Merge pull request #313 from tikki100/Creature_event_on_spawn

Fixed Creature_Event_On_Spawn getting called twice
This commit is contained in:
Rochet2
2021-03-19 22:31:59 +02:00
committed by GitHub

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@@ -38,15 +38,16 @@ struct ElunaCreatureAI : ScriptedAI
void UpdateAI(uint32 diff) override
#endif
{
#ifdef TRINITY
//Spawns are handled by Creature.cpp - in function Creature::Update()
#else
if (justSpawned)
{
justSpawned = false;
#ifdef TRINITY
JustAppeared();
#else
JustRespawned();
#endif
}
#endif
if (!movepoints.empty())
{