* temp = item->GetTemplate();
|
||||||
std::string name = temp->Name1;
|
std::string name = temp->Name1;
|
||||||
if (ItemLocale const* il = sObjectMgr->GetItemLocale(temp->ItemId))
|
if (ItemLocale const* il = eObjectMgr->GetItemLocale(temp->ItemId))
|
||||||
ObjectMgr::GetLocaleString(il->Name, loc_idx, name);
|
ObjectMgr::GetLocaleString(il->Name, loc_idx, name);
|
||||||
|
|
||||||
#ifndef CLASSIC
|
#ifndef CLASSIC
|
||||||
|
|||||||
@@ -17,11 +17,11 @@ extern void RegisterFunctions(lua_State* L);
|
|||||||
|
|
||||||
void Eluna::Initialize()
|
void Eluna::Initialize()
|
||||||
{
|
{
|
||||||
uint32 oldMSTime = getMSTime();
|
uint32 oldMSTime = GetCurrTime();
|
||||||
|
|
||||||
scripts.clear();
|
scripts.clear();
|
||||||
|
|
||||||
std::string folderpath = sConfigMgr->GetStringDefault("Eluna.ScriptPath", "lua_scripts");
|
std::string folderpath = eConfigMgr->GetStringDefault("Eluna.ScriptPath", "lua_scripts");
|
||||||
#if PLATFORM == PLATFORM_UNIX || PLATFORM == PLATFORM_APPLE
|
#if PLATFORM == PLATFORM_UNIX || PLATFORM == PLATFORM_APPLE
|
||||||
if (folderpath[0] == '~')
|
if (folderpath[0] == '~')
|
||||||
if (const char* home = getenv("HOME"))
|
if (const char* home = getenv("HOME"))
|
||||||
@@ -31,7 +31,7 @@ void Eluna::Initialize()
|
|||||||
GetScripts(folderpath, scripts);
|
GetScripts(folderpath, scripts);
|
||||||
GetScripts(folderpath + "/extensions", scripts);
|
GetScripts(folderpath + "/extensions", scripts);
|
||||||
|
|
||||||
ELUNA_LOG_INFO("[Eluna]: Loaded %u scripts in %u ms", uint32(scripts.size()), GetMSTimeDiffToNow(oldMSTime));
|
ELUNA_LOG_INFO("[Eluna]: Loaded %u scripts in %u ms", uint32(scripts.size()), GetTimeDiff(oldMSTime));
|
||||||
|
|
||||||
// Create global eluna
|
// Create global eluna
|
||||||
new Eluna();
|
new Eluna();
|
||||||
@@ -576,7 +576,7 @@ void Eluna::Register(uint8 regtype, uint32 id, uint32 evt, int functionRef)
|
|||||||
case REGTYPE_CREATURE:
|
case REGTYPE_CREATURE:
|
||||||
if (evt < CREATURE_EVENT_COUNT)
|
if (evt < CREATURE_EVENT_COUNT)
|
||||||
{
|
{
|
||||||
if (!sObjectMgr->GetCreatureTemplate(id))
|
if (!eObjectMgr->GetCreatureTemplate(id))
|
||||||
{
|
{
|
||||||
luaL_unref(L, LUA_REGISTRYINDEX, functionRef);
|
luaL_unref(L, LUA_REGISTRYINDEX, functionRef);
|
||||||
luaL_error(L, "Couldn't find a creature with (ID: %d)!", id);
|
luaL_error(L, "Couldn't find a creature with (ID: %d)!", id);
|
||||||
@@ -591,7 +591,7 @@ void Eluna::Register(uint8 regtype, uint32 id, uint32 evt, int functionRef)
|
|||||||
case REGTYPE_CREATURE_GOSSIP:
|
case REGTYPE_CREATURE_GOSSIP:
|
||||||
if (evt < GOSSIP_EVENT_COUNT)
|
if (evt < GOSSIP_EVENT_COUNT)
|
||||||
{
|
{
|
||||||
if (!sObjectMgr->GetCreatureTemplate(id))
|
if (!eObjectMgr->GetCreatureTemplate(id))
|
||||||
{
|
{
|
||||||
luaL_unref(L, LUA_REGISTRYINDEX, functionRef);
|
luaL_unref(L, LUA_REGISTRYINDEX, functionRef);
|
||||||
luaL_error(L, "Couldn't find a creature with (ID: %d)!", id);
|
luaL_error(L, "Couldn't find a creature with (ID: %d)!", id);
|
||||||
@@ -606,7 +606,7 @@ void Eluna::Register(uint8 regtype, uint32 id, uint32 evt, int functionRef)
|
|||||||
case REGTYPE_GAMEOBJECT:
|
case REGTYPE_GAMEOBJECT:
|
||||||
if (evt < GAMEOBJECT_EVENT_COUNT)
|
if (evt < GAMEOBJECT_EVENT_COUNT)
|
||||||
{
|
{
|
||||||
if (!sObjectMgr->GetGameObjectTemplate(id))
|
if (!eObjectMgr->GetGameObjectTemplate(id))
|
||||||
{
|
{
|
||||||
luaL_unref(L, LUA_REGISTRYINDEX, functionRef);
|
luaL_unref(L, LUA_REGISTRYINDEX, functionRef);
|
||||||
luaL_error(L, "Couldn't find a gameobject with (ID: %d)!", id);
|
luaL_error(L, "Couldn't find a gameobject with (ID: %d)!", id);
|
||||||
@@ -621,7 +621,7 @@ void Eluna::Register(uint8 regtype, uint32 id, uint32 evt, int functionRef)
|
|||||||
case REGTYPE_GAMEOBJECT_GOSSIP:
|
case REGTYPE_GAMEOBJECT_GOSSIP:
|
||||||
if (evt < GOSSIP_EVENT_COUNT)
|
if (evt < GOSSIP_EVENT_COUNT)
|
||||||
{
|
{
|
||||||
if (!sObjectMgr->GetGameObjectTemplate(id))
|
if (!eObjectMgr->GetGameObjectTemplate(id))
|
||||||
{
|
{
|
||||||
luaL_unref(L, LUA_REGISTRYINDEX, functionRef);
|
luaL_unref(L, LUA_REGISTRYINDEX, functionRef);
|
||||||
luaL_error(L, "Couldn't find a gameobject with (ID: %d)!", id);
|
luaL_error(L, "Couldn't find a gameobject with (ID: %d)!", id);
|
||||||
@@ -636,7 +636,7 @@ void Eluna::Register(uint8 regtype, uint32 id, uint32 evt, int functionRef)
|
|||||||
case REGTYPE_ITEM:
|
case REGTYPE_ITEM:
|
||||||
if (evt < ITEM_EVENT_COUNT)
|
if (evt < ITEM_EVENT_COUNT)
|
||||||
{
|
{
|
||||||
if (!sObjectMgr->GetItemTemplate(id))
|
if (!eObjectMgr->GetItemTemplate(id))
|
||||||
{
|
{
|
||||||
luaL_unref(L, LUA_REGISTRYINDEX, functionRef);
|
luaL_unref(L, LUA_REGISTRYINDEX, functionRef);
|
||||||
luaL_error(L, "Couldn't find a item with (ID: %d)!", id);
|
luaL_error(L, "Couldn't find a item with (ID: %d)!", id);
|
||||||
@@ -651,7 +651,7 @@ void Eluna::Register(uint8 regtype, uint32 id, uint32 evt, int functionRef)
|
|||||||
case REGTYPE_ITEM_GOSSIP:
|
case REGTYPE_ITEM_GOSSIP:
|
||||||
if (evt < GOSSIP_EVENT_COUNT)
|
if (evt < GOSSIP_EVENT_COUNT)
|
||||||
{
|
{
|
||||||
if (!sObjectMgr->GetItemTemplate(id))
|
if (!eObjectMgr->GetItemTemplate(id))
|
||||||
{
|
{
|
||||||
luaL_unref(L, LUA_REGISTRYINDEX, functionRef);
|
luaL_unref(L, LUA_REGISTRYINDEX, functionRef);
|
||||||
luaL_error(L, "Couldn't find a item with (ID: %d)!", id);
|
luaL_error(L, "Couldn't find a item with (ID: %d)!", id);
|
||||||
|
|||||||
55
LuaEngine.h
55
LuaEngine.h
@@ -19,10 +19,13 @@ extern "C"
|
|||||||
#include "SharedDefines.h"
|
#include "SharedDefines.h"
|
||||||
#include <ace/Singleton.h>
|
#include <ace/Singleton.h>
|
||||||
#include <ace/Atomic_Op.h>
|
#include <ace/Atomic_Op.h>
|
||||||
// enums
|
// enums & singletons
|
||||||
#ifdef MANGOS
|
#ifdef MANGOS
|
||||||
|
#include "AccountMgr.h"
|
||||||
|
#include "Config/Config.h"
|
||||||
#include "Player.h"
|
#include "Player.h"
|
||||||
#else
|
#else
|
||||||
|
#include "Config.h"
|
||||||
#include "GameObjectAI.h"
|
#include "GameObjectAI.h"
|
||||||
#endif
|
#endif
|
||||||
#include "Group.h"
|
#include "Group.h"
|
||||||
@@ -34,7 +37,7 @@ extern "C"
|
|||||||
typedef SpellEffectIndex SpellEffIndex;
|
typedef SpellEffectIndex SpellEffIndex;
|
||||||
typedef SpellEntry SpellInfo;
|
typedef SpellEntry SpellInfo;
|
||||||
typedef ItemPrototype ItemTemplate;
|
typedef ItemPrototype ItemTemplate;
|
||||||
#define GetTemplate GetProto
|
#define GetTemplate GetProto
|
||||||
#ifdef CLASSIC
|
#ifdef CLASSIC
|
||||||
typedef int Difficulty;
|
typedef int Difficulty;
|
||||||
#endif
|
#endif
|
||||||
@@ -61,6 +64,7 @@ class Player;
|
|||||||
class Quest;
|
class Quest;
|
||||||
class Spell;
|
class Spell;
|
||||||
class SpellCastTargets;
|
class SpellCastTargets;
|
||||||
|
class TemporarySummon;
|
||||||
class Transport;
|
class Transport;
|
||||||
class Unit;
|
class Unit;
|
||||||
class Weather;
|
class Weather;
|
||||||
@@ -77,20 +81,13 @@ typedef VehicleInfo Vehicle;
|
|||||||
#endif
|
#endif
|
||||||
|
|
||||||
#ifdef MANGOS
|
#ifdef MANGOS
|
||||||
#undef sWorld
|
#define eWorld (&sWorld)
|
||||||
#undef sMapMgr
|
#define eMapMgr (&sMapMgr)
|
||||||
#undef sConfigMgr
|
#define eConfigMgr (&sConfig)
|
||||||
#undef sGuildMgr
|
#define eGuildMgr (&sGuildMgr)
|
||||||
#undef sObjectMgr
|
#define eObjectMgr (&sObjectMgr)
|
||||||
#undef sAccountMgr
|
#define eAccountMgr (&sAccountMgr)
|
||||||
#undef sObjectAccessor
|
#define eObjectAccessor (&sObjectAccessor)
|
||||||
#define sWorld (&MaNGOS::Singleton<World>::Instance())
|
|
||||||
#define sMapMgr (&MapManager::Instance())
|
|
||||||
#define sConfigMgr (&MaNGOS::Singleton<Config>::Instance())
|
|
||||||
#define sGuildMgr (&MaNGOS::Singleton<GuildMgr>::Instance())
|
|
||||||
#define sObjectMgr (&MaNGOS::Singleton<ObjectMgr>::Instance())
|
|
||||||
#define sAccountMgr (&MaNGOS::Singleton<AccountMgr>::Instance())
|
|
||||||
#define sObjectAccessor (&ObjectAccessor::Instance())
|
|
||||||
#define MAKE_NEW_GUID(l, e, h) ObjectGuid(h, e, l)
|
#define MAKE_NEW_GUID(l, e, h) ObjectGuid(h, e, l)
|
||||||
#define GET_GUID GetObjectGuid
|
#define GET_GUID GetObjectGuid
|
||||||
#define GetGameObjectTemplate GetGameObjectInfo
|
#define GetGameObjectTemplate GetGameObjectInfo
|
||||||
@@ -112,6 +109,7 @@ typedef TemporarySummon TempSummon;
|
|||||||
#define GUID_ENPART(guid) ObjectGuid(guid).GetEntry()
|
#define GUID_ENPART(guid) ObjectGuid(guid).GetEntry()
|
||||||
#define GUID_LOPART(guid) ObjectGuid(guid).GetCounter()
|
#define GUID_LOPART(guid) ObjectGuid(guid).GetCounter()
|
||||||
#define GUID_HIPART(guid) ObjectGuid(guid).GetHigh()
|
#define GUID_HIPART(guid) ObjectGuid(guid).GetHigh()
|
||||||
|
#define ASSERT MANGOS_ASSERT
|
||||||
enum SelectAggroTarget
|
enum SelectAggroTarget
|
||||||
{
|
{
|
||||||
SELECT_TARGET_RANDOM = 0, // Just selects a random target
|
SELECT_TARGET_RANDOM = 0, // Just selects a random target
|
||||||
@@ -128,6 +126,13 @@ enum SelectAggroTarget
|
|||||||
#define Opcodes OpcodesList
|
#define Opcodes OpcodesList
|
||||||
#endif
|
#endif
|
||||||
#else
|
#else
|
||||||
|
#define eWorld (sWorld)
|
||||||
|
#define eMapMgr (sMapMgr)
|
||||||
|
#define eConfigMgr (sConfigMgr)
|
||||||
|
#define eGuildMgr (sGuildMgr)
|
||||||
|
#define eObjectMgr (sObjectMgr)
|
||||||
|
#define eAccountMgr (sAccountMgr)
|
||||||
|
#define eObjectAccessor (sObjectAccessor)
|
||||||
#ifndef CATA
|
#ifndef CATA
|
||||||
typedef uint64 ObjectGuid;
|
typedef uint64 ObjectGuid;
|
||||||
#endif
|
#endif
|
||||||
@@ -493,6 +498,24 @@ public:
|
|||||||
return ElunaTemplate<T>::check(L, narg, error);
|
return ElunaTemplate<T>::check(L, narg, error);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static inline uint32 GetCurrTime()
|
||||||
|
{
|
||||||
|
#ifdef MANGOS
|
||||||
|
return WorldTimer::getMSTime();
|
||||||
|
#else
|
||||||
|
return getMSTime();
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
|
||||||
|
static inline uint32 GetTimeDiff(uint32 oldMSTime)
|
||||||
|
{
|
||||||
|
#ifdef MANGOS
|
||||||
|
return WorldTimer::getMSTimeDiff(oldMSTime, GetCurrTime());
|
||||||
|
#else
|
||||||
|
return GetMSTimeDiffToNow(uint32 oldMSTime);
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
|
||||||
struct ObjectGUIDCheck
|
struct ObjectGUIDCheck
|
||||||
{
|
{
|
||||||
ObjectGUIDCheck(ObjectGuid guid): _guid(guid) {}
|
ObjectGUIDCheck(ObjectGuid guid): _guid(guid) {}
|
||||||
|
|||||||
@@ -115,7 +115,7 @@ namespace LuaPlayer
|
|||||||
else
|
else
|
||||||
{
|
{
|
||||||
uint32 entry = Eluna::CHECKVAL<uint32>(L, 2);
|
uint32 entry = Eluna::CHECKVAL<uint32>(L, 2);
|
||||||
const ItemTemplate* temp = sObjectMgr->GetItemTemplate(entry);
|
const ItemTemplate* temp = eObjectMgr->GetItemTemplate(entry);
|
||||||
if (temp)
|
if (temp)
|
||||||
Eluna::Push(L, player->CanUseItem(temp));
|
Eluna::Push(L, player->CanUseItem(temp));
|
||||||
else
|
else
|
||||||
@@ -722,7 +722,7 @@ namespace LuaPlayer
|
|||||||
{
|
{
|
||||||
if (!player->GetGuildId())
|
if (!player->GetGuildId())
|
||||||
return 1;
|
return 1;
|
||||||
Eluna::Push(L, sGuildMgr->GetGuildNameById(player->GetGuildId()));
|
Eluna::Push(L, eGuildMgr->GetGuildNameById(player->GetGuildId()));
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -929,7 +929,7 @@ namespace LuaPlayer
|
|||||||
|
|
||||||
int GetGuild(lua_State* L, Player* player)
|
int GetGuild(lua_State* L, Player* player)
|
||||||
{
|
{
|
||||||
Eluna::Push(L, sGuildMgr->GetGuildById(player->GetGuildId()));
|
Eluna::Push(L, eGuildMgr->GetGuildById(player->GetGuildId()));
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -948,7 +948,7 @@ namespace LuaPlayer
|
|||||||
int GetAccountName(lua_State* L, Player* player)
|
int GetAccountName(lua_State* L, Player* player)
|
||||||
{
|
{
|
||||||
std::string accName;
|
std::string accName;
|
||||||
if (sAccountMgr->GetName(player->GetSession()->GetAccountId(), accName))
|
if (eAccountMgr->GetName(player->GetSession()->GetAccountId(), accName))
|
||||||
Eluna::Push(L, accName);
|
Eluna::Push(L, accName);
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
@@ -1410,7 +1410,7 @@ namespace LuaPlayer
|
|||||||
{
|
{
|
||||||
uint32 entry = Eluna::CHECKVAL<uint32>(L, 2);
|
uint32 entry = Eluna::CHECKVAL<uint32>(L, 2);
|
||||||
|
|
||||||
Quest const* quest = sObjectMgr->GetQuestTemplate(entry);
|
Quest const* quest = eObjectMgr->GetQuestTemplate(entry);
|
||||||
if (quest)
|
if (quest)
|
||||||
player->RewardQuest(quest, 0, player);
|
player->RewardQuest(quest, 0, player);
|
||||||
return 0;
|
return 0;
|
||||||
@@ -2240,7 +2240,7 @@ namespace LuaPlayer
|
|||||||
uint32 questId = Eluna::CHECKVAL<uint32>(L, 2);
|
uint32 questId = Eluna::CHECKVAL<uint32>(L, 2);
|
||||||
bool activeAccept = Eluna::CHECKVAL<bool>(L, 3, true);
|
bool activeAccept = Eluna::CHECKVAL<bool>(L, 3, true);
|
||||||
|
|
||||||
Quest const* quest = sObjectMgr->GetQuestTemplate(questId);
|
Quest const* quest = eObjectMgr->GetQuestTemplate(questId);
|
||||||
if (!quest)
|
if (!quest)
|
||||||
return 0;
|
return 0;
|
||||||
|
|
||||||
|
|||||||
@@ -306,13 +306,13 @@ namespace LuaWorldObject
|
|||||||
#else
|
#else
|
||||||
switch (GUID_HIPART(guid))
|
switch (GUID_HIPART(guid))
|
||||||
{
|
{
|
||||||
case HIGHGUID_PLAYER: Eluna::Push(L, sObjectAccessor->GetPlayer(*obj, ObjectGuid(guid))); break;
|
case HIGHGUID_PLAYER: Eluna::Push(L, eObjectAccessor->GetPlayer(*obj, ObjectGuid(guid))); break;
|
||||||
case HIGHGUID_TRANSPORT:
|
case HIGHGUID_TRANSPORT:
|
||||||
case HIGHGUID_MO_TRANSPORT:
|
case HIGHGUID_MO_TRANSPORT:
|
||||||
case HIGHGUID_GAMEOBJECT: Eluna::Push(L, sObjectAccessor->GetGameObject(*obj, ObjectGuid(guid))); break;
|
case HIGHGUID_GAMEOBJECT: Eluna::Push(L, eObjectAccessor->GetGameObject(*obj, ObjectGuid(guid))); break;
|
||||||
case HIGHGUID_VEHICLE:
|
case HIGHGUID_VEHICLE:
|
||||||
case HIGHGUID_UNIT: Eluna::Push(L, sObjectAccessor->GetCreature(*obj, ObjectGuid(guid))); break;
|
case HIGHGUID_UNIT: Eluna::Push(L, eObjectAccessor->GetCreature(*obj, ObjectGuid(guid))); break;
|
||||||
case HIGHGUID_PET: Eluna::Push(L, sObjectAccessor->GetPet(*obj, ObjectGuid(guid))); break;
|
case HIGHGUID_PET: Eluna::Push(L, eObjectAccessor->GetPet(*obj, ObjectGuid(guid))); break;
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
return 1;
|
return 1;
|
||||||
|
|||||||
Reference in New Issue
Block a user