fix some compiler warnings about unused variables, part 2

This commit is contained in:
Stoabrogga
2019-04-05 08:52:16 +00:00
parent 3042fd8f07
commit 5d057b01eb
3 changed files with 4 additions and 4 deletions

View File

@@ -593,7 +593,7 @@ namespace LuaCreature
else else
Eluna::Push(L, 0); Eluna::Push(L, 0);
#elif AZEROTHCORE #elif AZEROTHCORE
if (SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spell)) if (sSpellMgr->GetSpellInfo(spell))
Eluna::Push(L, creature->GetSpellCooldown(spell)); Eluna::Push(L, creature->GetSpellCooldown(spell));
else else
Eluna::Push(L, 0); Eluna::Push(L, 0);

View File

@@ -135,7 +135,7 @@ namespace LuaGroup
return 1; return 1;
} }
if (Group* invitedgroup = player->GetGroupInvite()) if (player->GetGroupInvite())
player->UninviteFromGroup(); player->UninviteFromGroup();
#if defined TRINITY || AZEROTHCORE #if defined TRINITY || AZEROTHCORE

View File

@@ -3986,9 +3986,9 @@ namespace LuaPlayer
if (player->GetGroup() || invited->GetGroup()) if (player->GetGroup() || invited->GetGroup())
return 0; return 0;
if (Group* invitedgroup = player->GetGroupInvite()) if (player->GetGroupInvite())
player->UninviteFromGroup(); player->UninviteFromGroup();
if (Group* invitedgroup = invited->GetGroupInvite()) if (invited->GetGroupInvite())
invited->UninviteFromGroup(); invited->UninviteFromGroup();
// Try create new group // Try create new group