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chore: fix docs (#40)
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@@ -204,7 +204,7 @@ namespace LuaMap
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* Returns a [WorldObject] by its GUID from the map if it is spawned.
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*
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* @param ObjectGuid guid
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* @return WorldObject object
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* @return [WorldObject] object
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*/
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int GetWorldObject(lua_State* L, Map* map)
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{
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@@ -1416,7 +1416,7 @@ namespace LuaPlayer
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/**
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* Returns the database textID of the [WorldObject]'s gossip header text for the [Player]
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*
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* @param WorldObject object
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* @param [WorldObject] object
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* @return uint32 textId : key to npc_text database table
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*/
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int GetGossipTextId(lua_State* L, Player* player)
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